Player Matchup

Cupid
Cupid
Grim_Reeper001
Cupid
Level 110
God Stats
1W - 0L
1,461 SR
Queue Stats
11W - 8L
1,357 Elo+
Solo
Ne Zha
Ne Zha
ICEIMNICE
Ne Zha
Level 206
God Stats
3W - 0L
1,744 SR
Queue Stats
169W - 175L
1,622 Elo+
Party 1
Ares
Ares
MFSACREDSWAUV420
Ares
Level 149
God Stats
2W - 2L
1,353 SR
Queue Stats
554W - 535L
1,549 Elo+
Solo
Vulcan
Vulcan
Necrophagedot
Vulcan
Level 84
God Stats
2W - 2L
1,577 SR
Queue Stats
46W - 64L
1,373 Elo+
Solo
Osiris
Osiris
Zovoe
Osiris
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 66L
1,540 Elo+
Party 1
Team Averages
Level 142
1,527 SR
1,488 Elo+

VS

Team Averages
Level 131
1,460 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kenpachi_Susano
Hades
Level 227
God Stats
10W - 2L
1,690 SR
Queue Stats
667W - 678L
1,503 Elo+
Solo
Hercules
Hercules
TurbsTheKatLove
Hercules
Level 159
God Stats
0W - 7L
1,500 SR
Queue Stats
932W - 882L
1,501 Elo+
Solo
Zeus
Zeus
atkocska
Zeus
Level 123
God Stats
101W - 75L
1,635 SR
Queue Stats
550W - 526L
1,556 Elo+
Solo
Bellona
Bellona
わたしはにぼし
Bellona
Level 52
God Stats
0W - 8L
977 SR
Queue Stats
112W - 154L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 1
4,046
506
902
5,714
1,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
ICEIMNICE
Ne Zha
11
7 / 1 / 1
6,440
805
5,652
7,028
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 2
4,209
526
1,670
5,856
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 2
5,033
629
1,924
5,461
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Zovoe
Osiris
9
0 / 0 / 1
5,102
638
3,287
6,281
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
4 / 2 / 4
5,359
670
5,127
5,830
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
4 / 3 / 4
5,617
702
3,989
7,157
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hercules
8
0 / 2 / 0
4,409
551
2,951
7,153
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
10
3 / 2 / 2
5,636
705
5,734
4,709
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,700
213
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
11
12
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
2
4
3
W
1
5
1
0.3
W
Ne Zha
ICEIMNICE
Ne Zha
7
1
1
7.5
L
4
3
4
2
W
0
2
2
0.5
W
1
4
2
0.5
L
Hercules
0
2
0
0
W
Osiris
Zovoe
Osiris
0
0
1
0.5
L
Zeus
3
2
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
17,801
30,340
Taken
24,849
13,951
Mitigated
13,736
7,834
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,127
2,528
351
1,153
5,830
1,814
315
1,233
4,597
0
27,133
W
902
425
454
600
5,714
1,516
0
1,562
4,152
0
11,249
W
Ne Zha
ICEIMNICE
Ne Zha
5,652
2,094
0
1,488
7,028
2,778
0
1,324
5,704
0
41,210
L
3,989
825
213
2,482
7,157
4,819
140
1,082
6,075
20,029
0
W
1,670
91
48
499
5,856
3,180
0
2,834
3,022
8,417
0
W
1,924
258
0
1,343
5,461
2,048
38
4,003
1,458
25,172
0
L
Hercules
2,951
1,075
0
2,787
7,153
5,678
0
0
7,153
0
22,310
W
Osiris
Zovoe
Osiris
3,287
1,511
0
3,402
6,281
4,429
0
0
5,876
0
32,213
L
Zeus
5,734
646
0
1,873
4,709
1,425
0
1,279
3,430
42,900
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
22,721
180
Minions Killed
161
0
Camps Cleared
0
760,244
Distance Traveled
579,716
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,359
670
37
5
0
141,972
0
W
Cupid
4,046
506
16
2
0
124,239
0
W
Ne Zha
6,440
805
82
10
0
187,837
0
L
Hades
5,617
702
18
2
0
146,664
0
W
Ares
4,209
526
6
1
0
117,017
0
W
Vulcan
5,033
629
38
5
0
152,205
0
L
Hercules
4,409
551
30
4
0
128,177
0
W
Osiris
5,102
638
38
5
0
178,946
1
L
Zeus
5,636
705
76
10
0
162,903
0
L
Bellona
1,700
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role