Player Matchup

Serqet
Serqet
CatgirlFarts
Serqet
Level 42
God Stats
0W - 2L
1,588 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
R0b0t1x
Xbalanque
Level 68
God Stats
0W - 2L
1,271 SR
Queue Stats
28W - 26L
1,486 Elo+
Party 1
Izanami
Izanami
ShadeofOsiris
Izanami
Level 118
God Stats
0W - 2L
1,247 SR
Queue Stats
50W - 51L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
keiko62
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
rbasalo
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 3
Team Averages
Level 55
1,421 SR
1,453 Elo+

VS

Team Averages
Level 88
1,598 SR
1,428 Elo+
Anubis
Anubis
B4tm4nt1s
Anubis
Level 125
God Stats
20W - 22L
1,392 SR
Queue Stats
380W - 400L
1,450 Elo+
Party 4
Loki
Loki
Blksabrkt
Loki
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
180W - 201L
1,421 Elo+
Party 2
Neith
Neith
Ghaznet
Neith
Level 149
God Stats
5W - 0L
1,941 SR
Queue Stats
381W - 389L
1,490 Elo+
Solo
Ymir
Ymir
Hanktheseal
Ymir
Level 80
God Stats
1W - 3L
1,294 SR
Queue Stats
60W - 75L
1,442 Elo+
Party 4
Rama
Rama
KingJay2811
Rama
Level 60
God Stats
4W - 2L
1,646 SR
Queue Stats
44W - 64L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 4 / 1
9,955
996
7,262
11,008
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
R0b0t1x
Xbalanque
15
0 / 3 / 3
9,774
977
12,203
9,871
3,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
15
1 / 2 / 2
9,809
981
14,525
10,367
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
keiko62
Baron Samedi
15
1 / 4 / 2
9,887
989
7,352
9,776
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
rbasalo
Guan Yu
15
0 / 2 / 3
9,166
917
2,902
5,109
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

188

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4tm4nt1s
Anubis
17
5 / 1 / 6
11,546
1,155
8,183
5,611
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
2 / 0 / 6
10,012
1,001
4,715
6,007
2,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Ghaznet
Neith
17
2 / 1 / 9
10,893
1,089
11,270
5,072
1,985
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 11
10,922
1,092
7,511
20,340
21,693
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 0 / 7
11,499
1,150
11,302
10,802
4,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
4
Kills
15
15
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
B4tm4nt1s
Anubis
5
1
6
8
W
Loki
2
0
6
5
L
Serqet
2
4
1
0.63
W
Neith
Ghaznet
Neith
2
1
9
6.5
W
0
2
11
2.75
W
6
0
7
9.5
L
Xbalanque
R0b0t1x
Xbalanque
0
3
3
0.5
L
Izanami
1
2
2
1
L
Baron Samedi
keiko62
Baron Samedi
1
4
2
0.5
L
Guan Yu
rbasalo
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
42,981
46,131
Taken
47,832
22,269
Mitigated
32,755
6,179
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B4tm4nt1s
Anubis
8,183
232
0
1,032
5,611
2,299
0
690
4,921
52,015
0
W
Loki
4,715
1,352
0
480
6,007
2,196
0
0
5,623
0
13,142
L
Serqet
7,262
1,674
0
87
11,008
5,931
0
3,877
7,131
0
13,547
W
Neith
Ghaznet
Neith
11,270
2,008
0
1,364
5,072
1,985
0
1,094
3,866
0
32,772
W
7,511
349
80
1,832
20,340
21,693
0
3,759
16,581
13,764
0
W
11,302
8,380
17
676
10,802
4,582
0
1,809
8,483
0
24,097
L
Xbalanque
R0b0t1x
Xbalanque
12,203
5,710
0
3,158
9,871
3,469
0
2,929
6,942
0
36,543
L
Izanami
14,525
11,786
0
951
10,367
4,396
0
1,985
8,382
0
47,318
L
Baron Samedi
keiko62
Baron Samedi
7,352
407
1,047
625
9,776
4,908
0
4,536
5,240
25,273
0
L
Guan Yu
rbasalo
Guan Yu
2,902
244
87
224
5,109
3,565
0
2,367
2,742
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
54,872
220
Minions Killed
223
5
Camps Cleared
9
849,983
Distance Traveled
961,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,546
1,155
104
10
1
191,243
0
W
Loki
10,012
1,001
17
2
2
194,172
0
L
Serqet
9,955
996
10
1
0
214,786
0
W
Neith
10,893
1,089
55
6
3
205,415
0
W
Ymir
10,922
1,092
14
1
1
188,950
0
W
Rama
11,499
1,150
33
3
2
181,730
0
L
Xbalanque
9,774
977
53
5
1
189,227
0
L
Izanami
9,809
981
97
10
1
179,648
0
L
Baron Samedi
9,887
989
45
5
2
156,920
0
L
Guan Yu
9,166
917
15
2
1
109,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role