Player Matchup

Osiris
Osiris
Silver II
Adeekk
Osiris
Silver II
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 99L
975 MMR
Solo
Ix Chel
Ix Chel
Silver I
EternallyNasty
Ix Chel
Silver I
Level 163
God Stats
8W - 9L
1,377 SR
Queue Stats
707W - 737L
1,148 MMR
Solo
Hachiman
Hachiman
Bronze II
KIRA-QUEN
Hachiman
Bronze II
Level 64
God Stats
1W - 4L
1,656 SR
Queue Stats
7W - 24L
942 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
KingMePerfection
Kuzenbo
Silver II
Level 88
God Stats
5W - 1L
1,248 SR
Queue Stats
218W - 242L
1,118 MMR
Solo
He Bo
He Bo
Silver V
serendipitylc
He Bo
Silver V
Level 158
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 13L
1,227 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,418 SR
1,082 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,516 SR
1,138 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Curipan5
Nu Wa
Silver I
Level 81
God Stats
16W - 15L
1,455 SR
Queue Stats
286W - 299L
1,167 MMR
Solo
Bacchus
Bacchus
Silver II
LupusK9
Bacchus
Silver II
Level 105
God Stats
16W - 21L
1,469 SR
Queue Stats
131W - 140L
1,026 MMR
Solo
Mulan
Mulan
Silver II
Slayzal
Mulan
Silver II
Level 135
God Stats
10W - 7L
1,637 SR
Queue Stats
106W - 124L
909 MMR
Solo
Izanami
Izanami
Silver I
XxBDAVIDxX
Izanami
Silver I
Level 180
God Stats
1W - 1L
1,521 SR
Queue Stats
223W - 245L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adeekk
Osiris
17
7 / 2 / 3
10,501
553
13,667
20,678
16,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 5 / 1
9,409
495
6,130
15,874
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KIRA-QUEN
Hachiman
15
4 / 9 / 0
9,464
498
7,633
18,515
6,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 5 / 2
8,654
455
5,883
25,259
33,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 1
8,504
448
6,404
11,856
3,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SerqetVamanaSusanoZeus

VS

Bans
Ao KuangKaliAnubisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
10 / 4 / 2
12,085
636
17,684
16,292
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Curipan5
Nu Wa
17
2 / 0 / 13
11,310
595
18,116
8,857
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LupusK9
Bacchus
14
1 / 3 / 11
10,777
567
8,585
13,644
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mulan
Slayzal
Mulan
18
5 / 6 / 8
12,190
642
15,859
22,257
23,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
XxBDAVIDxX
Izanami
19
7 / 1 / 4
12,980
683
9,660
12,114
5,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
14
Kills
25
25
Deaths
14
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
4
2
2.75
L
Osiris
Adeekk
Osiris
7
2
3
4.25
W
Nu Wa
Curipan5
Nu Wa
2
0
13
8.5
L
0
5
1
0.1
L
Hachiman
KIRA-QUEN
Hachiman
4
9
0
0.44
L
0
5
2
0.2
W
Bacchus
LupusK9
Bacchus
1
3
11
2.17
W
Mulan
Slayzal
Mulan
5
6
8
1.5
W
Izanami
XxBDAVIDxX
Izanami
7
1
4
9
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
69,904
92,182
Taken
73,164
67,186
Mitigated
62,935
17,891
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,684
4,014
0
786
16,292
8,634
1,075
2,638
13,654
0
82,962
L
Osiris
Adeekk
Osiris
13,667
6,412
0
960
20,678
16,575
7
4,776
15,902
0
73,919
W
Nu Wa
Curipan5
Nu Wa
18,116
4,908
490
2,600
8,857
3,420
5,997
3,735
5,122
98,535
0
L
6,130
668
1,079
4,202
15,874
6,202
581
8,180
7,694
92,406
0
L
Hachiman
KIRA-QUEN
Hachiman
7,633
3,938
0
4,190
18,515
6,876
0
4,663
13,852
0
64,821
L
5,883
1,467
0
4,155
25,259
33,654
0
6,350
18,909
39,021
164
W
Bacchus
LupusK9
Bacchus
8,585
763
0
2,086
13,644
21,320
312
3,291
10,353
20,342
601
W
Mulan
Slayzal
Mulan
15,859
2,599
0
8,446
22,257
23,722
2,297
7,948
14,309
0
91,114
W
Izanami
XxBDAVIDxX
Izanami
9,660
6,752
0
5,900
12,114
5,839
7,935
1,505
10,609
0
144,501
L
6,404
539
0
3,305
11,856
3,879
0
2,131
9,725
46,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
59,342
532
Minions Killed
602
0
Camps Cleared
0
1,574,318
Distance Traveled
1,795,248
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,085
636
103
5
0
363,070
0
L
Osiris
10,501
553
112
6
0
348,293
0
W
Nu Wa
11,310
595
135
7
0
377,178
4
L
Ix Chel
9,409
495
166
9
0
322,350
2
L
Hachiman
9,464
498
115
6
0
329,952
2
L
Kuzenbo
8,654
455
56
3
0
371,263
3
W
Bacchus
10,777
567
17
1
0
368,600
5
W
Mulan
12,190
642
138
7
0
343,495
0
W
Izanami
12,980
683
209
11
0
342,905
0
L
He Bo
8,504
448
83
4
0
202,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role