Player Matchup

Chaac
Chaac
CeKeyy
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Bacchus
Bacchus
Chambo0912
Bacchus
Level 10
God Stats
2W - 1L
1,489 SR
Queue Stats
10W - 16L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkDragon917
Morgan Le Fay
Level 78
God Stats
3W - 1L
1,382 SR
Queue Stats
141W - 143L
1,455 Elo+
Party 1
Fenrir
Fenrir
DrDarkness6
Fenrir
Level 96
God Stats
5W - 5L
1,681 SR
Queue Stats
145W - 145L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
Freiheitskämpfer
Cernunnos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 25L
1,382 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,408 Elo+

VS

Team Averages
Level 117
1,377 SR
1,458 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JovankaBrozSS
Hercules
Level 33
God Stats
24W - 25L
1,204 SR
Queue Stats
84W - 94L
1,408 Elo+
Solo
Martichoras
Martichoras
NoobReportMe
Martichoras
Level 275
God Stats
3W - 4L
1,599 SR
Queue Stats
118W - 139L
1,445 Elo+
Solo
Sol
Sol
Orahya
Sol
Level 178
God Stats
4W - 6L
1,347 SR
Queue Stats
64W - 70L
1,476 Elo+
Solo
Thanatos
Thanatos
pasteque27200
Thanatos
Level 38
God Stats
1W - 3L
1,234 SR
Queue Stats
32W - 36L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CeKeyy
Chaac
15
4 / 4 / 6
9,779
575
11,638
15,156
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Chambo0912
Bacchus
14
1 / 0 / 12
8,995
529
7,371
11,318
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Morgan Le Fay
DarkDragon917
Morgan Le Fay
15
3 / 1 / 6
9,263
545
12,376
11,520
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
10 / 4 / 6
10,182
599
12,622
17,282
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 2
9,424
554
15,899
9,156
4,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 1
7,406
436
4,381
15,099
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
JovankaBrozSS
Hercules
12
1 / 5 / 3
7,244
426
10,002
14,681
14,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
NoobReportMe
Martichoras
13
0 / 6 / 1
7,749
456
6,325
15,991
7,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sol
Orahya
Sol
15
0 / 3 / 3
8,964
527
10,242
14,160
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
pasteque27200
Thanatos
15
7 / 7 / 0
9,406
553
10,999
17,723
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
9
9
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Chaac
CeKeyy
Chaac
4
4
6
1.75
W
Bacchus
Chambo0912
Bacchus
1
0
12
7
W
Morgan Le Fay
DarkDragon917
Morgan Le Fay
3
1
6
6
W
Fenrir
10
4
6
3.25
W
6
0
2
7
L
Hercules
JovankaBrozSS
Hercules
1
5
3
0.5
L
Martichoras
NoobReportMe
Martichoras
0
6
1
0.08
L
Sol
Orahya
Sol
0
3
3
0.5
L
Thanatos
pasteque27200
Thanatos
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,906
Damage
41,949
64,432
Taken
77,654
39,708
Mitigated
49,804
16,736
Healing
27,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,381
996
1,788
4,945
15,099
14,808
0
4,415
10,684
18,997
0
W
Chaac
CeKeyy
Chaac
11,638
3,049
0
2,924
15,156
8,519
67
835
14,321
0
63,333
W
Bacchus
Chambo0912
Bacchus
7,371
1,333
0
3,242
11,318
14,404
663
3,112
8,206
30,239
0
W
Morgan Le Fay
DarkDragon917
Morgan Le Fay
12,376
1,689
0
553
11,520
4,748
534
4,555
6,965
68,041
0
W
Fenrir
12,622
4,327
0
2,943
17,282
7,664
1,560
3,599
13,683
0
64,077
W
15,899
8,862
0
7,074
9,156
4,373
2,213
2,522
6,634
0
86,716
L
Hercules
JovankaBrozSS
Hercules
10,002
3,382
0
2,138
14,681
14,469
0
3,072
11,609
0
34,756
L
Martichoras
NoobReportMe
Martichoras
6,325
2,642
0
3,892
15,991
7,484
0
4,563
11,428
0
73,384
L
Sol
Orahya
Sol
10,242
460
0
5,915
14,160
5,802
0
4,229
9,931
85,044
0
L
Thanatos
pasteque27200
Thanatos
10,999
3,698
0
8,839
17,723
7,241
0
3,468
14,255
0
70,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
40,769
451
Minions Killed
436
0
Camps Cleared
0
1,762,276
Distance Traveled
1,582,748
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,406
436
22
1
0
283,004
0
W
Chaac
9,779
575
108
6
0
328,318
0
W
Bacchus
8,995
529
24
1
0
368,314
5
W
Morgan Le Fay
9,263
545
105
6
0
360,674
2
W
Fenrir
10,182
599
73
4
0
374,744
0
W
Cernunnos
9,424
554
141
8
0
330,226
2
L
Hercules
7,244
426
50
3
0
363,066
0
L
Martichoras
7,749
456
138
8
0
305,860
5
L
Sol
8,964
527
126
7
0
298,526
0
L
Thanatos
9,406
553
100
6
0
332,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role