Player Matchup

Charybdis
Charybdis
EmkostnoeR
Charybdis
Level 113
God Stats
1W - 2L
1,499 SR
Queue Stats
24W - 21L
1,510 Elo+
Party 2
Tiamat
Tiamat
KEPACT
Tiamat
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
11W - 9L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
Therinoc
Kuzenbo
Level 26
God Stats
1W - 0L
1,844 SR
Queue Stats
11W - 9L
1,406 Elo+
Party 2
Team Averages
Level 56
1,632 SR
1,441 Elo+

VS

Team Averages
Level 40
1,550 SR
1,504 Elo+
Hachiman
Hachiman
Agletto
Hachiman
Level 48
God Stats
61W - 41L
1,649 SR
Queue Stats
168W - 167L
1,513 Elo+
Solo
Poseidon
Poseidon
Naeonic
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Vikgothya
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmkostnoeR
Charybdis
14
5 / 3 / 11
11,587
828
10,280
10,992
4,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
KEPACT
Tiamat
16
11 / 0 / 7
12,953
925
15,516
8,365
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Therinoc
Kuzenbo
13
2 / 2 / 12
10,672
762
5,048
11,145
11,916
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agletto
Hachiman
12
2 / 6 / 1
10,028
716
10,697
12,933
5,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Naeonic
Poseidon
12
1 / 7 / 3
9,589
685
5,523
10,195
4,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Vikgothya
Chang'e
14
1 / 5 / 3
9,738
696
625
10,407
4,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Agletto
Hachiman
2
6
1
0.42
W
Charybdis
EmkostnoeR
Charybdis
5
3
11
3.5
W
Tiamat
KEPACT
Tiamat
11
0
7
14.5
L
Poseidon
Naeonic
Poseidon
1
7
3
0.36
W
Kuzenbo
Therinoc
Kuzenbo
2
2
12
4
L
Chang'e
Vikgothya
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
16,845
30,502
Taken
33,535
21,889
Mitigated
14,490
4,728
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Agletto
Hachiman
10,697
5,441
0
1,910
12,933
5,670
0
5,949
6,984
0
45,356
W
Charybdis
EmkostnoeR
Charybdis
10,280
5,688
0
1,571
10,992
4,268
2,020
2,381
8,611
0
59,140
W
Tiamat
KEPACT
Tiamat
15,516
604
85
3,072
8,365
5,705
835
1,754
6,611
60,058
0
L
Poseidon
Naeonic
Poseidon
5,523
714
0
0
10,195
4,225
0
6,241
3,954
39,367
0
W
Kuzenbo
Therinoc
Kuzenbo
5,048
1,926
0
0
11,145
11,916
153
2,910
6,952
12,180
0
L
Chang'e
Vikgothya
Chang'e
625
247
160
843
10,407
4,595
0
8,766
1,641
11,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
29,355
161
Minions Killed
153
0
Camps Cleared
0
751,232
Distance Traveled
568,030
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,028
716
74
5
0
217,370
3
W
Charybdis
11,587
828
76
5
0
227,270
2
W
Tiamat
12,953
925
80
6
0
280,690
0
L
Poseidon
9,589
685
57
4
0
185,969
0
W
Kuzenbo
10,672
762
5
0
0
243,272
0
L
Chang'e
9,738
696
22
2
0
164,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role