Player Matchup

Tiamat
Tiamat
Anthos061
Tiamat
Level 177
God Stats
3W - 2L
1,520 SR
Queue Stats
35W - 38L
1,538 Elo+
Party 1
Geb
Geb
Borsalino995
Geb
Level 140
God Stats
1W - 2L
1,429 SR
Queue Stats
28W - 34L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
SChaosM
Ix Chel
Level 145
God Stats
0W - 1L
1,765 SR
Queue Stats
11W - 10L
1,603 Elo+
Solo
He Bo
He Bo
Sonregard
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Mulan
Mulan
jimjimjimjimsk8
Mulan
Level 148
God Stats
0W - 1L
1,386 SR
Queue Stats
41W - 41L
1,533 Elo+
Party 1
Team Averages
Level 147
1,520 SR
1,480 Elo+

VS

Team Averages
Level 114
1,613 SR
1,535 Elo+
Da Ji
Da Ji
 
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DizyPizy
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 97L
1,507 Elo+
Solo
Discordia
Discordia
Esvahanna
Discordia
Level 187
God Stats
6W - 2L
1,754 SR
Queue Stats
487W - 445L
1,593 Elo+
Party 2
Thanatos
Thanatos
Overheerser
Thanatos
Level 163
God Stats
9W - 4L
1,758 SR
Queue Stats
591W - 613L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
godfreee
Baron Samedi
Level 41
God Stats
3W - 1L
1,554 SR
Queue Stats
85W - 76L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anthos061
Tiamat
15
3 / 5 / 4
8,395
840
7,905
13,801
20,743
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 5 / 0
8,000
800
11,853
13,420
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
SChaosM
Ix Chel
14
3 / 5 / 3
7,757
776
7,447
12,747
6,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Sonregard
He Bo
10
0 / 7 / 4
6,595
660
4,043
8,506
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 4
7,678
768
7,453
15,762
13,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 15
8,356
836
8,949
18,344
14,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
DizyPizy
Skadi
17
10 / 0 / 18
10,309
1,031
17,629
9,454
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Esvahanna
Discordia
15
1 / 2 / 22
8,553
855
12,980
5,997
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Overheerser
Thanatos
15
7 / 4 / 17
9,314
931
9,048
14,093
14,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
godfreee
Baron Samedi
16
7 / 2 / 18
9,820
982
12,332
7,946
4,860
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
9
Kills
29
29
Deaths
12
15
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
15
2.88
L
Tiamat
Anthos061
Tiamat
3
5
4
1
L
3
5
0
0.6
W
Skadi
DizyPizy
Skadi
10
0
18
19
W
Discordia
Esvahanna
Discordia
1
2
22
6
W
Thanatos
Overheerser
Thanatos
7
4
17
3.88
L
Ix Chel
SChaosM
Ix Chel
3
5
3
0.9
L
He Bo
Sonregard
He Bo
0
7
4
0.29
W
Baron Samedi
godfreee
Baron Samedi
7
2
18
8
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
60,938
64,236
Taken
55,834
52,838
Mitigated
41,764
16,605
Healing
25,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,949
2,713
854
6,043
18,344
14,779
319
7,802
10,542
63
12,424
L
Tiamat
Anthos061
Tiamat
7,905
780
1,228
2,861
13,801
20,743
4
5,419
8,382
11,247
821
L
11,853
654
728
2,539
13,420
8,492
0
5,568
7,852
20,820
0
W
Skadi
DizyPizy
Skadi
17,629
7,068
1,113
4,005
9,454
5,032
2,738
6,917
2,537
0
36,187
W
Discordia
Esvahanna
Discordia
12,980
339
637
658
5,997
2,828
2,290
4,028
1,969
21,180
0
W
Thanatos
Overheerser
Thanatos
9,048
2,240
1,148
5,224
14,093
14,265
401
8,092
6,001
0
12,680
L
Ix Chel
SChaosM
Ix Chel
7,447
870
2,223
3,660
12,747
6,454
0
4,722
8,025
21,758
0
L
He Bo
Sonregard
He Bo
4,043
352
126
151
8,506
3,688
0
2,252
6,254
8,803
0
W
Baron Samedi
godfreee
Baron Samedi
12,332
633
3,553
2,206
7,946
4,860
828
4,826
3,120
29,548
0
L
7,453
654
675
2,414
15,762
13,461
0
7,414
8,348
2,096
14,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
46,352
92
Minions Killed
127
0
Camps Cleared
0
884,162
Distance Traveled
966,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,356
836
7
1
0
173,493
0
L
Tiamat
8,395
840
12
1
0
195,221
0
L
Geb
8,000
800
26
3
0
201,376
0
W
Skadi
10,309
1,031
48
5
0
227,133
0
W
Discordia
8,553
855
16
2
0
170,173
0
W
Thanatos
9,314
931
11
1
0
201,375
0
L
Ix Chel
7,757
776
29
3
0
190,742
0
L
He Bo
6,595
660
5
1
0
124,130
0
W
Baron Samedi
9,820
982
45
5
0
194,444
0
L
Mulan
7,678
768
20
2
0
172,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role