Player Matchup

Hel
Hel
Délgan
Hel
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,601 Elo+
Party 1
Hercules
Hercules
Guermont
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Martichoras
Martichoras
Odhric
Martichoras
Level 83
God Stats
11W - 6L
1,315 SR
Queue Stats
29W - 21L
1,513 Elo+
Party 1
Team Averages
Level 68
1,438 SR
1,538 Elo+

VS

Team Averages
Level 57
1,610 SR
1,331 Elo+
Medusa
Medusa
Coolaz123
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
WarPiggi
Gilgamesh
Level 81
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 2
Hera
Hera
kibogdb123
Hera
Level 43
God Stats
5W - 2L
2,016 SR
Queue Stats
92W - 99L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
7 / 4 / 9
11,524
823
13,120
14,717
5,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Guermont
Hercules
13
4 / 4 / 10
11,196
800
5,494
15,600
21,142
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Odhric
Martichoras
14
4 / 7 / 11
11,342
810
12,528
16,564
8,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coolaz123
Medusa
16
12 / 4 / 2
13,250
946
18,468
12,808
5,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
WarPiggi
Gilgamesh
13
1 / 6 / 10
10,937
781
7,879
17,068
18,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 12
11,552
825
13,830
11,602
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
15
Kills
15
15
Deaths
16
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Coolaz123
Medusa
12
4
2
3.25
L
Hel
7
4
9
2.88
L
Hercules
Guermont
Hercules
4
4
10
2.25
L
Martichoras
Odhric
Martichoras
4
7
11
1.36
W
Gilgamesh
WarPiggi
Gilgamesh
1
6
10
1
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
40,177
46,881
Taken
41,478
35,253
Mitigated
27,729
11,583
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Coolaz123
Medusa
18,468
11,015
0
2,027
12,808
5,175
1,423
4,500
8,308
0
54,822
L
Hel
13,120
526
2,416
3,195
14,717
5,748
108
4,898
9,819
48,289
0
L
Hercules
Guermont
Hercules
5,494
1,247
0
2,746
15,600
21,142
0
2,642
12,958
0
16,061
L
Martichoras
Odhric
Martichoras
12,528
4,279
0
3,226
16,564
8,363
0
6,642
9,922
0
58,070
W
Gilgamesh
WarPiggi
Gilgamesh
7,879
1,602
0
455
17,068
18,544
492
5,547
11,521
0
28,929
W
13,830
3,248
0
90
11,602
4,010
1,302
3,671
7,931
47,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
35,739
136
Minions Killed
144
0
Camps Cleared
0
786,210
Distance Traveled
758,991
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,250
946
66
5
0
246,575
0
L
Hel
11,524
823
50
4
0
273,855
3
L
Hercules
11,196
800
17
1
0
259,841
4
L
Martichoras
11,342
810
69
5
0
252,514
0
W
Gilgamesh
10,937
781
27
2
0
262,095
0
W
Hera
11,552
825
51
4
0
250,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role