Player Matchup

Discordia
Discordia
Avenzor
Discordia
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 29L
1,460 Elo+
Solo
Ravana
Ravana
Danromrod
Ravana
Level 29
God Stats
2W - 2L
1,273 SR
Queue Stats
260W - 247L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Retsbéw
Hou Yi
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
39W - 36L
1,491 Elo+
Party 2
Bellona
Bellona
Spoin
Bellona
Level 89
God Stats
0W - 1L
1,277 SR
Queue Stats
57W - 50L
1,507 Elo+
Party 2
Serqet
Serqet
ThePrinceJoker
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 187L
1,475 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,480 Elo+

VS

Team Averages
Level 110
1,426 SR
1,510 Elo+
Lancelot
Lancelot
 
Lancelot
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BenzyTheGr8
Hun Batz
Level 107
God Stats
2W - 0L
1,345 SR
Queue Stats
105W - 73L
1,553 Elo+
Party 1
Hades
Hades
FFlai-R
Hades
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
122W - 89L
1,550 Elo+
Party 1
Ishtar
Ishtar
Humbaba_92
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 79L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avenzor
Discordia
6
0 / 2 / 1
4,376
875
1,233
2,074
800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Danromrod
Ravana
10
2 / 2 / 0
5,519
1,104
2,012
5,438
4,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Retsbéw
Hou Yi
9
0 / 2 / 1
4,614
923
3,291
3,363
1,156
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Spoin
Bellona
9
0 / 2 / 1
4,574
915
3,738
4,949
5,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,542
908
1,459
4,758
4,237
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 0 / 9
6,310
1,262
1,972
2,557
2,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

King Arthur
 
King Arthur
10
0 / 0 / 11
5,767
1,153
2,320
3,862
2,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hun Batz
BenzyTheGr8
Hun Batz
11
3 / 1 / 7
6,426
1,285
5,330
3,695
1,868
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
FFlai-R
Hades
11
3 / 0 / 7
6,456
1,291
5,409
4,491
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
Humbaba_92
Ishtar
10
3 / 1 / 7
6,214
1,243
3,586
3,150
1,499
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
11
11
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
9
6.5
W
King Arthur
 
King Arthur
0
0
11
5.5
L
Discordia
Avenzor
Discordia
0
2
1
0.25
W
Hun Batz
BenzyTheGr8
Hun Batz
3
1
7
6.5
L
Ravana
Danromrod
Ravana
2
2
0
1
W
Hades
FFlai-R
Hades
3
0
7
6.5
W
Ishtar
Humbaba_92
Ishtar
3
1
7
6.5
L
Hou Yi
Retsbéw
Hou Yi
0
2
1
0.25
L
Bellona
Spoin
Bellona
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
18,617
20,582
Taken
17,755
16,066
Mitigated
11,049
2,754
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,972
426
728
777
2,557
2,278
380
367
2,190
0
3,094
W
King Arthur
 
King Arthur
2,320
372
361
1,660
3,862
2,833
531
536
3,326
0
5,912
L
Discordia
Avenzor
Discordia
1,233
0
0
10
2,074
800
0
1,008
1,066
2,127
0
W
Hun Batz
BenzyTheGr8
Hun Batz
5,330
555
1,025
794
3,695
1,868
418
91
3,553
0
9,072
L
Ravana
Danromrod
Ravana
2,012
316
129
641
5,438
4,395
0
1,835
3,603
0
7,906
W
Hades
FFlai-R
Hades
5,409
294
1,754
2,557
4,491
2,571
1,054
169
4,322
12,300
0
W
Ishtar
Humbaba_92
Ishtar
3,586
1,976
247
319
3,150
1,499
2,193
70
2,978
0
8,419
L
Hou Yi
Retsbéw
Hou Yi
3,291
926
0
0
3,363
1,156
0
568
2,795
0
6,529
L
Bellona
Spoin
Bellona
3,738
655
746
582
4,949
5,478
0
1,313
3,636
0
5,481
L
1,459
137
318
328
4,758
4,237
0
685
4,073
0
1,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
31,173
29
Minions Killed
48
0
Camps Cleared
0
420,094
Distance Traveled
531,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,310
1,262
6
1
0
111,217
0
W
King Arthur
5,767
1,153
2
0
0
105,247
0
L
Discordia
4,376
875
2
0
0
43,488
0
W
Hun Batz
6,426
1,285
12
2
0
108,849
0
L
Ravana
5,519
1,104
15
3
0
100,036
0
W
Hades
6,456
1,291
21
4
0
122,086
0
W
Ishtar
6,214
1,243
7
1
0
83,672
0
L
Hou Yi
4,614
923
5
1
0
93,487
0
L
Bellona
4,574
915
2
0
0
93,929
0
L
Serqet
4,542
908
5
1
0
89,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role