Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
EL_Reuf
Ullr
Level 47
God Stats
1W - 0L
1,963 SR
Queue Stats
13W - 3L
1,627 Elo+
Party 1
Hercules
Hercules
SlaveKnightMugen
Hercules
Level 159
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 1
Yemoja
Yemoja
ouloulou_38
Yemoja
Level 162
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
xFaycaal
Janus
Level 189
God Stats
5W - 1L
1,525 SR
Queue Stats
6W - 4L
1,457 Elo+
Party 1
Team Averages
Level 143
1,665 SR
1,580 Elo+

VS

Team Averages
Level 13
1,424 SR
1,403 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BacalhauBomdia24
Hercules
Level 13
God Stats
26W - 44L
1,692 SR
Queue Stats
47W - 76L
1,492 Elo+
Solo
Atlas
Atlas
GT779x
Atlas
Level 8
God Stats
6W - 8L
1,171 SR
Queue Stats
26W - 24L
1,510 Elo+
Solo
Vulcan
Vulcan
GatsMortiferum
Vulcan
Level 26
God Stats
0W - 4L
1,257 SR
Queue Stats
30W - 49L
1,349 Elo+
Solo
Izanami
Izanami
unpisellino
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 4
4,849
970
3,357
4,649
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ullr
EL_Reuf
Ullr
10
2 / 1 / 3
5,149
1,030
2,299
3,286
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 2 / 2
4,917
983
4,493
5,916
2,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
9
0 / 0 / 6
4,800
960
96
1,315
630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
xFaycaal
Janus
9
2 / 1 / 3
4,595
919
3,014
3,171
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,911
782
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,782
756
1,252
1,400
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
GT779x
Atlas
10
2 / 1 / 1
4,678
936
3,483
4,570
3,793
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
4,048
810
1,959
3,327
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
unpisellino
Izanami
9
2 / 4 / 2
4,661
932
2,339
5,567
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
8
Kills
4
5
Deaths
8
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
4
2
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
1
0
0
W
Ullr
EL_Reuf
Ullr
2
1
3
3.5
L
Atlas
GT779x
Atlas
2
1
1
2.5
L
0
2
0
0
W
4
2
2
2.5
W
Yemoja
0
0
6
3
L
Izanami
unpisellino
Izanami
2
4
2
0.75
W
Janus
xFaycaal
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
9,033
18,337
Taken
14,864
7,034
Mitigated
7,377
4,764
Healing
461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,357
1,412
0
1,190
4,649
1,794
0
2,023
2,626
0
17,298
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
1,796
0
L
1,252
261
0
247
1,400
498
0
371
959
0
1,252
W
Ullr
EL_Reuf
Ullr
2,299
1,013
0
258
3,286
1,353
308
1,012
2,274
0
13,652
L
Atlas
GT779x
Atlas
3,483
1,752
0
0
4,570
3,793
0
487
4,021
10,044
0
L
1,959
782
23
160
3,327
1,123
0
931
2,334
8,494
0
W
4,493
1,505
0
1,640
5,916
2,273
0
1,676
4,240
0
11,911
W
Yemoja
96
81
112
773
1,315
630
0
322
993
460
0
L
Izanami
unpisellino
Izanami
2,339
1,643
0
31
5,567
1,963
0
1,029
4,440
0
3,350
W
Janus
xFaycaal
Janus
3,014
205
0
791
3,171
984
0
409
2,762
11,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
21,080
116
Minions Killed
31
0
Camps Cleared
0
611,475
Distance Traveled
362,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,849
970
29
6
0
135,856
0
L
Nu Wa
3,911
782
5
1
0
21,804
0
L
Hercules
3,782
756
0
0
0
26,976
0
W
Ullr
5,149
1,030
30
6
0
120,870
0
L
Atlas
4,678
936
13
3
0
111,572
0
L
Vulcan
4,048
810
12
2
0
118,287
0
W
Hercules
4,917
983
23
5
0
121,663
0
W
Yemoja
4,800
960
1
0
0
107,726
0
L
Izanami
4,661
932
1
0
0
83,727
0
W
Janus
4,595
919
33
7
0
125,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role