Player Matchup

Kukulkan
Kukulkan
Labow_77
Kukulkan
Level 69
God Stats
6W - 4L
1,564 SR
Queue Stats
325W - 346L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pr3datorZ3ro
Cu Chulainn
Level 144
God Stats
1W - 0L
1,551 SR
Queue Stats
133W - 122L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
R0gueA1ph4
Jormungandr
Level 39
God Stats
5W - 0L
1,954 SR
Queue Stats
120W - 110L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Soull
Amaterasu
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 216L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
tony77320
Ao Kuang
Level 123
God Stats
8W - 3L
1,485 SR
Queue Stats
131W - 138L
1,430 Elo+
Solo
Team Averages
Level 107
1,611 SR
1,459 Elo+

VS

Team Averages
Level 115
1,467 SR
1,512 Elo+
Raijin
Raijin
BlunaXtreme
Raijin
Level 157
God Stats
4W - 7L
1,388 SR
Queue Stats
517W - 548L
1,542 Elo+
Solo
Heimdallr
Heimdallr
Burazasu
Heimdallr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 115L
1,420 Elo+
Party 1
Sol
Sol
SneakY-_-SamuRaI
Sol
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 43L
1,623 Elo+
Party 1
Anubis
Anubis
bioryan1999
Anubis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 152L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
skull_interfere
Jing Wei
Level 159
God Stats
6W - 6L
1,446 SR
Queue Stats
414W - 414L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Labow_77
Kukulkan
20
8 / 4 / 13
13,886
731
20,753
16,967
10,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Pr3datorZ3ro
Cu Chulainn
20
14 / 5 / 19
14,835
781
21,635
24,869
42,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
R0gueA1ph4
Jormungandr
20
3 / 7 / 19
12,743
671
13,946
26,275
39,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Soull
Amaterasu
20
5 / 3 / 25
14,009
737
16,906
30,488
36,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
tony77320
Ao Kuang
20
9 / 5 / 19
14,019
738
12,104
17,632
10,682
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 7 / 8
13,332
702
22,981
17,321
8,904
Heimdallr
Burazasu
Heimdallr
19
3 / 7 / 14
12,242
644
13,735
18,357
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 14
10,913
574
8,808
18,244
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
7 / 10 / 9
13,316
701
21,970
19,168
11,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
4 / 6 / 13
13,622
717
21,764
16,336
7,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
82
39
Kills
24
24
Deaths
39
95
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
9
7
8
1.86
L
Heimdallr
Burazasu
Heimdallr
3
7
14
1.43
W
Kukulkan
Labow_77
Kukulkan
8
4
13
3.63
W
Cu Chulainn
Pr3datorZ3ro
Cu Chulainn
14
5
19
4.7
W
Jormungandr
R0gueA1ph4
Jormungandr
3
7
19
1.79
L
1
9
14
0.89
W
Amaterasu
Soull
Amaterasu
5
3
25
5.83
L
Anubis
7
10
9
1.15
L
Jing Wei
4
6
13
1.75
W
Ao Kuang
tony77320
Ao Kuang
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,344
Damage
89,258
116,231
Taken
89,426
138,353
Mitigated
45,272
43,833
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
22,981
2,295
1,380
2,231
17,321
8,904
0
7,434
8,876
45,315
0
L
Heimdallr
Burazasu
Heimdallr
13,735
6,051
611
3,696
18,357
9,058
0
9,992
7,315
0
26,163
W
Kukulkan
Labow_77
Kukulkan
20,753
1,426
3,360
4,168
16,967
10,040
2,024
10,313
6,653
55,581
0
W
Cu Chulainn
Pr3datorZ3ro
Cu Chulainn
21,635
799
646
5,898
24,869
42,034
804
8,447
16,196
658
40,941
W
Jormungandr
R0gueA1ph4
Jormungandr
13,946
1,383
1,319
2,166
26,275
39,403
523
13,362
12,913
28,636
0
L
8,808
1,538
675
2,271
18,244
8,041
759
9,861
7,459
20,704
0
W
Amaterasu
Soull
Amaterasu
16,906
2,119
3,034
11,997
30,488
36,194
1,839
12,790
17,698
0
35,239
L
Anubis
21,970
654
559
3,526
19,168
11,596
0
9,383
8,443
39,935
0
L
Jing Wei
21,764
18,996
1,280
2,735
16,336
7,673
1,076
8,543
6,312
0
45,448
W
Ao Kuang
tony77320
Ao Kuang
12,104
2,048
5,852
5,393
17,632
10,682
2,773
8,847
8,780
23,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,492
Gold Earned
63,425
218
Minions Killed
206
0
Camps Cleared
0
1,964,217
Distance Traveled
1,346,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,332
702
68
4
0
211,870
0
L
Heimdallr
12,242
644
36
2
0
289,387
0
W
Kukulkan
13,886
731
82
4
0
417,580
0
W
Cu Chulainn
14,835
781
52
3
0
410,973
0
W
Jormungandr
12,743
671
25
1
0
312,739
0
L
Sol
10,913
574
24
1
0
296,607
0
W
Amaterasu
14,009
737
36
2
0
446,512
0
L
Anubis
13,316
701
32
2
0
253,791
0
L
Jing Wei
13,622
717
46
2
0
295,016
0
W
Ao Kuang
14,019
738
23
1
0
376,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role