Player Matchup

Jormungandr
Jormungandr
Beasty1488
Jormungandr
Level 64
God Stats
3W - 2L
1,727 SR
Queue Stats
200W - 232L
1,398 Elo+
Solo
Artemis
Artemis
IAmIronBear
Artemis
Level 146
God Stats
14W - 3L
1,717 SR
Queue Stats
335W - 287L
1,573 Elo+
Solo
The Morrigan
The Morrigan
Minecraft_Wzrd
The Morrigan
Level 114
God Stats
6W - 10L
1,522 SR
Queue Stats
380W - 378L
1,589 Elo+
Solo
Hercules
Hercules
x410_AcidTripz
Hercules
Level 158
God Stats
2W - 2L
1,722 SR
Queue Stats
470W - 467L
1,551 Elo+
Solo
Zeus
Zeus
xXUltraSheenXx
Zeus
Level 136
God Stats
4W - 4L
1,402 SR
Queue Stats
265W - 266L
1,436 Elo+
Solo
Team Averages
Level 124
1,618 SR
1,509 Elo+

VS

Team Averages
Level 85
1,596 SR
1,454 Elo+
Agni
Agni
BigBrainMan
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,382 Elo+
Solo
Hun Batz
Hun Batz
Col Sanders40
Hun Batz
Level 121
God Stats
4W - 2L
1,517 SR
Queue Stats
177W - 169L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Fryguy784
Ah Puch
Level 85
God Stats
15W - 6L
1,570 SR
Queue Stats
280W - 276L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
ISawYouTry
Baba Yaga
Level 155
God Stats
6W - 2L
1,896 SR
Queue Stats
459W - 444L
1,464 Elo+
Solo
Ares
Ares
NutWFrnds7
Ares
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beasty1488
Jormungandr
17
4 / 1 / 11
9,573
684
7,937
11,146
12,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
IAmIronBear
Artemis
19
8 / 2 / 10
10,790
771
21,131
10,204
6,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Minecraft_Wzrd
The Morrigan
17
2 / 3 / 13
9,745
696
10,030
8,808
4,929
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
1
0 / 0 / 0
3,704
265
0
0
0
19
5 / 2 / 12
10,571
755
10,900
8,662
5,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,017
644
4,499
10,045
6,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Col Sanders40
Hun Batz
16
1 / 4 / 3
9,551
682
6,211
10,954
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Fryguy784
Ah Puch
17
2 / 3 / 2
10,214
730
9,028
9,639
5,427
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
ISawYouTry
Baba Yaga
20
4 / 2 / 2
11,876
848
8,939
11,825
7,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 4
10,043
717
5,345
17,210
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
19
Kills
8
8
Deaths
20
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beasty1488
Jormungandr
4
1
11
9.5
W
0
6
4
0.33
W
Hun Batz
Col Sanders40
Hun Batz
1
4
3
0.63
W
Ah Puch
Fryguy784
Ah Puch
2
3
2
1
L
Artemis
IAmIronBear
Artemis
8
2
10
6.5
W
Baba Yaga
ISawYouTry
Baba Yaga
4
2
2
2.5
L
The Morrigan
Minecraft_Wzrd
The Morrigan
2
3
13
2.83
W
1
5
4
0.6
L
Hercules
0
0
0
0
L
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
34,022
38,820
Taken
59,673
28,440
Mitigated
48,214
15,919
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beasty1488
Jormungandr
7,937
327
1,001
2,013
11,146
12,298
77
6,944
4,202
18,732
0
W
4,499
130
296
273
10,045
6,114
0
5,689
4,210
24,730
0
W
Hun Batz
Col Sanders40
Hun Batz
6,211
630
109
333
10,954
8,630
1,930
4,885
5,833
0
9,064
W
Ah Puch
Fryguy784
Ah Puch
9,028
71
281
2,290
9,639
5,427
1,362
4,846
4,699
23,939
0
L
Artemis
IAmIronBear
Artemis
21,131
8,736
2,521
3,247
10,204
6,052
1,028
6,481
3,723
0
33,686
W
Baba Yaga
ISawYouTry
Baba Yaga
8,939
91
1,907
2,831
11,825
7,038
1,301
5,848
5,638
40,724
0
L
The Morrigan
Minecraft_Wzrd
The Morrigan
10,030
1,488
2,181
1,639
8,808
4,929
416
6,978
1,830
29,046
0
W
5,345
80
927
3,369
17,210
21,005
490
6,185
10,426
14,260
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
10,900
104
1,613
1,704
8,662
5,161
315
7,408
1,254
30,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,383
Gold Earned
50,701
152
Minions Killed
171
0
Camps Cleared
0
958,515
Distance Traveled
1,245,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,573
684
24
2
0
263,234
0
W
Agni
9,017
644
42
3
0
227,995
0
W
Hun Batz
9,551
682
12
1
0
226,092
0
W
Ah Puch
10,214
730
30
2
0
274,771
0
L
Artemis
10,790
771
36
3
0
237,165
0
W
Baba Yaga
11,876
848
77
6
0
271,028
0
L
The Morrigan
9,745
696
49
4
0
200,237
0
W
Ares
10,043
717
10
1
0
245,644
0
L
Hercules
3,704
265
0
0
0
0
0
L
Zeus
10,571
755
43
3
0
257,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role