Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
Fifftycali
Ix Chel
Platinum V
Level 163
God Stats
99W - 98L
1,337 SR
Queue Stats
404W - 398L
1,783 MMR
Solo
Martichoras
Martichoras
Platinum IV
Mastah_Jap
Martichoras
Platinum IV
Level 60
God Stats
1W - 1L
1,920 SR
Queue Stats
55W - 49L
1,749 MMR
Party 1
Lancelot
Lancelot
Platinum II
Ropefist
Lancelot
Platinum II
Level 159
God Stats
0W - 1L
1,635 SR
Queue Stats
171W - 109L
2,032 MMR
Party 2
Jormungandr
Jormungandr
Diamond V
WhoTookGumyum
Jormungandr
Diamond V
Level 155
God Stats
162W - 98L
1,747 SR
Queue Stats
178W - 113L
1,990 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,628 SR
1,811 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,564 SR
1,801 MMR
Guan Yu
Guan Yu
Silver I
AFKzo
Guan Yu
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,618 MMR
Solo
Anubis
Anubis
Platinum I
CaIIMeSensei
Anubis
Platinum I
Level 124
God Stats
80W - 80L
1,625 SR
Queue Stats
239W - 235L
1,841 MMR
Solo
Scylla
Scylla
Platinum II
DadJokez
Scylla
Platinum II
Level 209
God Stats
10W - 10L
1,635 SR
Queue Stats
576W - 564L
1,786 MMR
Solo
Sylvanus
Sylvanus
Platinum III
RavenGamlng
Sylvanus
Platinum III
Level 84
God Stats
3W - 5L
1,347 SR
Queue Stats
267W - 258L
1,805 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
SilverAtBest
Cernunnos
Platinum IV
Level 127
God Stats
3W - 1L
1,711 SR
Queue Stats
17W - 7L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
5 / 6 / 2
11,679
556
9,881
20,832
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Fifftycali
Ix Chel
17
2 / 3 / 0
11,266
536
12,924
15,810
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Mastah_Jap
Martichoras
16
0 / 6 / 6
10,396
495
18,882
21,356
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Ropefist
Lancelot
15
0 / 3 / 3
9,615
458
6,610
18,599
19,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WhoTookGumyum
Jormungandr
16
2 / 6 / 1
10,108
481
10,273
22,734
18,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
VamanaIzanamiIshtarAo Kuang

VS

Bans
SusanoHachimanKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AFKzo
Guan Yu
19
4 / 3 / 12
13,110
624
16,685
26,015
26,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
20
10 / 3 / 11
14,449
688
18,029
16,300
9,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
DadJokez
Scylla
20
3 / 0 / 5
12,886
614
11,104
9,305
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
RavenGamlng
Sylvanus
17
1 / 0 / 13
11,925
568
7,402
25,556
32,746
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SilverAtBest
Cernunnos
19
6 / 3 / 9
13,355
636
23,880
19,827
10,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
24
24
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
6
2
1
W
Guan Yu
AFKzo
Guan Yu
4
3
12
3.33
W
Anubis
10
3
11
5.17
W
Scylla
DadJokez
Scylla
3
0
5
5.5
L
Ix Chel
Fifftycali
Ix Chel
2
3
0
0.67
L
Martichoras
Mastah_Jap
Martichoras
0
6
6
0.5
W
Sylvanus
RavenGamlng
Sylvanus
1
0
13
7.5
L
Lancelot
Ropefist
Lancelot
0
3
3
0.5
W
Cernunnos
SilverAtBest
Cernunnos
6
3
9
3.5
L
Jormungandr
WhoTookGumyum
Jormungandr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,570
Damage
77,100
99,331
Taken
97,003
59,080
Mitigated
83,567
25,710
Healing
45,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,881
6,507
0
3,752
20,832
7,999
835
7,000
13,832
0
95,402
W
Guan Yu
AFKzo
Guan Yu
16,685
2,511
4,347
8,884
26,015
26,241
323
4,809
20,706
0
94,652
W
Anubis
18,029
556
0
8,203
16,300
9,961
2,083
3,635
11,915
152,957
0
W
Scylla
DadJokez
Scylla
11,104
1,179
0
1,434
9,305
3,883
3,675
4,163
5,142
124,393
0
L
Ix Chel
Fifftycali
Ix Chel
12,924
1,088
761
4,145
15,810
5,205
424
10,438
5,372
105,924
0
L
Martichoras
Mastah_Jap
Martichoras
18,882
6,217
0
5,541
21,356
8,107
158
6,350
15,006
0
98,120
W
Sylvanus
RavenGamlng
Sylvanus
7,402
1,086
6,250
8,283
25,556
32,746
963
6,859
18,627
38,169
0
L
Lancelot
Ropefist
Lancelot
6,610
893
359
4,948
18,599
19,387
0
3,682
14,917
0
40,387
W
Cernunnos
SilverAtBest
Cernunnos
23,880
13,617
0
8,352
19,827
10,736
6,635
5,547
13,706
0
132,824
L
Jormungandr
WhoTookGumyum
Jormungandr
10,273
682
116
6,088
22,734
18,382
0
9,065
13,669
94,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,064
Gold Earned
65,725
693
Minions Killed
735
0
Camps Cleared
0
2,143,766
Distance Traveled
2,113,325
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,679
556
165
8
0
495,749
0
W
Guan Yu
13,110
624
149
7
0
462,737
0
W
Anubis
14,449
688
184
9
0
422,796
2
W
Scylla
12,886
614
188
9
0
423,223
3
L
Ix Chel
11,266
536
174
8
0
405,319
5
L
Martichoras
10,396
495
147
7
0
374,421
4
W
Sylvanus
11,925
568
46
2
0
424,938
5
L
Lancelot
9,615
458
54
3
0
470,786
0
W
Cernunnos
13,355
636
168
8
0
379,631
1
L
Jormungandr
10,108
481
153
7
0
397,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role