Player Matchup

Baron Samedi
Baron Samedi
DeathVultre840
Baron Samedi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,135 Elo+
Party 2
Ishtar
Ishtar
FL0PPYBEAST
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
MellowDragon510
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,378 Elo+

VS

Team Averages
Level 43
1,447 SR
1,124 Elo+
Ganesha
Ganesha
Automatedmite71
Ganesha
Level 107
God Stats
6W - 2L
1,717 SR
Queue Stats
66W - 89L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
Faygeht
Cernunnos
Level 15
God Stats
2W - 2L
1,312 SR
Queue Stats
12W - 14L
1,016 Elo+
Party 1
Zhong Kui
Zhong Kui
born2vibe
Zhong Kui
Level 7
God Stats
2W - 2L
1,312 SR
Queue Stats
14W - 32L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathVultre840
Baron Samedi
14
4 / 9 / 5
11,242
803
15,248
16,394
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
13
0 / 8 / 5
9,692
692
6,943
16,355
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 9 / 4
11,371
812
12,440
19,579
6,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 25
11,208
801
7,869
18,057
23,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Faygeht
Cernunnos
15
13 / 2 / 10
13,150
939
21,302
16,900
6,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
born2vibe
Zhong Kui
15
12 / 4 / 11
13,148
939
15,399
12,415
8,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
26
26
Deaths
10
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
4
25
3.38
L
Baron Samedi
DeathVultre840
Baron Samedi
4
9
5
0.72
L
Ishtar
0
8
5
0.31
W
Cernunnos
Faygeht
Cernunnos
13
2
10
9
L
5
9
4
0.78
W
Zhong Kui
born2vibe
Zhong Kui
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
44,570
52,328
Taken
47,372
19,321
Mitigated
38,362
4,810
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,869
1,096
461
927
18,057
23,312
125
6,184
11,873
21,294
0
L
Baron Samedi
DeathVultre840
Baron Samedi
15,248
2,433
1,173
1,710
16,394
7,156
0
7,825
8,569
46,717
0
L
Ishtar
6,943
5,599
0
998
16,355
5,759
0
7,591
8,764
0
24,436
W
Cernunnos
Faygeht
Cernunnos
21,302
13,263
0
4,328
16,900
6,752
1,990
5,714
11,186
0
50,594
L
12,440
2,341
0
929
19,579
6,406
0
8,108
11,471
0
25,750
W
Zhong Kui
born2vibe
Zhong Kui
15,399
2,570
0
1,551
12,415
8,298
1,149
3,381
9,034
52,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
37,506
97
Minions Killed
155
0
Camps Cleared
0
599,298
Distance Traveled
721,782
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,208
801
2
0
0
232,736
2
L
Baron Samedi
11,242
803
40
3
0
181,233
0
L
Ishtar
9,692
692
36
3
0
185,179
0
W
Cernunnos
13,150
939
64
5
0
247,496
0
L
Bastet
11,371
812
21
2
0
232,886
0
W
Zhong Kui
13,148
939
89
6
0
241,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role