Player Matchup

Thanatos
Thanatos
GordonHamzley82
Thanatos
Level 150
God Stats
6W - 10L
1,363 SR
Queue Stats
789W - 791L
1,470 Elo+
Solo
Scylla
Scylla
HoIIowStar
Scylla
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,364 Elo+
Solo
Nike
Nike
Insaniac4xc
Nike
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,210 Elo+
Solo
Susano
Susano
SemisweetPuppet
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,327 Elo+
Solo
Xbalanque
Xbalanque
TheRealKimC1420
Xbalanque
Level 29
God Stats
3W - 4L
1,326 SR
Queue Stats
80W - 107L
1,395 Elo+
Solo
Team Averages
Level 69
1,438 SR
1,353 Elo+

VS

Team Averages
Level 93
1,560 SR
1,497 Elo+
Nox
Nox
G0KUS0N
Nox
Level 67
God Stats
2W - 4L
1,263 SR
Queue Stats
108W - 125L
1,487 Elo+
Solo
Fenrir
Fenrir
III DaGhosT III
Fenrir
Level 129
God Stats
7W - 10L
1,522 SR
Queue Stats
642W - 637L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
OnKingHenry
Sun Wukong
Level 155
God Stats
7W - 2L
1,597 SR
Queue Stats
179W - 177L
1,504 Elo+
Solo
Athena
Athena
RoonGaming
Athena
Level 29
God Stats
4W - 1L
1,704 SR
Queue Stats
158W - 138L
1,544 Elo+
Solo
Agni
Agni
Sprocatis
Agni
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
88W - 87L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 5 / 5
8,508
709
8,405
9,765
5,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
HoIIowStar
Scylla
15
3 / 4 / 2
8,265
689
9,234
7,338
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
8,692
724
8,185
15,286
17,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 3
7,415
618
6,846
12,130
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
TheRealKimC1420
Xbalanque
13
1 / 7 / 1
7,567
631
4,761
11,839
5,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
2 / 1 / 18
10,372
864
10,571
7,901
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 11
9,395
783
8,364
12,023
12,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
OnKingHenry
Sun Wukong
16
7 / 2 / 15
9,838
820
12,741
10,556
7,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
RoonGaming
Athena
16
5 / 1 / 16
10,121
843
7,241
12,943
12,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
17
9 / 2 / 11
10,601
883
12,170
7,290
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
9
Kills
28
28
Deaths
9
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nox
2
1
18
11
L
Thanatos
3
5
5
1.1
L
Scylla
HoIIowStar
Scylla
3
4
2
1
W
5
3
11
3.5
L
2
5
6
1
W
Sun Wukong
OnKingHenry
Sun Wukong
7
2
15
7.25
W
Athena
RoonGaming
Athena
5
1
16
13
L
0
7
3
0.21
W
Agni
9
2
11
7.25
L
Xbalanque
TheRealKimC1420
Xbalanque
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
51,087
56,358
Taken
50,713
39,492
Mitigated
40,725
9,716
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
10,571
1,208
2,145
2,245
7,901
4,140
1,454
1,683
6,218
40,620
0
L
Thanatos
8,405
1,870
0
3,865
9,765
5,264
0
4,342
5,423
0
14,644
L
Scylla
HoIIowStar
Scylla
9,234
902
742
820
7,338
3,908
0
4,130
3,208
18,424
0
W
8,364
1,018
1,958
2,105
12,023
12,662
456
2,802
9,221
0
14,016
L
8,185
566
989
2,572
15,286
17,914
0
9,597
5,689
0
17,363
W
Sun Wukong
OnKingHenry
Sun Wukong
12,741
1,054
1,369
2,074
10,556
7,891
143
1,758
8,798
0
18,440
W
Athena
RoonGaming
Athena
7,241
2,652
3,194
3,935
12,943
12,571
446
1,947
10,996
9,644
0
L
6,846
400
110
72
12,130
6,593
0
6,173
5,957
0
16,298
W
Agni
12,170
526
1,315
1,410
7,290
3,461
1,554
1,044
6,246
25,352
0
L
Xbalanque
TheRealKimC1420
Xbalanque
4,761
2,102
0
546
11,839
5,813
0
5,740
6,099
0
12,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
50,327
94
Minions Killed
131
0
Camps Cleared
0
1,032,238
Distance Traveled
1,154,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,372
864
73
6
0
237,073
0
L
Thanatos
8,508
709
15
1
0
248,726
0
L
Scylla
8,265
689
31
3
0
192,552
0
W
Fenrir
9,395
783
9
1
0
205,201
0
L
Nike
8,692
724
9
1
0
222,017
0
W
Sun Wukong
9,838
820
10
1
0
217,351
0
W
Athena
10,121
843
4
0
0
267,507
0
L
Susano
7,415
618
24
2
0
186,839
0
W
Agni
10,601
883
35
3
0
226,927
0
L
Xbalanque
7,567
631
15
1
0
182,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role