Player Matchup

Lancelot
Lancelot
Hydranok
Lancelot
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 6L
1,778 Elo+
Party 2
Ymir
Ymir
JointMASTER420
Ymir
Level 44
God Stats
7W - 3L
1,650 SR
Queue Stats
148W - 192L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
Mudslap506L
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,441 Elo+
Party 2
Surtr
Surtr
ReKoN88
Surtr
Level 42
God Stats
5W - 3L
1,334 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Vulcan
Vulcan
unmanned-hive3
Vulcan
Level 62
God Stats
159W - 148L
1,565 SR
Queue Stats
332W - 372L
1,501 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,538 Elo+

VS

Team Averages
Level 74
1,524 SR
1,495 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PawnTheSwan
Janus
Level 58
God Stats
29W - 28L
1,517 SR
Queue Stats
321W - 257L
1,624 Elo+
Solo
Ah Puch
Ah Puch
Ratoninvencible
Ah Puch
Level 58
God Stats
4W - 6L
1,582 SR
Queue Stats
63W - 62L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Roasai
Cthulhu
Level 45
God Stats
1W - 3L
1,321 SR
Queue Stats
7W - 10L
1,445 Elo+
Solo
Martichoras
Martichoras
x2adjust
Martichoras
Level 101
God Stats
5W - 11L
1,699 SR
Queue Stats
187W - 209L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hydranok
Lancelot
12
3 / 3 / 2
6,124
875
3,718
6,915
2,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,424
775
1,880
5,470
3,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Mudslap506L
Jing Wei
11
0 / 1 / 4
5,576
797
2,106
7,036
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
ReKoN88
Surtr
12
4 / 1 / 1
6,410
916
4,322
6,351
2,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 1
5,537
791
5,225
4,553
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 2
5,816
831
5,969
3,560
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
5,708
815
8,283
4,061
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
6,665
952
6,447
4,951
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Roasai
Cthulhu
10
0 / 3 / 3
5,376
768
3,256
7,372
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
x2adjust
Martichoras
7
0 / 0 / 0
3,262
466
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
5
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
2
1
W
Lancelot
Hydranok
Lancelot
3
3
2
1.33
W
0
0
1
0.5
W
Jing Wei
Mudslap506L
Jing Wei
0
1
4
2
L
1
0
1
1.5
L
3
2
1
1.75
W
Surtr
ReKoN88
Surtr
4
1
1
4.5
L
Cthulhu
Roasai
Cthulhu
0
3
3
0.5
W
0
0
1
0.5
L
Martichoras
x2adjust
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
23,955
30,325
Taken
19,944
14,100
Mitigated
11,558
4,471
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,969
2,784
0
0
3,560
1,567
74
629
2,931
17,844
0
W
Lancelot
Hydranok
Lancelot
3,718
591
0
801
6,915
2,683
0
4,480
2,270
91
16,567
W
1,880
27
0
0
5,470
3,936
0
4,524
723
12,795
0
W
Jing Wei
Mudslap506L
Jing Wei
2,106
1,877
0
2,041
7,036
2,745
140
5,953
928
0
12,724
L
8,283
291
0
500
4,061
1,613
0
1,931
2,130
17,983
0
L
6,447
55
0
890
4,951
2,067
41
2,468
2,483
25,789
0
W
Surtr
ReKoN88
Surtr
4,322
1,114
0
1,010
6,351
2,918
1,516
4,097
1,944
197
15,073
L
Cthulhu
Roasai
Cthulhu
3,256
237
64
776
7,372
6,311
0
2,283
5,089
10,137
0
W
5,225
2,080
389
230
4,553
1,818
0
3,980
505
18,145
0
L
Martichoras
x2adjust
Martichoras
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
26,827
144
Minions Killed
135
0
Camps Cleared
0
826,462
Distance Traveled
592,409
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,816
831
27
4
0
155,956
1
W
Lancelot
6,124
875
30
4
0
164,357
0
W
Ymir
5,424
775
21
3
0
152,071
0
W
Jing Wei
5,576
797
32
5
0
156,147
0
L
Janus
5,708
815
34
5
0
159,882
0
L
Ah Puch
6,665
952
63
9
0
138,112
0
W
Surtr
6,410
916
28
4
0
164,320
0
L
Cthulhu
5,376
768
11
2
0
138,459
0
W
Vulcan
5,537
791
33
5
0
189,567
0
L
Martichoras
3,262
466
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role