Player Matchup

Achilles
Achilles
FriskyNoVa
Achilles
Level 83
God Stats
2W - 3L
1,616 SR
Queue Stats
12W - 9L
1,638 Elo+
Solo
Persephone
Persephone
LogieWonKenObie
Persephone
Level 131
God Stats
16W - 18L
1,624 SR
Queue Stats
193W - 206L
1,603 Elo+
Solo
Izanami
Izanami
NutWFrnds7
Izanami
Level 39
God Stats
3W - 1L
1,594 SR
Queue Stats
27W - 12L
1,613 Elo+
Solo
Team Averages
Level 84
1,611 SR
1,618 Elo+

VS

Team Averages
Level 117
1,501 SR
1,501 Elo+
Ix Chel
Ix Chel
KinG StacKz xX
Ix Chel
Level 124
God Stats
3W - 1L
1,933 SR
Queue Stats
42W - 42L
1,449 Elo+
Solo
Cupid
Cupid
VN-KlNG
Cupid
Level 67
God Stats
2W - 4L
1,074 SR
Queue Stats
42W - 43L
1,506 Elo+
Solo
Hades
Hades
WEREWOLF_LIIFE
Hades
Level 159
God Stats
5W - 1L
1,495 SR
Queue Stats
194W - 197L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FriskyNoVa
Achilles
13
4 / 5 / 2
10,734
716
13,788
22,034
28,023
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
LogieWonKenObie
Persephone
14
3 / 4 / 3
11,188
746
16,662
11,173
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
NutWFrnds7
Izanami
12
0 / 6 / 6
10,016
668
9,015
12,605
4,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
12,485
832
20,513
12,548
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
VN-KlNG
Cupid
16
7 / 0 / 4
12,143
810
9,401
13,186
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 12
11,871
791
8,288
24,912
25,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
FriskyNoVa
Achilles
4
5
2
1
W
6
2
7
4.75
L
Persephone
LogieWonKenObie
Persephone
3
4
3
1.13
L
Izanami
NutWFrnds7
Izanami
0
6
6
0.5
W
Cupid
VN-KlNG
Cupid
7
0
4
9
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
38,202
45,812
Taken
50,646
36,195
Mitigated
36,387
2,704
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FriskyNoVa
Achilles
13,788
2,041
0
1,291
22,034
28,023
0
12,294
9,740
6,513
22,745
W
20,513
3,208
2,380
2,502
12,548
5,264
662
4,967
7,581
72,122
0
L
Persephone
LogieWonKenObie
Persephone
16,662
776
0
1,413
11,173
3,772
0
8,034
3,107
58,968
0
L
Izanami
NutWFrnds7
Izanami
9,015
3,831
0
0
12,605
4,400
158
9,211
3,394
0
39,179
W
Cupid
VN-KlNG
Cupid
9,401
6,809
1,598
4,492
13,186
5,389
1,933
3,566
9,620
0
54,389
W
8,288
1,386
172
5,333
24,912
25,734
606
11,376
12,626
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
36,499
147
Minions Killed
172
0
Camps Cleared
0
722,154
Distance Traveled
806,738
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,734
716
15
1
0
259,729
0
W
Ix Chel
12,485
832
77
5
0
276,419
0
L
Persephone
11,188
746
69
5
0
234,721
2
L
Izanami
10,016
668
63
4
0
227,704
7
W
Cupid
12,143
810
63
4
0
285,970
4
W
Hades
11,871
791
32
2
0
244,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role