Player Matchup

Aphrodite
Aphrodite
ClapYoHandzz
Aphrodite
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,446 Elo+
Solo
Anhur
Anhur
RamaSitas
Anhur
Level 138
God Stats
6W - 1L
1,780 SR
Queue Stats
321W - 307L
1,442 Elo+
Solo
Artemis
Artemis
SPDFG
Artemis
Level 144
God Stats
3W - 2L
1,736 SR
Queue Stats
139W - 154L
1,469 Elo+
Solo
Izanami
Izanami
Shimly
Izanami
Level 167
God Stats
4W - 1L
1,754 SR
Queue Stats
385W - 381L
1,504 Elo+
Solo
Chiron
Chiron
Stuqib
Chiron
Level 145
God Stats
14W - 13L
1,439 SR
Queue Stats
891W - 905L
1,446 Elo+
Solo
Team Averages
Level 147
1,642 SR
1,461 Elo+

VS

Team Averages
Level 68
1,570 SR
1,455 Elo+
Hachiman
Hachiman
Ac Bishop Br
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,494 Elo+
Solo
Agni
Agni
FiendishDrWutang
Agni
Level 109
God Stats
5W - 2L
1,825 SR
Queue Stats
211W - 181L
1,546 Elo+
Solo
Aphrodite
Aphrodite
WarriorNinja139
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,412 Elo+
Solo
Poseidon
Poseidon
oopac
Poseidon
Level 128
God Stats
4W - 8L
1,757 SR
Queue Stats
206W - 192L
1,489 Elo+
Solo
Fenrir
Fenrir
yeehaw cran
Fenrir
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
83W - 110L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClapYoHandzz
Aphrodite
16
0 / 2 / 12
9,223
838
3,654
9,767
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
RamaSitas
Anhur
16
7 / 4 / 6
9,656
878
8,017
10,615
4,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SPDFG
Artemis
16
9 / 4 / 8
9,907
901
15,908
11,776
5,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Shimly
Izanami
16
3 / 4 / 13
9,195
836
8,813
9,163
3,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
Stuqib
Chiron
18
3 / 3 / 12
10,005
910
8,897
11,270
4,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ac Bishop Br
Hachiman
16
1 / 3 / 11
8,765
797
9,572
9,022
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
11 / 6 / 4
10,609
964
17,485
9,834
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
WarriorNinja139
Aphrodite
15
1 / 3 / 7
8,174
743
4,785
9,797
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
oopac
Poseidon
15
4 / 4 / 5
9,136
831
10,572
9,739
3,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
11
0 / 6 / 7
7,393
672
3,328
12,268
12,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
22
Kills
17
17
Deaths
22
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ac Bishop Br
Hachiman
1
3
11
2.17
W
Aphrodite
ClapYoHandzz
Aphrodite
0
2
12
3
L
11
6
4
2.17
W
Anhur
RamaSitas
Anhur
7
4
6
2.5
W
Artemis
SPDFG
Artemis
9
4
8
3.25
W
Izanami
Shimly
Izanami
3
4
13
2.38
W
Chiron
Stuqib
Chiron
3
3
12
3
L
Aphrodite
WarriorNinja139
Aphrodite
1
3
7
1.5
L
Poseidon
oopac
Poseidon
4
4
5
1.63
L
Fenrir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
45,742
52,591
Taken
50,660
26,126
Mitigated
29,638
19,212
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ac Bishop Br
Hachiman
9,572
3,816
444
1,824
9,022
3,996
840
86
8,936
0
23,555
W
Aphrodite
ClapYoHandzz
Aphrodite
3,654
1,024
4,206
4,990
9,767
7,101
0
5,861
3,906
13,526
0
L
17,485
919
368
295
9,834
4,338
275
436
9,398
27,105
0
W
Anhur
RamaSitas
Anhur
8,017
4,772
671
1,572
10,615
4,714
899
5,348
5,267
0
15,349
W
Artemis
SPDFG
Artemis
15,908
7,753
743
1,771
11,776
5,789
1,285
9,394
2,382
0
28,198
W
Izanami
Shimly
Izanami
8,813
5,088
366
134
9,163
3,769
1,521
6,080
3,083
0
22,531
W
Chiron
Stuqib
Chiron
8,897
2,676
1,214
3,545
11,270
4,753
977
6,159
5,111
0
17,173
L
Aphrodite
WarriorNinja139
Aphrodite
4,785
1,016
3,165
3,751
9,797
5,503
499
1,441
8,356
10,374
0
L
Poseidon
oopac
Poseidon
10,572
965
676
1,775
9,739
3,499
125
140
9,599
27,339
0
L
Fenrir
3,328
608
274
1,181
12,268
12,302
0
1,551
10,717
0
5,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,986
Gold Earned
44,077
118
Minions Killed
115
0
Camps Cleared
0
889,998
Distance Traveled
858,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,765
797
31
3
0
185,903
0
W
Aphrodite
9,223
838
26
2
0
200,397
0
L
Agni
10,609
964
26
2
0
168,953
0
W
Anhur
9,656
878
10
1
0
170,571
0
W
Artemis
9,907
901
31
3
0
155,348
0
W
Izanami
9,195
836
35
3
0
169,600
0
W
Chiron
10,005
910
16
1
0
194,082
0
L
Aphrodite
8,174
743
23
2
0
171,275
0
L
Poseidon
9,136
831
27
2
0
188,322
0
L
Fenrir
7,393
672
8
1
0
144,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role