Player Matchup

Thor
Thor
 
Thor
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ConjureCloud
Pele
Level 105
God Stats
5W - 6L
1,475 SR
Queue Stats
264W - 256L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
Evanescence2
Ah Puch
Level 173
God Stats
10W - 10L
1,590 SR
Queue Stats
353W - 325L
1,519 Elo+
Party 3
Bacchus
Bacchus
Patchington
Bacchus
Level 103
God Stats
20W - 14L
1,727 SR
Queue Stats
183W - 150L
1,677 Elo+
Party 2
Osiris
Osiris
Tumbell
Osiris
Level 120
God Stats
0W - 3L
1,171 SR
Queue Stats
245W - 232L
1,512 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,535 Elo+

VS

Team Averages
Level 104
1,547 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PetrovDen
Kumbhakarna
Level 93
God Stats
3W - 3L
1,591 SR
Queue Stats
11W - 23L
1,558 Elo+
Party 1
King Arthur
King Arthur
RainbowBow97
King Arthur
Level 109
God Stats
1W - 0L
1,703 SR
Queue Stats
12W - 18L
1,268 Elo+
Solo
Bakasura
Bakasura
Ruslan022
Bakasura
Level 41
God Stats
9W - 14L
1,351 SR
Queue Stats
221W - 184L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smitetac
Morgan Le Fay
Level 121
God Stats
5W - 2L
1,592 SR
Queue Stats
83W - 81L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 5 / 4
8,069
576
9,206
14,713
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 5
7,025
502
8,046
12,633
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Evanescence2
Ah Puch
13
4 / 3 / 2
8,262
590
7,711
10,983
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Patchington
Bacchus
8
0 / 1 / 2
5,914
422
2,192
5,728
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Tumbell
Osiris
13
2 / 4 / 0
7,670
548
6,139
16,838
17,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 3 / 1
7,367
526
9,220
10,748
3,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PetrovDen
Kumbhakarna
13
1 / 2 / 8
7,973
570
4,303
12,214
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RainbowBow97
King Arthur
14
4 / 2 / 1
8,618
616
10,204
11,624
13,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Ruslan022
Bakasura
16
6 / 1 / 3
8,871
634
9,662
13,747
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Smitetac
Morgan Le Fay
14
2 / 2 / 5
8,411
601
6,611
6,967
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
16
17
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
4
1.2
W
Hachiman
 
Hachiman
3
3
1
1.17
L
0
4
5
0.63
L
Ah Puch
Evanescence2
Ah Puch
4
3
2
1.67
L
Bacchus
Patchington
Bacchus
0
1
2
1
W
Kumbhakarna
PetrovDen
Kumbhakarna
1
2
8
2.5
W
King Arthur
RainbowBow97
King Arthur
4
2
1
2.25
W
Bakasura
Ruslan022
Bakasura
6
1
3
7.5
W
Morgan Le Fay
Smitetac
Morgan Le Fay
2
2
5
2.25
L
Osiris
Tumbell
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
40,000
60,895
Taken
55,300
37,756
Mitigated
33,666
18,135
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,206
1,760
0
3,848
14,713
5,859
0
2,214
12,069
0
64,661
W
Hachiman
 
Hachiman
9,220
4,427
0
3,936
10,748
3,520
1,579
1,286
9,452
0
55,555
L
8,046
1,253
0
2,447
12,633
4,894
0
3,198
9,435
0
61,888
L
Ah Puch
Evanescence2
Ah Puch
7,711
535
0
3,497
10,983
4,283
0
4,693
5,848
63,973
0
L
Bacchus
Patchington
Bacchus
2,192
661
0
2,702
5,728
4,840
0
1,030
4,398
10,280
0
W
Kumbhakarna
PetrovDen
Kumbhakarna
4,303
459
2,104
3,343
12,214
7,320
524
2,541
9,601
24,553
0
W
King Arthur
RainbowBow97
King Arthur
10,204
670
0
2,690
11,624
13,076
0
0
11,624
1,515
64,255
W
Bakasura
Ruslan022
Bakasura
9,662
7,470
0
4,142
13,747
7,045
0
2,630
11,019
0
57,286
W
Morgan Le Fay
Smitetac
Morgan Le Fay
6,611
443
0
793
6,967
2,705
357
2,976
3,701
62,324
0
L
Osiris
Tumbell
Osiris
6,139
2,342
0
5,641
16,838
17,880
0
668
15,902
0
55,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
41,240
434
Minions Killed
469
0
Camps Cleared
0
1,272,342
Distance Traveled
1,480,067
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,069
576
93
7
0
290,979
0
W
Hachiman
7,367
526
95
7
0
259,356
1
L
Pele
7,025
502
102
7
0
285,021
2
L
Ah Puch
8,262
590
132
9
0
248,604
1
L
Bacchus
5,914
422
15
1
0
192,088
3
W
Kumbhakarna
7,973
570
20
1
0
279,751
0
W
King Arthur
8,618
616
102
7
0
274,629
4
W
Bakasura
8,871
634
118
8
0
381,581
2
W
Morgan Le Fay
8,411
601
134
10
0
284,750
0
L
Osiris
7,670
548
92
7
0
255,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role