Player Matchup

Vulcan
Vulcan
Ausora
Vulcan
Level 144
God Stats
4W - 2L
1,734 SR
Queue Stats
83W - 80L
1,457 Elo+
Party 1
Bacchus
Bacchus
BradySoul
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,497 Elo+
Party 1
Agni
Agni
ChiefSpartanXX
Agni
Level 158
God Stats
8W - 3L
1,647 SR
Queue Stats
291W - 296L
1,503 Elo+
Solo
Danzaburou
Danzaburou
DanKaspro
Danzaburou
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,440 Elo+
Party 1
Odin
Odin
PakMcCollum
Odin
Level 124
God Stats
2W - 5L
1,251 SR
Queue Stats
46W - 50L
1,396 Elo+
Party 1
Team Averages
Level 132
1,527 SR
1,459 Elo+

VS

Team Averages
Level 95
1,488 SR
1,491 Elo+
Amaterasu
Amaterasu
Bearon Melts
Amaterasu
Level 15
God Stats
5W - 2L
1,520 SR
Queue Stats
18W - 15L
1,485 Elo+
Solo
Cupid
Cupid
UlteamateB
Cupid
Level 127
God Stats
8W - 10L
1,371 SR
Queue Stats
35W - 35L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
WearyBunny74260
Xing Tian
Level 120
God Stats
7W - 7L
1,378 SR
Queue Stats
172W - 164L
1,460 Elo+
Solo
Janus
Janus
William6
Janus
Level 79
God Stats
8W - 5L
1,593 SR
Queue Stats
36W - 38L
1,478 Elo+
Party 2
Fenrir
Fenrir
pwd9398
Fenrir
Level 135
God Stats
3W - 1L
1,575 SR
Queue Stats
245W - 237L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ausora
Vulcan
14
0 / 2 / 0
8,091
674
6,815
6,009
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
BradySoul
Bacchus
15
2 / 2 / 0
8,409
701
11,228
12,788
17,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 2
8,746
729
10,996
8,066
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DanKaspro
Danzaburou
14
0 / 4 / 2
8,189
682
10,972
12,424
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 1
7,539
628
4,983
9,569
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bearon Melts
Amaterasu
17
2 / 0 / 5
9,768
814
6,945
17,608
17,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cupid
15
2 / 2 / 2
8,601
717
9,415
9,721
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
WearyBunny74260
Xing Tian
15
1 / 0 / 4
8,407
701
5,111
11,056
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
William6
Janus
17
4 / 0 / 4
9,541
795
12,412
5,763
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
pwd9398
Fenrir
16
3 / 1 / 6
8,929
744
8,520
13,258
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ausora
Vulcan
0
2
0
0
W
Amaterasu
Bearon Melts
Amaterasu
2
0
5
4.5
L
Bacchus
BradySoul
Bacchus
2
2
0
1
L
1
3
2
0.67
L
Danzaburou
DanKaspro
Danzaburou
0
4
2
0.25
L
0
1
1
0.5
W
Cupid
2
2
2
1.5
W
Xing Tian
WearyBunny74260
Xing Tian
1
0
4
3
W
Janus
William6
Janus
4
0
4
6
W
Fenrir
pwd9398
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
42,403
48,856
Taken
57,406
38,845
Mitigated
40,295
7,706
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ausora
Vulcan
6,815
1,877
0
570
6,009
2,774
0
1,981
3,886
34,154
0
W
Amaterasu
Bearon Melts
Amaterasu
6,945
2,687
0
7,871
17,608
17,184
510
6,559
10,407
0
43,868
L
Bacchus
BradySoul
Bacchus
11,228
1,715
231
2,147
12,788
17,481
0
2,198
10,318
19,153
0
L
10,996
968
0
930
8,066
3,405
0
4,117
3,547
39,520
0
L
Danzaburou
DanKaspro
Danzaburou
10,972
6,204
0
2,468
12,424
5,775
0
4,000
8,120
0
34,363
L
4,983
729
0
1,360
9,569
9,410
0
3,749
5,462
0
7,254
W
Cupid
9,415
5,729
1,302
4,247
9,721
4,277
1,119
5,263
4,160
0
36,812
W
Xing Tian
WearyBunny74260
Xing Tian
5,111
243
0
1,197
11,056
9,384
0
5,701
4,698
13,475
0
W
Janus
William6
Janus
12,412
990
0
682
5,763
2,465
489
3,628
1,961
47,360
0
W
Fenrir
pwd9398
Fenrir
8,520
1,209
0
2,827
13,258
6,985
0
6,160
6,305
0
23,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
45,246
222
Minions Killed
297
0
Camps Cleared
0
1,274,149
Distance Traveled
1,432,560
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,091
674
72
6
0
254,362
0
W
Amaterasu
9,768
814
89
7
0
315,914
0
L
Bacchus
8,409
701
22
2
0
278,884
1
L
Agni
8,746
729
72
6
0
248,478
0
L
Danzaburou
8,189
682
49
4
0
247,632
0
L
Odin
7,539
628
7
1
0
244,793
0
W
Cupid
8,601
717
57
5
0
247,619
0
W
Xing Tian
8,407
701
23
2
0
283,324
0
W
Janus
9,541
795
86
7
0
281,164
0
W
Fenrir
8,929
744
42
4
0
304,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role