Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kylo1183
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
1,295 Elo+
Solo
Ix Chel
Ix Chel
LVMC_Savage420
Ix Chel
Level 88
God Stats
28W - 13L
1,631 SR
Queue Stats
174W - 186L
1,423 Elo+
Party 1
Team Averages
Level 88
1,544 SR
1,406 Elo+

VS

Team Averages
Level 112
1,635 SR
1,390 Elo+
Geb
Geb
FatboiSlim44
Geb
Level 125
God Stats
1W - 2L
1,556 SR
Queue Stats
7W - 22L
1,296 Elo+
Solo
Olorun
Olorun
JD14SB
Olorun
Level 89
God Stats
8W - 8L
1,830 SR
Queue Stats
264W - 254L
1,431 Elo+
Solo
Charybdis
Charybdis
skavinha
Charybdis
Level 123
God Stats
20W - 24L
1,518 SR
Queue Stats
276W - 293L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 3
7,924
720
7,246
6,240
2,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Kylo1183
Horus
10
0 / 0 / 4
7,471
679
4,506
8,247
6,087
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 2
8,321
756
6,562
5,594
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
7,304
664
4,390
7,712
7,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
JD14SB
Olorun
10
0 / 2 / 2
7,424
675
5,248
7,748
2,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
skavinha
Charybdis
10
1 / 1 / 1
7,586
690
6,003
6,088
2,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
L
1
2
1
0.75
L
Olorun
JD14SB
Olorun
0
2
2
0.5
W
Horus
Kylo1183
Horus
0
0
4
2
W
3
1
2
4
L
Charybdis
skavinha
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
15,641
20,081
Taken
21,548
10,805
Mitigated
12,951
6,084
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,246
2,890
410
930
6,240
2,432
0
2,271
3,969
0
28,245
L
4,390
0
0
500
7,712
7,845
0
1,785
5,927
16,008
0
L
Olorun
JD14SB
Olorun
5,248
2,309
270
3,349
7,748
2,872
0
2,410
5,338
32,577
0
W
Horus
Kylo1183
Horus
4,506
1,805
400
1,327
8,247
6,087
0
5,262
2,985
0
18,562
W
6,562
1,249
1,076
1,941
5,594
2,286
0
2,814
2,780
33,438
0
L
Charybdis
skavinha
Charybdis
6,003
2,978
0
710
6,088
2,234
0
2,648
3,440
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
22,314
103
Minions Killed
105
0
Camps Cleared
0
576,229
Distance Traveled
539,395
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,924
720
36
3
0
182,778
2
L
Geb
7,304
664
16
1
0
187,508
2
L
Olorun
7,424
675
51
5
0
178,716
0
W
Horus
7,471
679
29
3
0
199,778
0
W
Ix Chel
8,321
756
38
3
0
193,673
3
L
Charybdis
7,586
690
38
3
0
173,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role