Player Matchup

Tyr
Tyr
Dead-Numb
Tyr
Level 127
God Stats
1W - 1L
1,190 SR
Queue Stats
188W - 191L
1,442 Elo+
Solo
Aphrodite
Aphrodite
GhostNinjaJMS
Aphrodite
Level 103
God Stats
6W - 7L
1,600 SR
Queue Stats
860W - 898L
1,409 Elo+
Solo
Apollo
Apollo
Swaggthanatos
Apollo
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 86L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TreMoeNease
Tsukuyomi
Level 143
God Stats
7W - 4L
1,577 SR
Queue Stats
389W - 399L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xxeagleseyex1
Morgan Le Fay
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 106L
1,407 Elo+
Party 2
Team Averages
Level 85
1,473 SR
1,429 Elo+

VS

Team Averages
Level 108
1,469 SR
1,360 Elo+
Cliodhna
Cliodhna
Kob3s_Hits_Dozs
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Yemoja
Yemoja
Listar_1
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
Izanami
Izanami
Mattalee_54
Izanami
Level 84
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 19L
1,408 Elo+
Party 1
Tiamat
Tiamat
Stuqib
Tiamat
Level 145
God Stats
8W - 15L
1,561 SR
Queue Stats
891W - 905L
1,447 Elo+
Solo
Cerberus
Cerberus
The OLY Crew
Cerberus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
14,149
832
16,742
24,606
31,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
GhostNinjaJMS
Aphrodite
20
5 / 4 / 13
12,750
750
22,606
19,062
11,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
2 / 6 / 13
11,683
687
15,726
14,964
7,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TreMoeNease
Tsukuyomi
20
9 / 8 / 11
13,305
783
23,695
20,911
10,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Xxeagleseyex1
Morgan Le Fay
18
3 / 3 / 18
11,717
689
24,366
15,740
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
1
0 / 1 / 0
4,268
251
0
747
225
Yemoja
Listar_1
Yemoja
20
3 / 4 / 13
11,926
702
15,421
24,090
39,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Mattalee_54
Izanami
20
6 / 8 / 8
12,031
708
19,732
20,476
11,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Stuqib
Tiamat
20
6 / 9 / 10
12,789
752
19,416
24,389
21,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
The OLY Crew
Cerberus
20
8 / 4 / 9
12,222
719
15,343
38,022
63,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
63
26
Kills
23
24
Deaths
26
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Aphrodite
GhostNinjaJMS
Aphrodite
5
4
13
2.88
L
Cliodhna
0
1
0
0
L
Yemoja
Listar_1
Yemoja
3
4
13
2.38
L
Izanami
Mattalee_54
Izanami
6
8
8
1.25
L
Tiamat
Stuqib
Tiamat
6
9
10
1.22
W
2
6
13
1.42
L
Cerberus
The OLY Crew
Cerberus
8
4
9
3.13
W
Tsukuyomi
TreMoeNease
Tsukuyomi
9
8
11
1.81
W
Morgan Le Fay
Xxeagleseyex1
Morgan Le Fay
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,135
Damage
69,912
95,283
Taken
107,724
69,115
Mitigated
135,699
41,143
Healing
39,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,742
2,484
1,516
5,335
24,606
31,690
1,642
9,777
14,829
0
40,682
W
Aphrodite
GhostNinjaJMS
Aphrodite
22,606
1,742
9,967
10,808
19,062
11,638
576
10,447
8,615
40,703
0
L
Cliodhna
0
0
0
0
747
225
0
747
0
0
0
L
Yemoja
Listar_1
Yemoja
15,421
1,492
4,016
4,296
24,090
39,078
0
11,196
12,894
24,865
0
L
Izanami
Mattalee_54
Izanami
19,732
14,291
534
2,040
20,476
11,679
0
7,338
13,138
0
53,291
L
Tiamat
Stuqib
Tiamat
19,416
932
1,333
6,088
24,389
21,021
135
10,210
14,179
38,149
0
W
15,726
8,046
0
2,291
14,964
7,215
3,438
8,639
6,325
0
35,821
L
Cerberus
The OLY Crew
Cerberus
15,343
544
2,973
17,795
38,022
63,696
0
17,481
20,541
33,125
0
W
Tsukuyomi
TreMoeNease
Tsukuyomi
23,695
6,488
433
3,558
20,911
10,537
0
11,353
9,558
0
38,142
W
Morgan Le Fay
Xxeagleseyex1
Morgan Le Fay
24,366
1,781
2,048
5,187
15,740
8,035
1,865
9,964
5,776
43,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,604
Gold Earned
53,236
202
Minions Killed
191
0
Camps Cleared
0
1,542,036
Distance Traveled
1,067,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,149
832
69
4
0
358,618
0
W
Aphrodite
12,750
750
41
2
0
286,988
0
L
Cliodhna
4,268
251
0
0
0
43
0
L
Yemoja
11,926
702
23
1
0
273,280
0
L
Izanami
12,031
708
67
4
0
236,472
0
L
Tiamat
12,789
752
39
2
0
254,602
0
W
Apollo
11,683
687
40
2
0
278,442
0
L
Cerberus
12,222
719
62
4
0
303,266
0
W
Tsukuyomi
13,305
783
22
1
0
298,951
0
W
Morgan Le Fay
11,717
689
30
2
0
319,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role