Player Matchup

Maui
Maui
Azokej
Maui
Level 80
God Stats
10W - 10L
1,555 SR
Queue Stats
253W - 251L
1,434 Elo+
Solo
Ymir
Ymir
Noasette_04
Ymir
Level 62
God Stats
12W - 12L
1,480 SR
Queue Stats
71W - 88L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
cheehacker95
Baron Samedi
Level 125
God Stats
4W - 9L
1,457 SR
Queue Stats
402W - 386L
1,525 Elo+
Solo
Chaac
Chaac
fullbusterstyle
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,392 Elo+
Party 1
Martichoras
Martichoras
johnnygasper3
Martichoras
Level 125
God Stats
3W - 3L
1,556 SR
Queue Stats
518W - 571L
1,461 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,447 Elo+

VS

Team Averages
Level 53
1,549 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Fedro96
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 197L
1,407 Elo+
Party 3
Sol
Sol
Just-Jusha
Sol
Level 62
God Stats
1W - 3L
1,336 SR
Queue Stats
104W - 92L
1,510 Elo+
Party 2
Pele
Pele
S_L_M-45
Pele
Level 33
God Stats
1W - 1L
1,652 SR
Queue Stats
6W - 9L
1,419 Elo+
Solo
Mulan
Mulan
therealcatz
Mulan
Level 76
God Stats
2W - 1L
1,759 SR
Queue Stats
128W - 118L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Azokej
Maui
12
0 / 0 / 5
7,069
505
3,161
11,310
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 4
8,916
637
6,030
10,163
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
cheehacker95
Baron Samedi
17
8 / 0 / 3
9,353
668
9,982
4,040
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,720
480
5,749
13,247
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
johnnygasper3
Martichoras
11
2 / 1 / 2
6,466
462
4,558
6,221
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 7 / 0
7,231
517
4,878
8,944
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Fedro96
Fafnir
13
2 / 2 / 2
7,950
568
8,931
12,002
10,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 1
7,120
509
10,780
7,088
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
1 / 2 / 0
6,621
473
1,518
11,060
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 0
6,803
486
3,547
11,899
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
0
0.29
W
Maui
Azokej
Maui
0
0
5
2.5
L
Fafnir
Fedro96
Fafnir
2
2
2
1.5
L
0
2
1
0.25
W
6
1
4
8
L
Pele
1
2
0
0.5
W
Baron Samedi
cheehacker95
Baron Samedi
8
0
3
9.5
W
0
4
1
0.13
W
Martichoras
johnnygasper3
Martichoras
2
1
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
29,654
44,981
Taken
50,993
27,705
Mitigated
29,655
13,429
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,878
80
0
0
8,944
3,528
0
6,073
2,871
41,590
0
W
Maui
Azokej
Maui
3,161
276
0
4,200
11,310
9,046
252
6,329
4,981
28,923
0
L
Fafnir
Fedro96
Fafnir
8,931
3,192
0
5,736
12,002
10,866
124
3,100
8,307
47,155
0
L
10,780
5,017
0
2,697
7,088
2,650
0
2,612
4,476
66,550
0
W
6,030
1,218
0
2,017
10,163
5,767
0
4,561
5,480
73,639
0
L
Pele
1,518
189
0
283
11,060
3,849
0
4,071
6,989
0
35,527
W
Baron Samedi
cheehacker95
Baron Samedi
9,982
832
618
1,745
4,040
2,221
0
1,294
2,595
79,600
0
W
5,749
1,301
0
3,434
13,247
7,769
0
8,823
4,350
0
32,764
W
Martichoras
johnnygasper3
Martichoras
4,558
1,142
0
1,415
6,221
2,902
0
3,548
2,673
0
43,991
L
3,547
434
0
1,685
11,899
8,762
0
3,317
8,582
0
22,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
35,725
412
Minions Killed
347
0
Camps Cleared
0
1,374,470
Distance Traveled
1,343,421
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,231
517
70
5
0
260,358
0
W
Maui
7,069
505
39
3
0
276,752
4
L
Fafnir
7,950
568
61
4
0
251,824
0
L
Sol
7,120
509
112
8
0
247,221
0
W
Ymir
8,916
637
114
8
0
293,892
0
L
Pele
6,621
473
63
5
0
301,637
0
W
Baron Samedi
9,353
668
129
9
0
286,245
4
W
Chaac
6,720
480
61
4
0
246,218
1
W
Martichoras
6,466
462
69
5
0
271,363
2
L
Mulan
6,803
486
41
3
0
282,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role