Player Matchup

Cliodhna
Cliodhna
Bronze III
Pivasik1
Cliodhna
Bronze III
Level 64
God Stats
2W - 2L
1,679 SR
Queue Stats
6W - 9L
1,462 MMR
Party 2
Ymir
Ymir
Gold IV
SMITE_Banned_14
Ymir
Gold IV
Level 68
God Stats
6W - 11L
1,515 SR
Queue Stats
606W - 713L
1,438 MMR
Solo
Anubis
Anubis
Bronze III
Shotlandec
Anubis
Bronze III
Level 105
God Stats
0W - 1L
1,502 SR
Queue Stats
5W - 6L
1,462 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,565 SR
1,454 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,577 SR
1,391 MMR
Bacchus
Bacchus
Gold I
M Tayeb ATN
Bacchus
Gold I
Level 148
God Stats
22W - 28L
1,475 SR
Queue Stats
369W - 357L
1,421 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Xxsimo alamiXx
Zhong Kui
Gold III
Level 128
God Stats
74W - 47L
1,624 SR
Queue Stats
161W - 149L
1,280 MMR
Party 1
Hachiman
Hachiman
Platinum V
hamzahorma
Hachiman
Platinum V
Level 156
God Stats
44W - 28L
1,632 SR
Queue Stats
358W - 342L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pivasik1
Cliodhna
20
7 / 8 / 8
21,147
729
30,577
26,939
14,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 0 / 10
20,120
694
13,222
36,625
66,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
Shotlandec
Anubis
20
5 / 5 / 9
20,982
724
28,531
26,078
17,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeMorgan Le FayNe ZhaAchillesChronos

VS

Bans
Baron SamediIx ChelKumbhakarnaHelAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M Tayeb ATN
Bacchus
20
1 / 4 / 7
19,591
676
9,979
35,008
64,137
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Xxsimo alamiXx
Zhong Kui
20
7 / 7 / 6
21,510
742
26,558
28,160
15,404
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
hamzahorma
Hachiman
20
5 / 5 / 6
21,635
746
37,265
24,790
10,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
16
Kills
13
13
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
M Tayeb ATN
Bacchus
1
4
7
1.13
L
Cliodhna
Pivasik1
Cliodhna
7
8
8
1.38
L
4
0
10
9
L
Anubis
Shotlandec
Anubis
5
5
9
1.9
W
Zhong Kui
Xxsimo alamiXx
Zhong Kui
7
7
6
1.43
W
Hachiman
hamzahorma
Hachiman
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,330
Damage
73,802
89,642
Taken
87,958
98,016
Mitigated
90,507
20,045
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
M Tayeb ATN
Bacchus
9,979
951
0
4,301
35,008
64,137
449
17,484
17,524
34,904
0
L
Cliodhna
Pivasik1
Cliodhna
30,577
1,526
0
4,444
26,939
14,161
1,063
14,974
11,965
121
86,085
L
13,222
2,296
562
4,574
36,625
66,226
256
9,253
27,372
67,886
0
L
Anubis
Shotlandec
Anubis
28,531
1,287
0
10,465
26,078
17,629
1,637
13,066
13,012
158,740
0
W
Zhong Kui
Xxsimo alamiXx
Zhong Kui
26,558
1,568
0
6,494
28,160
15,404
1,311
11,655
16,505
114,908
0
W
Hachiman
hamzahorma
Hachiman
37,265
29,227
0
6,868
24,790
10,966
2,798
13,184
11,606
0
156,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,249
Gold Earned
62,736
290
Minions Killed
319
0
Camps Cleared
0
1,507,539
Distance Traveled
1,484,994
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
19,591
676
41
1
0
521,259
5
L
Cliodhna
21,147
729
61
2
0
487,052
0
L
Ymir
20,120
694
34
1
0
551,627
3
L
Anubis
20,982
724
195
7
0
468,860
2
W
Zhong Kui
21,510
742
102
4
0
478,165
0
W
Hachiman
21,635
746
176
6
0
485,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role