Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DirtyHarry2299
Cupid
Level 108
God Stats
124W - 107L
1,547 SR
Queue Stats
139W - 134L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
Gemogemo
Danzaburou
Level 93
God Stats
104W - 89L
1,556 SR
Queue Stats
108W - 95L
1,514 Elo+
Party 2
Janus
Janus
MikadoMeister
Janus
Level 82
God Stats
10W - 10L
1,525 SR
Queue Stats
73W - 65L
1,559 Elo+
Party 2
Team Averages
Level 98
1,526 SR
1,516 Elo+

VS

Team Averages
Level 110
1,438 SR
1,578 Elo+
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
JonesC
Nox
Level 147
God Stats
3W - 4L
1,298 SR
Queue Stats
397W - 385L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Skahars
Danzaburou
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,835 Elo+
Solo
Da Ji
Da Ji
Zhronaxko
Da Ji
Level 121
God Stats
6W - 6L
1,389 SR
Queue Stats
252W - 239L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 0
5,163
516
3,752
5,153
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
 
Thor
8
1 / 4 / 0
5,073
507
3,713
7,940
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,353
435
3,782
6,380
1,952
Danzaburou
Gemogemo
Danzaburou
7
0 / 2 / 1
4,707
471
2,907
6,773
2,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 0
4,541
454
3,295
6,056
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 2
5,677
568
3,051
7,275
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
8
2 / 0 / 6
5,640
564
3,185
6,986
5,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
JonesC
Nox
11
6 / 0 / 1
6,877
688
5,378
3,260
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Skahars
Danzaburou
10
3 / 1 / 3
5,806
581
5,072
6,160
2,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Zhronaxko
Da Ji
9
4 / 0 / 3
5,973
597
5,209
7,450
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Thor
 
Thor
1
4
0
0.25
W
Thor
 
Thor
0
0
2
1
W
Kuzenbo
 
Kuzenbo
2
0
6
5
L
0
3
1
0.17
L
Danzaburou
Gemogemo
Danzaburou
0
2
1
0.25
W
Nox
JonesC
Nox
6
0
1
6.5
L
0
5
0
0
W
Danzaburou
Skahars
Danzaburou
3
1
3
4.5
W
Da Ji
Zhronaxko
Da Ji
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
21,895
32,302
Taken
31,131
11,184
Mitigated
14,512
7,851
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,752
1,067
0
1,534
5,153
2,253
0
258
4,895
27,545
0
L
Thor
 
Thor
3,713
645
0
930
7,940
2,713
0
1,989
5,951
0
28,739
W
Thor
 
Thor
3,051
441
0
2,360
7,275
2,634
0
2,981
3,992
0
40,765
W
Kuzenbo
 
Kuzenbo
3,185
1,285
1,331
2,482
6,986
5,964
14
1,235
5,690
10,978
0
L
3,782
2,500
447
2,102
6,380
1,952
0
1,864
4,516
0
19,144
L
Danzaburou
Gemogemo
Danzaburou
2,907
1,553
0
2,088
6,773
2,256
0
1,476
5,297
0
28,647
W
Nox
JonesC
Nox
5,378
453
0
920
3,260
1,289
124
946
2,314
52,857
0
L
3,295
304
0
750
6,056
2,010
0
2,976
3,080
28,014
0
W
Danzaburou
Skahars
Danzaburou
5,072
2,482
0
1,795
6,160
2,033
858
0
6,160
0
42,656
W
Da Ji
Zhronaxko
Da Ji
5,209
1,079
0
2,402
7,450
2,592
0
1,482
5,928
0
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
29,973
238
Minions Killed
281
0
Camps Cleared
0
940,425
Distance Traveled
1,008,389
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,163
516
49
5
0
134,944
3
L
Thor
5,073
507
56
6
0
210,572
0
W
Thor
5,677
568
71
7
0
183,974
2
W
Kuzenbo
5,640
564
9
1
0
214,095
4
L
Cupid
4,353
435
37
4
0
194,920
0
L
Danzaburou
4,707
471
54
5
0
192,007
0
W
Nox
6,877
688
93
9
0
220,163
0
L
Janus
4,541
454
42
4
0
207,982
0
W
Danzaburou
5,806
581
67
7
0
185,381
0
W
Da Ji
5,973
597
41
4
0
204,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role