Player Matchup

Cerberus
Cerberus
EazyDoeziT_xD
Cerberus
Level 182
God Stats
2W - 6L
1,921 SR
Queue Stats
234W - 283L
1,451 Elo+
Party 1
Izanami
Izanami
Miss_KittyGamer
Izanami
Level 122
God Stats
4W - 15L
1,271 SR
Queue Stats
106W - 138L
1,418 Elo+
Party 1
Khepri
Khepri
ROAD_ROLLAR_DAAA
Khepri
Level 148
God Stats
1W - 2L
1,382 SR
Queue Stats
60W - 77L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Twogatorfreaks
Ne Zha
Level 119
God Stats
4W - 3L
1,702 SR
Queue Stats
106W - 153L
1,470 Elo+
Party 1
Olorun
Olorun
thejamaican_2
Olorun
Level 118
God Stats
9W - 7L
1,709 SR
Queue Stats
101W - 138L
1,447 Elo+
Party 1
Team Averages
Level 138
1,597 SR
1,451 Elo+

VS

Team Averages
Level 107
1,493 SR
1,488 Elo+
Ix Chel
Ix Chel
Grimmmreaper820
Ix Chel
Level 101
God Stats
3W - 2L
1,801 SR
Queue Stats
209W - 208L
1,464 Elo+
Solo
Charybdis
Charybdis
SpookyFTC
Charybdis
Level 99
God Stats
1W - 1L
1,219 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 2
Surtr
Surtr
VileBlessing
Surtr
Level 123
God Stats
34W - 33L
1,648 SR
Queue Stats
222W - 185L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
boil_seas
Aphrodite
Level 64
God Stats
87W - 91L
1,510 SR
Queue Stats
137W - 154L
1,419 Elo+
Solo
Arachne
Arachne
secretman33
Arachne
Level 148
God Stats
2W - 1L
1,288 SR
Queue Stats
101W - 70L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EazyDoeziT_xD
Cerberus
12
0 / 2 / 0
6,938
463
7,107
13,689
14,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 2
6,486
432
5,383
8,009
3,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 0
6,601
440
3,449
11,020
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 2
7,448
497
6,683
14,512
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 1
7,690
513
3,494
8,294
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,471
565
5,281
4,426
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SpookyFTC
Charybdis
13
4 / 1 / 1
7,678
512
7,252
8,050
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 4
8,627
575
11,743
13,827
10,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
boil_seas
Aphrodite
13
1 / 1 / 6
7,871
525
5,642
10,938
8,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
secretman33
Arachne
13
2 / 2 / 5
7,983
532
6,938
12,900
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EazyDoeziT_xD
Cerberus
0
2
0
0
W
1
0
4
3
L
0
3
2
0.33
L
1
1
0
1
W
Charybdis
SpookyFTC
Charybdis
4
1
1
4.5
L
2
6
2
0.5
W
5
0
4
7
W
Aphrodite
boil_seas
Aphrodite
1
1
6
4
W
Arachne
secretman33
Arachne
2
2
5
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
36,856
55,524
Taken
50,141
35,933
Mitigated
29,164
15,344
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EazyDoeziT_xD
Cerberus
7,107
258
0
5,097
13,689
14,504
0
1,409
12,280
56,603
0
W
5,281
1,151
644
968
4,426
1,899
396
1,462
2,964
72,427
0
L
5,383
3,914
0
623
8,009
3,089
803
1,485
6,524
0
52,854
L
3,449
509
1,899
2,307
11,020
8,582
0
3,641
7,379
21,296
0
W
Charybdis
SpookyFTC
Charybdis
7,252
3,541
0
500
8,050
3,047
2,406
1,401
6,649
0
53,871
L
6,683
1,935
0
1,408
14,512
6,017
0
1,586
12,926
0
52,084
W
11,743
3,848
0
1,458
13,827
10,590
776
6,420
7,407
846
58,641
W
Aphrodite
boil_seas
Aphrodite
5,642
375
5,101
6,660
10,938
8,512
618
3,076
7,862
34,320
0
W
Arachne
secretman33
Arachne
6,938
4,681
0
4,251
12,900
5,116
771
1,691
11,209
0
66,987
L
3,494
2,010
530
3,480
8,294
3,741
0
3,313
4,981
60,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
40,630
475
Minions Killed
421
0
Camps Cleared
0
1,373,007
Distance Traveled
1,396,798
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,938
463
155
10
0
262,505
0
W
Ix Chel
8,471
565
115
8
0
276,891
4
L
Izanami
6,486
432
98
7
0
262,205
0
L
Khepri
6,601
440
24
2
0
283,121
0
W
Charybdis
7,678
512
99
7
0
261,476
0
L
Ne Zha
7,448
497
84
6
0
306,532
2
W
Surtr
8,627
575
81
5
0
244,386
0
W
Aphrodite
7,871
525
38
3
0
276,452
0
W
Arachne
7,983
532
88
6
0
337,593
0
L
Olorun
7,690
513
114
8
0
258,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role