Player Matchup

Surtr
Surtr
Cjcool007
Surtr
Level 90
God Stats
30W - 23L
1,583 SR
Queue Stats
359W - 317L
1,444 Elo+
Solo
Freya
Freya
IHaveYouMuted_-
Freya
Level 159
God Stats
6W - 5L
1,440 SR
Queue Stats
368W - 369L
1,475 Elo+
Party 1
Ymir
Ymir
Marcokamu_07
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 303L
1,457 Elo+
Solo
Ix Chel
Ix Chel
TuPapitoLindo69
Ix Chel
Level 81
God Stats
18W - 10L
1,643 SR
Queue Stats
283W - 273L
1,457 Elo+
Party 1
Bastet
Bastet
X_KiritoBlack_X
Bastet
Level 110
God Stats
4W - 4L
1,773 SR
Queue Stats
68W - 70L
1,481 Elo+
Party 1
Team Averages
Level 105
1,588 SR
1,463 Elo+

VS

Team Averages
Level 111
1,433 SR
1,484 Elo+
Apollo
Apollo
DeahtGun6
Apollo
Level 123
God Stats
1W - 2L
1,280 SR
Queue Stats
511W - 537L
1,475 Elo+
Party 2
Merlin
Merlin
HVantanen4409
Merlin
Level 97
God Stats
16W - 25L
1,558 SR
Queue Stats
576W - 560L
1,462 Elo+
Solo
Hun Batz
Hun Batz
LSDManserii
Hun Batz
Level 89
God Stats
5W - 11L
1,291 SR
Queue Stats
240W - 248L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Revens59
Kuzenbo
Level 125
God Stats
8W - 9L
1,532 SR
Queue Stats
496W - 490L
1,519 Elo+
Party 2
Janus
Janus
tri-c-raptor
Janus
Level 119
God Stats
14W - 18L
1,504 SR
Queue Stats
518W - 522L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cjcool007
Surtr
10
2 / 1 / 0
6,300
573
4,180
7,582
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
8 / 0 / 2
7,455
678
11,347
6,172
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 2 / 6
6,866
624
6,519
9,737
5,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 2
6,608
601
6,595
5,174
1,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 3
6,210
565
3,249
7,101
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DeahtGun6
Apollo
9
0 / 6 / 1
5,062
460
3,552
8,970
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
6,151
559
5,247
6,071
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
LSDManserii
Hun Batz
10
0 / 4 / 1
5,711
519
1,737
9,691
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Revens59
Kuzenbo
8
1 / 5 / 2
5,517
502
4,963
15,147
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 0
6,575
598
3,007
5,361
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Cjcool007
Surtr
2
1
0
2
L
Apollo
DeahtGun6
Apollo
0
6
1
0.08
L
2
3
0
0.67
W
8
0
2
9
L
Hun Batz
LSDManserii
Hun Batz
0
4
1
0.13
W
2
2
6
2.5
L
Kuzenbo
Revens59
Kuzenbo
1
5
2
0.4
W
4
0
2
5
W
3
1
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
18,506
35,766
Taken
45,240
16,252
Mitigated
20,565
13,444
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Cjcool007
Surtr
4,180
1,261
0
3,278
7,582
4,252
0
2,410
4,852
605
43,010
L
Apollo
DeahtGun6
Apollo
3,552
2,619
0
1,672
8,970
3,116
0
6,521
2,021
0
29,825
L
5,247
161
0
444
6,071
2,111
0
3,597
2,444
44,715
0
W
11,347
3,882
0
2,916
6,172
2,728
418
1,829
4,301
48,510
0
L
Hun Batz
LSDManserii
Hun Batz
1,737
215
0
810
9,691
3,288
0
3,857
5,682
0
40,434
W
6,519
2,958
0
1,498
9,737
5,084
0
3,554
6,056
36,362
0
L
Kuzenbo
Revens59
Kuzenbo
4,963
2,552
863
2,789
15,147
10,514
0
9,375
5,522
13,437
0
W
6,595
614
784
1,461
5,174
1,682
21
3,209
1,824
53,118
0
W
3,249
1,016
0
3,507
7,101
2,506
0
1,539
5,516
0
34,418
L
3,007
164
0
1,100
5,361
1,536
208
461
4,551
52,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
29,016
366
Minions Killed
324
0
Camps Cleared
0
1,089,679
Distance Traveled
1,074,395
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,300
573
68
6
0
219,381
0
L
Apollo
5,062
460
38
3
0
199,219
0
L
Merlin
6,151
559
84
8
0
209,317
0
W
Freya
7,455
678
94
9
0
214,544
4
L
Hun Batz
5,711
519
72
7
0
232,944
0
W
Ymir
6,866
624
55
5
0
200,332
0
L
Kuzenbo
5,517
502
16
1
0
199,824
0
W
Ix Chel
6,608
601
83
8
0
218,125
4
W
Bastet
6,210
565
66
6
0
237,297
0
L
Janus
6,575
598
114
10
0
233,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role