Player Matchup

Jormungandr
Jormungandr
FR4NG0 4T1RAD0R
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Nu Wa
Nu Wa
Raffa110
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Da Ji
Da Ji
tiuismar
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,064 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,064 Elo+

VS

Team Averages
Level 146
1,584 SR
1,770 Elo+
Ra
Ra
LordPapiron
Ra
Level 105
God Stats
1W - 1L
1,388 SR
Queue Stats
51W - 65L
1,424 Elo+
Solo
Ravana
Ravana
Staley96
Ravana
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 5L
2,050 Elo+
Party 2
Anhur
Anhur
Vandrued
Anhur
Level 175
God Stats
63W - 21L
1,865 SR
Queue Stats
812W - 199L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FR4NG0 4T1RAD0R
Jormungandr
13
4 / 5 / 1
10,213
851
7,199
15,474
15,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Raffa110
Nu Wa
9
0 / 10 / 2
8,039
670
4,682
11,960
2,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
tiuismar
Da Ji
13
3 / 10 / 3
10,016
835
6,069
15,680
6,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 20
10,667
889
7,368
7,204
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Staley96
Ravana
14
10 / 3 / 12
11,632
969
11,079
11,321
6,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Vandrued
Anhur
14
14 / 3 / 5
11,812
984
19,899
11,434
4,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
25
25
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FR4NG0 4T1RAD0R
Jormungandr
4
5
1
0.9
W
1
1
20
11
L
Nu Wa
Raffa110
Nu Wa
0
10
2
0.1
W
Ravana
Staley96
Ravana
10
3
12
5.33
W
Anhur
Vandrued
Anhur
14
3
5
5.5
L
Da Ji
tiuismar
Da Ji
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
38,346
43,114
Taken
29,959
24,153
Mitigated
14,629
1,562
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FR4NG0 4T1RAD0R
Jormungandr
7,199
1,309
0
730
15,474
15,397
0
3,762
11,607
20,919
1,010
W
7,368
573
1,177
2,306
7,204
3,098
446
3,264
3,940
52,949
0
L
Nu Wa
Raffa110
Nu Wa
4,682
1,376
0
415
11,960
2,601
0
2,312
9,604
25,261
0
W
Ravana
Staley96
Ravana
11,079
3,419
0
2,940
11,321
6,585
0
2,654
8,667
0
31,680
W
Anhur
Vandrued
Anhur
19,899
12,955
0
3,423
11,434
4,946
1,913
5,199
6,235
0
57,136
L
Da Ji
tiuismar
Da Ji
6,069
1,990
0
417
15,680
6,155
0
1,145
14,535
0
15,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
34,111
71
Minions Killed
167
0
Camps Cleared
0
503,848
Distance Traveled
623,336
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,213
851
25
2
0
188,397
0
W
Ra
10,667
889
82
7
0
227,751
0
L
Nu Wa
8,039
670
22
2
0
141,221
2
W
Ravana
11,632
969
23
2
0
225,901
0
W
Anhur
11,812
984
62
5
0
169,684
0
L
Da Ji
10,016
835
24
2
0
174,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role