Player Matchup

Da Ji
Da Ji
BROTHER B8KED
Da Ji
Level 149
God Stats
36W - 29L
1,525 SR
Queue Stats
189W - 197L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
nicko1678
Kukulkan
Level 101
God Stats
68W - 67L
1,428 SR
Queue Stats
325W - 321L
1,488 Elo+
Solo
Janus
Janus
wildmanarmy
Janus
Level 159
God Stats
55W - 53L
1,544 SR
Queue Stats
219W - 233L
1,437 Elo+
Party 1
Team Averages
Level 136
1,499 SR
1,461 Elo+

VS

Team Averages
Level 119
1,578 SR
1,535 Elo+
Atlas
Atlas
ChubZ19
Atlas
Level 97
God Stats
3W - 4L
1,426 SR
Queue Stats
28W - 28L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
LeprechaunDrunk
Baron Samedi
Level 107
God Stats
3W - 0L
1,682 SR
Queue Stats
30W - 29L
1,592 Elo+
Party 2
Hachiman
Hachiman
chalmok1985
Hachiman
Level 154
God Stats
6W - 3L
1,625 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
9,009
751
4,886
7,881
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
nicko1678
Kukulkan
14
4 / 4 / 4
10,253
854
9,229
6,509
2,775
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 5
9,512
793
8,734
8,047
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChubZ19
Atlas
12
3 / 3 / 5
9,246
771
4,701
12,048
8,675
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LeprechaunDrunk
Baron Samedi
12
2 / 3 / 6
8,876
740
5,840
7,284
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
chalmok1985
Hachiman
12
5 / 4 / 2
9,820
818
7,615
9,220
3,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
10
Kills
10
10
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Atlas
ChubZ19
Atlas
3
3
5
1.83
W
Baron Samedi
LeprechaunDrunk
Baron Samedi
2
3
6
1.67
W
Hachiman
chalmok1985
Hachiman
5
4
2
1.5
L
Kukulkan
nicko1678
Kukulkan
4
4
4
1.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
18,156
22,437
Taken
28,552
12,060
Mitigated
14,982
1,075
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,886
878
0
39
7,881
6,354
0
3,096
4,785
0
9,651
W
Atlas
ChubZ19
Atlas
4,701
1,409
0
304
12,048
8,675
0
8,524
3,524
19,257
0
W
Baron Samedi
LeprechaunDrunk
Baron Samedi
5,840
243
839
1,714
7,284
3,241
0
4,605
2,679
28,373
0
W
Hachiman
chalmok1985
Hachiman
7,615
3,709
0
1,316
9,220
3,066
108
5,301
3,919
0
38,048
L
Kukulkan
nicko1678
Kukulkan
9,229
646
0
0
6,509
2,775
0
3,472
3,037
42,395
0
L
8,734
314
75
961
8,047
2,931
0
4,245
3,802
37,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
27,942
123
Minions Killed
124
0
Camps Cleared
0
556,535
Distance Traveled
595,795
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,009
751
12
1
0
200,524
0
W
Atlas
9,246
771
15
1
0
196,938
2
W
Baron Samedi
8,876
740
43
4
0
208,342
4
W
Hachiman
9,820
818
66
6
0
190,515
0
L
Kukulkan
10,253
854
69
6
0
163,247
0
L
Janus
9,512
793
42
4
0
192,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role