Player Matchup

Hades
Hades
Cold Sheriff
Hades
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
FalCie Insomnia
Cthulhu
Level 109
God Stats
23W - 12L
1,325 SR
Queue Stats
582W - 585L
1,374 Elo+
Party 1
Mercury
Mercury
SG PRAY
Mercury
Level 121
God Stats
1W - 0L
1,730 SR
Queue Stats
127W - 148L
1,311 Elo+
Solo
Team Averages
Level 78
1,518 SR
1,298 Elo+

VS

Team Averages
Level 61
1,636 SR
1,307 Elo+
Chaac
Chaac
DyslexicBanned
Chaac
Level 32
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 10L
1,309 Elo+
Solo
Skadi
Skadi
StonedCaptCed
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 180L
1,281 Elo+
Solo
Hel
Hel
xFOUSTZILLAxJr
Hel
Level 89
God Stats
2W - 3L
1,673 SR
Queue Stats
97W - 123L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
9,183
835
7,075
6,072
2,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 8
9,485
862
11,171
11,619
13,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
SG PRAY
Mercury
12
4 / 4 / 8
9,301
846
7,544
11,518
4,805
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
7,987
726
3,660
11,794
9,899
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 5 / 2
8,173
743
6,728
11,832
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 3
8,840
804
7,063
8,358
3,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
1
6
4
0.5
W
5
0
8
9
W
Mercury
SG PRAY
Mercury
4
4
8
2
L
2
5
2
0.6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
17,451
29,209
Taken
31,984
21,262
Mitigated
17,917
4,355
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,075
443
636
2,404
6,072
2,864
219
952
5,120
26,421
0
L
3,660
646
0
1,208
11,794
9,899
64
6,710
5,084
0
16,740
W
11,171
397
81
1,234
11,619
13,593
384
3,013
8,606
28,220
0
W
Mercury
SG PRAY
Mercury
7,544
5,160
0
0
11,518
4,805
767
3,426
8,092
0
32,409
L
6,728
3,997
138
2,549
11,832
4,452
0
8,041
3,791
0
25,016
L
7,063
344
1,641
2,938
8,358
3,566
0
3,849
4,509
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
25,000
101
Minions Killed
90
0
Camps Cleared
0
607,028
Distance Traveled
576,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,183
835
45
4
0
170,924
0
L
Chaac
7,987
726
13
1
0
210,333
0
W
Cthulhu
9,485
862
25
2
0
232,379
0
W
Mercury
9,301
846
31
3
0
203,725
0
L
Skadi
8,173
743
29
3
0
180,305
0
L
Hel
8,840
804
48
4
0
186,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role