Player Matchup

Xing Tian
Xing Tian
Akimbo32M
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,246 Elo+
Party 2
Ullr
Ullr
SgtNipleBee
Ullr
Level 85
God Stats
51W - 63L
1,472 SR
Queue Stats
68W - 88L
1,404 Elo+
Solo
Discordia
Discordia
rajkalala
Discordia
Level 7
God Stats
0W - 4L
1,295 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,299 Elo+

VS

Team Averages
Level 78
1,410 SR
1,382 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jacobix9
Kukulkan
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 68L
1,223 Elo+
Solo
Tyr
Tyr
TonyGhost97
Tyr
Level 55
God Stats
2W - 3L
1,231 SR
Queue Stats
28W - 31L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akimbo32M
Xing Tian
13
1 / 5 / 4
10,563
660
5,110
18,786
23,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 7 / 1
11,273
705
6,679
20,364
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
rajkalala
Discordia
14
1 / 6 / 3
10,996
687
8,744
9,016
3,677
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 0 / 6
13,610
851
14,232
11,473
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jacobix9
Kukulkan
15
4 / 1 / 12
12,559
785
19,503
9,267
3,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 12
12,279
767
9,648
17,858
20,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
6
12
L
Xing Tian
Akimbo32M
Xing Tian
1
5
4
0.6
W
Kukulkan
Jacobix9
Kukulkan
4
1
12
10
L
3
7
1
0.5
W
5
4
12
2.75
L
Discordia
rajkalala
Discordia
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
43,383
48,166
Taken
38,598
36,503
Mitigated
29,654
2,831
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,232
7,912
0
3,172
11,473
4,965
2,174
5,067
6,406
0
62,074
L
Xing Tian
Akimbo32M
Xing Tian
5,110
422
0
500
18,786
23,767
0
6,355
12,431
12,599
0
W
Kukulkan
Jacobix9
Kukulkan
19,503
866
0
1,608
9,267
3,740
547
3,233
6,034
79,432
0
L
6,679
2,270
0
2,331
20,364
9,059
0
8,055
12,309
0
39,155
W
9,648
695
0
958
17,858
20,949
316
6,172
11,686
0
31,799
L
Discordia
rajkalala
Discordia
8,744
1,386
0
0
9,016
3,677
0
5,410
3,606
40,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
38,448
108
Minions Killed
194
0
Camps Cleared
0
777,589
Distance Traveled
906,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,610
851
80
5
0
321,969
0
L
Xing Tian
10,563
660
12
1
0
289,802
0
W
Kukulkan
12,559
785
86
5
0
278,709
0
L
Ullr
11,273
705
53
3
0
267,366
0
W
Tyr
12,279
767
28
2
0
305,969
0
L
Discordia
10,996
687
43
3
0
220,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role