Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ARedLightCamera
Aphrodite
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
614W - 556L
1,500 Elo+
Solo
Nemesis
Nemesis
ICUB4UC ME 2872
Nemesis
Level 109
God Stats
4W - 2L
1,642 SR
Queue Stats
384W - 375L
1,427 Elo+
Solo
Zeus
Zeus
ONI_T1ger
Zeus
Level 117
God Stats
7W - 3L
1,740 SR
Queue Stats
148W - 127L
1,482 Elo+
Party 1
Tyr
Tyr
Reuen Qad
Tyr
Level 41
God Stats
8W - 7L
1,524 SR
Queue Stats
119W - 127L
1,486 Elo+
Solo
Team Averages
Level 105
1,581 SR
1,479 Elo+

VS

Team Averages
Level 120
1,470 SR
1,472 Elo+
Cabrakan
Cabrakan
AZZC10WN124
Cabrakan
Level 141
God Stats
1W - 3L
1,473 SR
Queue Stats
139W - 138L
1,550 Elo+
Solo
Nemesis
Nemesis
Je_jun_e
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,478 Elo+
Solo
Merlin
Merlin
SoraKage09
Merlin
Level 129
God Stats
2W - 3L
1,378 SR
Queue Stats
179W - 195L
1,409 Elo+
Party 2
Set
Set
TOOMUCHROCKY
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 158L
1,472 Elo+
Party 2
Izanami
Izanami
xTOOxMuCHxSOuRx
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
6 / 1 / 2
6,020
602
7,516
7,630
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ARedLightCamera
Aphrodite
9
1 / 0 / 8
5,479
548
4,844
5,567
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 5
6,459
646
4,917
6,964
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
1 / 0 / 1
6,003
600
3,473
4,557
1,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
6,513
651
4,360
7,469
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AZZC10WN124
Cabrakan
7
0 / 6 / 0
4,425
443
4,720
11,334
8,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Je_jun_e
Nemesis
7
0 / 3 / 0
4,648
465
3,509
7,486
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SoraKage09
Merlin
11
0 / 0 / 0
5,785
579
1,434
4,146
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,526
553
4,069
8,339
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,932
493
2,990
5,789
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
13
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
2
7
W
Aphrodite
ARedLightCamera
Aphrodite
1
0
8
5
L
Cabrakan
AZZC10WN124
Cabrakan
0
6
0
0
W
3
0
5
5.5
L
Nemesis
Je_jun_e
Nemesis
0
3
0
0
W
Zeus
1
0
1
1.5
W
2
0
0
2
L
Merlin
SoraKage09
Merlin
0
0
0
0
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
16,722
32,187
Taken
37,094
16,728
Mitigated
21,675
15,860
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,516
3,488
0
2,871
7,630
2,776
574
3,060
4,570
0
33,280
W
Aphrodite
ARedLightCamera
Aphrodite
4,844
828
2,489
3,881
5,567
2,047
0
1,269
4,298
28,749
0
L
Cabrakan
AZZC10WN124
Cabrakan
4,720
906
178
2,626
11,334
8,563
0
3,829
7,505
15,744
0
W
4,917
1,980
0
1,017
6,964
2,591
102
678
6,286
0
42,471
L
Nemesis
Je_jun_e
Nemesis
3,509
957
0
698
7,486
2,260
0
869
6,617
0
29,198
W
Zeus
3,473
337
0
2,837
4,557
1,343
0
1,147
3,410
49,853
0
W
4,360
789
0
2,765
7,469
7,971
78
0
6,859
0
46,007
L
Merlin
SoraKage09
Merlin
1,434
111
0
1,910
4,146
1,474
0
2,687
1,459
44,682
0
L
4,069
1,634
0
1,278
8,339
7,431
0
0
8,339
0
36,922
L
2,990
1,859
116
1,167
5,789
1,947
0
932
4,857
0
29,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
25,316
345
Minions Killed
267
0
Camps Cleared
0
984,286
Distance Traveled
938,278
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,020
602
50
5
0
170,015
2
W
Aphrodite
5,479
548
45
5
0
183,691
2
L
Cabrakan
4,425
443
26
3
0
170,595
0
W
Nemesis
6,459
646
69
7
0
242,362
0
L
Nemesis
4,648
465
51
5
0
224,338
0
W
Zeus
6,003
600
93
9
0
194,706
2
W
Tyr
6,513
651
88
9
0
193,512
0
L
Merlin
5,785
579
86
9
0
171,390
0
L
Set
5,526
553
60
6
0
214,121
1
L
Izanami
4,932
493
44
4
0
157,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role