Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Nickgeezyy77
Cernunnos
Gold III
Level 61
God Stats
5W - 3L
1,799 SR
Queue Stats
225W - 225L
1,300 MMR
Party 2
Achilles
Achilles
Gold II
Ottignies
Achilles
Gold II
Level 85
God Stats
10W - 6L
1,502 SR
Queue Stats
51W - 48L
1,650 MMR
Party 1
Loki
Loki
Gold IV
RoX Stam
Loki
Gold IV
Level 187
God Stats
34W - 18L
1,720 SR
Queue Stats
893W - 904L
1,467 MMR
Solo
Raijin
Raijin
Gold IV
SSantoro10
Raijin
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,605 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,604 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,490 SR
1,460 MMR
Sun Wukong
Sun Wukong
Gold IV
America76
Sun Wukong
Gold IV
Level 125
God Stats
2W - 2L
1,607 SR
Queue Stats
30W - 33L
1,441 MMR
Solo
Hou Yi
Hou Yi
Gold II
ELCASTEL
Hou Yi
Gold II
Level 163
God Stats
1W - 2L
1,569 SR
Queue Stats
239W - 238L
1,467 MMR
Solo
Set
Set
Silver I
Frenzify8230
Set
Silver I
Level 57
God Stats
0W - 3L
1,418 SR
Queue Stats
135W - 149L
1,469 MMR
Solo
Scylla
Scylla
Gold III
Got2BeToxicc
Scylla
Gold III
Level 129
God Stats
16W - 26L
1,428 SR
Queue Stats
651W - 667L
1,467 MMR
Solo
Khepri
Khepri
Gold V
LiliMii
Khepri
Gold V
Level 142
God Stats
0W - 2L
1,430 SR
Queue Stats
19W - 26L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 4 / 4
11,197
622
11,589
19,345
10,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Nickgeezyy77
Cernunnos
16
3 / 3 / 1
9,979
554
10,001
13,733
5,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Ottignies
Achilles
13
3 / 4 / 7
8,067
448
12,157
19,190
15,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
0 / 1 / 7
8,896
494
2,745
6,455
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
SSantoro10
Raijin
16
4 / 2 / 8
10,478
582
16,712
12,606
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MartichorasAo KuangJanusSusano

VS

Bans
VamanaHachimanMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
America76
Sun Wukong
17
6 / 2 / 3
10,361
576
13,785
17,814
18,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ELCASTEL
Hou Yi
16
2 / 2 / 3
9,837
547
10,937
14,569
6,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
6,451
358
1,690
5,807
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
15
3 / 5 / 5
9,172
510
10,244
13,062
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
LiliMii
Khepri
12
0 / 6 / 8
7,964
442
3,777
18,776
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
12
14
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
4
4
2.5
L
Sun Wukong
America76
Sun Wukong
6
2
3
3.75
L
Hou Yi
ELCASTEL
Hou Yi
2
2
3
1.75
L
1
3
0
0.33
L
Scylla
3
5
5
1.1
L
Khepri
LiliMii
Khepri
0
6
8
0.67
W
Cernunnos
Nickgeezyy77
Cernunnos
3
3
1
1.17
W
Achilles
Ottignies
Achilles
3
4
7
1.63
W
Loki
0
1
7
3.5
W
Raijin
SSantoro10
Raijin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,204
Damage
40,433
71,329
Taken
70,028
38,884
Mitigated
50,166
17,399
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,589
7,668
0
5,949
19,345
10,455
910
3,341
16,004
0
87,414
L
Sun Wukong
America76
Sun Wukong
13,785
2,919
0
8,269
17,814
18,590
190
2,449
14,461
0
69,840
L
Hou Yi
ELCASTEL
Hou Yi
10,937
5,830
0
6,086
14,569
6,344
1,506
1,975
12,172
0
85,021
L
1,690
492
0
492
5,807
2,629
0
1,718
3,879
0
22,782
L
Scylla
10,244
667
0
750
13,062
4,863
0
6,309
6,231
65,420
0
L
Khepri
LiliMii
Khepri
3,777
401
0
1,975
18,776
17,740
152
4,477
13,549
23,907
0
W
Cernunnos
Nickgeezyy77
Cernunnos
10,001
5,568
0
4,187
13,733
5,418
5,131
919
12,814
0
73,977
W
Achilles
Ottignies
Achilles
12,157
1,942
0
5,140
19,190
15,459
0
5,838
13,352
1,619
36,835
W
Loki
2,745
395
0
392
6,455
2,585
1,623
142
6,313
0
52,283
W
Raijin
SSantoro10
Raijin
16,712
2,828
0
1,731
12,606
4,967
1,249
3,781
8,825
88,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
43,785
544
Minions Killed
440
0
Camps Cleared
0
1,680,350
Distance Traveled
1,488,347
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,197
622
152
8
0
396,284
0
L
Sun Wukong
10,361
576
111
6
0
347,140
2
L
Hou Yi
9,837
547
155
9
0
294,475
5
L
Set
6,451
358
44
2
0
157,227
2
L
Scylla
9,172
510
114
6
0
349,608
0
L
Khepri
7,964
442
16
1
0
339,897
7
W
Cernunnos
9,979
554
121
7
0
287,740
0
W
Achilles
8,067
448
48
3
0
350,138
0
W
Loki
8,896
494
78
4
0
338,452
0
W
Raijin
10,478
582
145
8
0
307,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role