Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
HotSauceKing
Chiron
Level 41
God Stats
2W - 0L
1,732 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Hercules
Hercules
ionutz2713
Hercules
Level 105
God Stats
5W - 11L
1,230 SR
Queue Stats
538W - 531L
1,481 Elo+
Solo
Ares
Ares
psychohoe
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,537 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,496 Elo+

VS

Team Averages
Level 92
1,480 SR
1,431 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FullBet
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Hercules
Hercules
ShаdyLady
Hercules
Level 146
God Stats
7W - 19L
1,203 SR
Queue Stats
394W - 411L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
Tasogare
Amaterasu
Level 133
God Stats
3W - 2L
1,696 SR
Queue Stats
120W - 122L
1,520 Elo+
Solo
Guan Yu
Guan Yu
snowyzx3168
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 1 / 7
10,842
774
15,309
12,083
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
 
Horus
16
1 / 3 / 12
10,441
746
8,199
22,950
31,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
18
3 / 1 / 9
10,947
782
15,793
14,240
8,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ionutz2713
Hercules
15
3 / 4 / 9
9,924
709
12,072
25,098
30,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
17
3 / 1 / 7
10,422
744
15,117
17,652
16,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 3 / 5
9,454
675
31,197
13,469
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
FullBet
Bastet
5
0 / 2 / 1
6,697
478
0
2,239
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
ShаdyLady
Hercules
19
4 / 2 / 5
9,336
667
10,504
25,133
38,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Tasogare
Amaterasu
17
3 / 3 / 4
8,958
640
11,914
19,347
26,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
snowyzx3168
Guan Yu
11
0 / 5 / 2
7,670
548
583
11,477
11,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
15
Kills
9
10
Deaths
15
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
7
8.5
W
Horus
 
Horus
1
3
12
2.33
L
Raijin
 
Raijin
2
3
5
1.5
L
Bastet
FullBet
Bastet
0
2
1
0.25
W
Chiron
3
1
9
7.5
L
Hercules
ShаdyLady
Hercules
4
2
5
3.25
L
Amaterasu
Tasogare
Amaterasu
3
3
4
1.67
W
Hercules
ionutz2713
Hercules
3
4
9
1.88
W
Ares
3
1
7
6.5
L
Guan Yu
snowyzx3168
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,490
Damage
54,198
92,023
Taken
71,665
93,761
Mitigated
85,208
50,039
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,309
9,257
2,059
4,004
12,083
6,834
2,075
4,288
7,751
0
31,763
W
Horus
 
Horus
8,199
2,853
14,440
9,782
22,950
31,989
455
8,778
13,786
718
12,436
L
Raijin
 
Raijin
31,197
2,291
718
3,462
13,469
7,914
0
1,163
12,151
58,794
0
L
Bastet
FullBet
Bastet
0
0
0
55
2,239
895
0
1,113
1,032
0
0
W
Chiron
15,793
5,530
2,528
3,218
14,240
8,255
4,743
5,075
8,981
0
48,227
L
Hercules
ShаdyLady
Hercules
10,504
2,239
2,206
12,802
25,133
38,206
0
5,323
19,055
0
21,468
L
Amaterasu
Tasogare
Amaterasu
11,914
2,838
468
4,306
19,347
26,580
0
3,238
15,727
0
21,036
W
Hercules
ionutz2713
Hercules
12,072
4,199
823
7,733
25,098
30,405
1,295
6,733
17,915
404
21,000
W
Ares
15,117
1,082
1,865
3,587
17,652
16,278
1,521
6,323
9,616
20,979
1,144
L
Guan Yu
snowyzx3168
Guan Yu
583
30
2,605
1,677
11,477
11,613
0
2,199
9,026
0
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
42,115
150
Minions Killed
103
0
Camps Cleared
0
1,377,164
Distance Traveled
980,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,842
774
40
3
0
230,748
0
W
Horus
10,441
746
6
0
0
308,186
0
L
Raijin
9,454
675
71
5
0
233,635
0
L
Bastet
6,697
478
0
0
0
24,758
0
W
Chiron
10,947
782
66
5
0
262,954
0
L
Hercules
9,336
667
16
1
0
316,689
0
L
Amaterasu
8,958
640
14
1
0
283,560
0
W
Hercules
9,924
709
20
1
0
301,048
0
W
Ares
10,422
744
18
1
0
274,228
0
L
Guan Yu
7,670
548
2
0
0
122,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role