Player Matchup

Ares
Ares
JUGGERNAUT
Ares
Level 305
God Stats
6W - 7L
1,371 SR
Queue Stats
474W - 427L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Picagrosa
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,450 Elo+
Solo
Chernobog
Chernobog
QuorthonBathory
Chernobog
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,448 Elo+
Solo
Fenrir
Fenrir
SaulRodriguez
Fenrir
Level 156
God Stats
4W - 3L
1,503 SR
Queue Stats
139W - 113L
1,590 Elo+
Solo
Agni
Agni
ZodzQc
Agni
Level 126
God Stats
3W - 0L
1,705 SR
Queue Stats
216W - 191L
1,592 Elo+
Solo
Team Averages
Level 157
1,516 SR
1,538 Elo+

VS

Team Averages
Level 111
1,472 SR
1,562 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ExpIosive
Bakasura
Level 126
God Stats
0W - 2L
1,310 SR
Queue Stats
79W - 68L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kendeath
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ThePhar0h
Heimdallr
Level 157
God Stats
10W - 9L
1,678 SR
Queue Stats
268W - 237L
1,610 Elo+
Solo
Athena
Athena
Vehl
Athena
Level 129
God Stats
1W - 2L
1,371 SR
Queue Stats
39W - 36L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,715
551
7,812
9,776
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Picagrosa
Nu Wa
12
1 / 4 / 4
7,657
547
7,212
8,737
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
QuorthonBathory
Chernobog
14
2 / 0 / 6
8,233
588
5,697
10,836
4,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 4
8,672
619
6,302
11,421
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
ZodzQc
Agni
14
8 / 3 / 6
9,157
654
11,445
6,714
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 3 / 0
7,942
567
10,645
14,323
10,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ExpIosive
Bakasura
14
3 / 5 / 2
8,280
591
4,144
14,389
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Kendeath
Morgan Le Fay
10
0 / 6 / 2
6,428
459
3,452
10,227
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ThePhar0h
Heimdallr
13
2 / 3 / 0
7,855
561
8,609
9,346
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Vehl
Athena
11
0 / 2 / 2
6,599
471
3,895
12,558
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
9
9
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
L
Bakasura
ExpIosive
Bakasura
3
5
2
0.8
W
2
0
8
6
L
Morgan Le Fay
Kendeath
Morgan Le Fay
0
6
2
0.17
W
Nu Wa
Picagrosa
Nu Wa
1
4
4
0.75
W
Chernobog
QuorthonBathory
Chernobog
2
0
6
5
W
6
2
4
4
L
Heimdallr
ThePhar0h
Heimdallr
2
3
0
0.67
L
Athena
Vehl
Athena
0
2
2
0.5
W
Agni
ZodzQc
Agni
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,468
Damage
30,745
47,484
Taken
60,843
22,349
Mitigated
35,274
10,616
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,645
3,469
0
4,596
14,323
10,807
0
5,999
8,030
0
58,963
L
Bakasura
ExpIosive
Bakasura
4,144
2,726
0
3,249
14,389
6,593
32
3,962
10,397
0
62,549
W
7,812
814
0
3,313
9,776
7,895
0
3,157
6,609
17,442
0
L
Morgan Le Fay
Kendeath
Morgan Le Fay
3,452
564
0
1,398
10,227
4,137
0
5,737
4,464
34,257
0
W
Nu Wa
Picagrosa
Nu Wa
7,212
1,972
0
450
8,737
2,702
0
560
8,095
49,923
0
W
Chernobog
QuorthonBathory
Chernobog
5,697
3,306
0
3,702
10,836
4,505
1,138
508
10,275
0
64,960
W
6,302
1,893
0
2,401
11,421
4,858
0
1,622
9,569
0
53,222
L
Heimdallr
ThePhar0h
Heimdallr
8,609
3,883
0
3,860
9,346
3,746
440
3,302
6,006
0
62,339
L
Athena
Vehl
Athena
3,895
1,201
0
1,734
12,558
9,991
14
6,999
5,477
18,066
0
W
Agni
ZodzQc
Agni
11,445
830
0
750
6,714
2,389
68
1,500
5,104
65,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
37,104
387
Minions Killed
404
0
Camps Cleared
0
1,425,568
Distance Traveled
1,335,622
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,942
567
95
7
0
226,348
2
L
Bakasura
8,280
591
115
8
0
299,397
0
W
Ares
7,715
551
11
1
0
297,166
3
L
Morgan Le Fay
6,428
459
65
5
0
263,846
0
W
Nu Wa
7,657
547
90
6
0
231,779
3
W
Chernobog
8,233
588
104
7
0
270,422
2
W
Fenrir
8,672
619
79
6
0
302,975
0
L
Heimdallr
7,855
561
98
7
0
257,299
2
L
Athena
6,599
471
31
2
0
288,732
6
W
Agni
9,157
654
103
7
0
323,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role