Player Matchup

Sylvanus
Sylvanus
KiritoZT
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,474 Elo+
Party 2
Sobek
Sobek
Lunairea
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,493 Elo+
Solo
Heimdallr
Heimdallr
LunarMasquerade
Heimdallr
Level 138
God Stats
0W - 1L
1,322 SR
Queue Stats
55W - 53L
1,533 Elo+
Party 2
Rama
Rama
Pejoratywny
Rama
Level 127
God Stats
1W - 5L
1,319 SR
Queue Stats
179W - 194L
1,481 Elo+
Party 4
Zeus
Zeus
myszaa
Zeus
Level 120
God Stats
2W - 3L
1,318 SR
Queue Stats
181W - 195L
1,469 Elo+
Party 4
Team Averages
Level 102
1,392 SR
1,490 Elo+

VS

Team Averages
Level 134
1,642 SR
1,554 Elo+
Nox
Nox
CHLENExoi
Nox
Level 147
God Stats
3W - 3L
1,565 SR
Queue Stats
71W - 62L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
MizterColeMiner
Guan Yu
Level 124
God Stats
3W - 1L
1,729 SR
Queue Stats
239W - 259L
1,528 Elo+
Solo
Chaac
Chaac
Zabifixus
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,499 Elo+
Party 1
Hera
Hera
testokan
Hera
Level 86
God Stats
5W - 0L
1,872 SR
Queue Stats
157W - 94L
1,599 Elo+
Party 3
Loki
Loki
xADONISx
Loki
Level 165
God Stats
5W - 1L
1,542 SR
Queue Stats
215W - 131L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KiritoZT
Sylvanus
16
4 / 4 / 3
9,696
746
6,033
20,127
24,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Lunairea
Sobek
13
1 / 5 / 6
8,046
619
4,464
19,317
18,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
LunarMasquerade
Heimdallr
14
0 / 7 / 7
8,049
619
12,899
15,981
7,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 5
9,025
694
10,616
13,167
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
myszaa
Zeus
17
1 / 4 / 6
9,506
731
15,011
11,514
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 13
11,394
876
16,736
10,141
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 11
8,795
677
6,292
15,438
18,229
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Zabifixus
Chaac
15
4 / 2 / 7
10,202
785
13,042
16,526
23,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
19
7 / 2 / 12
11,645
896
26,755
13,901
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
17
4 / 3 / 11
10,290
792
12,461
12,598
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
9
Kills
23
23
Deaths
9
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Sylvanus
KiritoZT
Sylvanus
4
4
3
1.38
L
Sobek
Lunairea
Sobek
1
5
6
0.8
L
Heimdallr
LunarMasquerade
Heimdallr
0
7
7
0.5
W
0
2
11
2.75
L
3
3
5
1.83
W
Chaac
Zabifixus
Chaac
4
2
7
3.75
L
Zeus
myszaa
Zeus
1
4
6
1
W
Hera
7
2
12
6.5
W
Loki
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,023
Damage
75,286
80,106
Taken
68,604
62,050
Mitigated
62,884
24,763
Healing
33,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,736
2,126
1,635
2,407
10,141
6,289
2,356
4,871
5,270
31,752
0
L
Sylvanus
KiritoZT
Sylvanus
6,033
1,946
6,684
5,235
20,127
24,127
0
12,008
8,119
9,763
0
L
Sobek
Lunairea
Sobek
4,464
110
1,926
2,587
19,317
18,623
0
11,048
8,269
7,266
1,048
L
Heimdallr
LunarMasquerade
Heimdallr
12,899
2,958
698
1,967
15,981
7,333
0
9,471
6,510
0
27,030
W
6,292
180
8,917
5,406
15,438
18,229
41
6,031
9,407
0
9,562
L
10,616
8,911
1,451
2,890
13,167
6,808
0
5,606
7,561
0
22,686
W
Chaac
Zabifixus
Chaac
13,042
803
1,078
3,547
16,526
23,889
234
5,898
10,628
0
24,586
L
Zeus
myszaa
Zeus
15,011
1,333
963
362
11,514
5,159
0
5,358
6,156
45,880
0
W
Hera
26,755
6,076
1,672
3,445
13,901
7,715
2,260
4,529
9,372
60,505
0
W
Loki
12,461
1,313
3,895
1,561
12,598
6,762
2,268
3,131
9,467
0
21,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
52,326
124
Minions Killed
160
0
Camps Cleared
0
1,046,855
Distance Traveled
1,431,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,394
876
26
2
0
265,932
0
L
Sylvanus
9,696
746
13
1
0
207,082
0
L
Sobek
8,046
619
5
0
0
206,722
0
L
Heimdallr
8,049
619
31
2
0
219,052
0
W
Guan Yu
8,795
677
10
1
0
345,801
0
L
Rama
9,025
694
16
1
0
226,484
0
W
Chaac
10,202
785
8
1
0
221,613
0
L
Zeus
9,506
731
59
5
0
187,515
0
W
Hera
11,645
896
98
8
0
277,120
0
W
Loki
10,290
792
18
1
0
320,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role