Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Burax28
Ah Muzen Cab
Level 32
God Stats
6W - 8L
1,526 SR
Queue Stats
52W - 64L
1,357 Elo+
Party 1
Poseidon
Poseidon
Dwix92
Poseidon
Level 45
God Stats
6W - 11L
1,419 SR
Queue Stats
122W - 146L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Emre309
Tsukuyomi
Level 28
God Stats
2W - 2L
1,532 SR
Queue Stats
99W - 106L
1,369 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,350 Elo+

VS

Team Averages
Level 105
1,593 SR
1,402 Elo+
Medusa
Medusa
Looping142
Medusa
Level 121
God Stats
16W - 13L
1,567 SR
Queue Stats
31W - 33L
1,478 Elo+
Solo
Hel
Hel
TransFixedXo
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Cerberus
Cerberus
richardsonjpt
Cerberus
Level 98
God Stats
1W - 3L
1,713 SR
Queue Stats
176W - 182L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Burax28
Ah Muzen Cab
15
2 / 2 / 14
11,426
879
17,016
9,887
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dwix92
Poseidon
12
1 / 4 / 10
10,147
781
12,124
11,652
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Emre309
Tsukuyomi
15
15 / 3 / 1
13,115
1,009
20,472
11,907
4,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Looping142
Medusa
12
4 / 5 / 4
9,824
756
8,755
14,596
6,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 7
9,796
754
9,005
14,838
7,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
richardsonjpt
Cerberus
13
3 / 5 / 6
10,153
781
9,030
25,017
30,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
9
9
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Burax28
Ah Muzen Cab
2
2
14
4.5
W
Poseidon
Dwix92
Poseidon
1
4
10
1.5
W
Tsukuyomi
Emre309
Tsukuyomi
15
3
1
5.17
L
Medusa
Looping142
Medusa
4
5
4
1.2
L
2
8
7
0.69
L
Cerberus
richardsonjpt
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
26,790
33,446
Taken
54,451
12,056
Mitigated
43,601
4,278
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Burax28
Ah Muzen Cab
17,016
9,288
0
2,236
9,887
3,560
2,347
6,819
3,068
0
58,588
W
Poseidon
Dwix92
Poseidon
12,124
1,965
0
183
11,652
3,666
224
5,770
5,882
42,094
0
W
Tsukuyomi
Emre309
Tsukuyomi
20,472
7,645
0
1,859
11,907
4,830
573
5,542
6,365
0
53,208
L
Medusa
Looping142
Medusa
8,755
3,152
238
767
14,596
6,339
0
2,782
11,814
0
30,092
L
9,005
332
3,208
3,265
14,838
7,029
162
3,129
11,709
39,665
0
L
Cerberus
richardsonjpt
Cerberus
9,030
212
0
4,686
25,017
30,233
0
6,420
18,597
22,369
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
29,773
161
Minions Killed
152
0
Camps Cleared
0
735,829
Distance Traveled
696,967
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,426
879
57
4
0
218,243
1
W
Poseidon
10,147
781
61
5
0
228,876
4
W
Tsukuyomi
13,115
1,009
43
3
0
288,710
3
L
Medusa
9,824
756
33
3
0
243,763
0
L
Hel
9,796
754
68
5
0
197,332
0
L
Cerberus
10,153
781
51
4
0
255,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role