Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ampheto RSTO
Danzaburou
Level 151
God Stats
3W - 1L
1,666 SR
Queue Stats
390W - 342L
1,512 Elo+
Party 2
Khepri
Khepri
Deformed Grape
Khepri
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,579 Elo+
Solo
Vamana
Vamana
MagnusKIU
Vamana
Level 119
God Stats
6W - 5L
1,242 SR
Queue Stats
287W - 287L
1,523 Elo+
Party 2
Tiamat
Tiamat
ksetra
Tiamat
Level 144
God Stats
1W - 2L
1,232 SR
Queue Stats
327W - 351L
1,534 Elo+
Solo
Team Averages
Level 151
1,428 SR
1,529 Elo+

VS

Team Averages
Level 126
1,432 SR
1,566 Elo+
Bakasura
Bakasura
FunkyMonkXXc
Bakasura
Level 135
God Stats
0W - 1L
1,520 SR
Queue Stats
21W - 15L
1,599 Elo+
Party 1
Tiamat
Tiamat
Gunners091
Tiamat
Level 159
God Stats
1W - 8L
1,293 SR
Queue Stats
517W - 493L
1,551 Elo+
Solo
Serqet
Serqet
SJG1998
Serqet
Level 109
God Stats
0W - 1L
1,555 SR
Queue Stats
52W - 47L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Zymirius
Sylvanus
Level 185
God Stats
2W - 8L
1,294 SR
Queue Stats
324W - 243L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
bakernatorz
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 4 / 5
8,683
965
9,341
9,778
4,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ampheto RSTO
Danzaburou
15
6 / 2 / 6
9,506
1,056
18,292
9,936
5,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 8
7,851
872
3,962
12,068
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
MagnusKIU
Vamana
13
1 / 5 / 6
7,587
843
9,406
13,304
13,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ksetra
Tiamat
13
2 / 3 / 5
8,160
907
8,886
8,316
5,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FunkyMonkXXc
Bakasura
16
10 / 2 / 4
8,953
995
15,431
14,042
15,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Gunners091
Tiamat
1
0 / 0 / 0
2,312
257
0
0
0
Serqet
SJG1998
Serqet
13
3 / 4 / 7
7,279
809
9,800
12,292
13,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
Zymirius
Sylvanus
13
1 / 5 / 8
7,324
814
4,140
16,781
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
bakernatorz
Kuzenbo
15
2 / 2 / 10
7,973
886
4,775
12,560
16,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
13
Kills
16
17
Deaths
13
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
5
1.63
W
Danzaburou
Ampheto RSTO
Danzaburou
6
2
6
4.5
W
0
3
8
1.33
L
Bakasura
FunkyMonkXXc
Bakasura
10
2
4
6
L
Tiamat
Gunners091
Tiamat
0
0
0
0
W
Vamana
MagnusKIU
Vamana
1
5
6
0.8
L
Serqet
SJG1998
Serqet
3
4
7
1.63
L
Sylvanus
Zymirius
Sylvanus
1
5
8
1
L
Kuzenbo
bakernatorz
Kuzenbo
2
2
10
3.5
W
Tiamat
ksetra
Tiamat
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,887
Damage
34,146
53,402
Taken
55,675
37,273
Mitigated
64,976
18,473
Healing
19,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,341
1,063
4,761
2,978
9,778
4,323
486
1,065
7,824
26,991
0
W
Danzaburou
Ampheto RSTO
Danzaburou
18,292
7,145
395
2,844
9,936
5,083
2,921
1,887
7,329
0
31,166
W
3,962
431
650
2,426
12,068
8,936
0
1,672
8,172
8,928
0
L
Bakasura
FunkyMonkXXc
Bakasura
15,431
8,603
309
5,034
14,042
15,953
0
4,146
9,570
0
12,954
L
Tiamat
Gunners091
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
MagnusKIU
Vamana
9,406
4,357
915
1,724
13,304
13,297
526
3,047
9,345
0
18,219
L
Serqet
SJG1998
Serqet
9,800
955
138
1,498
12,292
13,420
0
6,239
5,869
0
13,539
L
Sylvanus
Zymirius
Sylvanus
4,140
862
4,350
2,993
16,781
18,910
0
6,565
9,887
12,756
0
L
Kuzenbo
bakernatorz
Kuzenbo
4,775
1,543
2,512
2,198
12,560
16,693
0
5,009
7,292
11,832
0
W
Tiamat
ksetra
Tiamat
8,886
911
613
1,167
8,316
5,634
78
1,244
5,518
19,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
33,841
133
Minions Killed
82
0
Camps Cleared
0
902,853
Distance Traveled
761,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,683
965
38
4
0
203,856
0
W
Danzaburou
9,506
1,056
48
5
0
175,520
0
W
Khepri
7,851
872
11
1
0
179,434
0
L
Bakasura
8,953
995
37
4
0
224,720
0
L
Tiamat
2,312
257
0
0
0
0
0
W
Vamana
7,587
843
16
2
0
156,416
0
L
Serqet
7,279
809
9
1
0
206,397
0
L
Sylvanus
7,324
814
22
2
0
136,080
0
L
Kuzenbo
7,973
886
14
2
0
194,480
0
W
Tiamat
8,160
907
20
2
0
187,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role