Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
HIIplayRanked
Hachiman
Masters
Level 83
God Stats
5W - 2L
1,867 SR
Queue Stats
63W - 50L
2,710 MMR
Party 2
Horus
Horus
Masters
Jayswervy
Horus
Masters
Level 171
God Stats
15W - 20L
1,515 SR
Queue Stats
1,165W - 1,142L
2,412 MMR
Solo
Scylla
Scylla
Masters
LuiBambuii
Scylla
Masters
Level 165
God Stats
3W - 2L
1,500 SR
Queue Stats
782W - 746L
2,427 MMR
Solo
Cliodhna
Cliodhna
Masters
onaroll
Cliodhna
Masters
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
2,702 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 118
1,576 SR
2,350 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,580 SR
2,163 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
ChimiMerc
Janus
Masters
Level 127
God Stats
50W - 54L
1,655 SR
Queue Stats
317W - 292L
2,748 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Jenksos
Xbalanque
Diamond II
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 120L
2,380 MMR
Solo
Lancelot
Lancelot
Masters
bondairy
Lancelot
Masters
Level 133
God Stats
10W - 5L
1,743 SR
Queue Stats
130W - 138L
2,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 1
3,563
713
1,097
4,014
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
HIIplayRanked
Hachiman
5
1 / 1 / 0
3,574
715
2,540
2,833
726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Jayswervy
Horus
5
0 / 1 / 0
3,376
675
1,496
3,340
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
LuiBambuii
Scylla
6
1 / 0 / 1
3,747
749
1,312
1,336
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
onaroll
Cliodhna
6
1 / 0 / 1
3,508
702
1,719
3,230
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baba YagaSerqetAphroditeMartichoras

VS

Bans
MercuryHe BoThorUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 0 / 0
3,550
710
2,310
2,743
1,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
5
1 / 1 / 1
3,307
661
1,056
4,008
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
ChimiMerc
Janus
2
0 / 0 / 0
2,637
527
0
678
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Jenksos
Xbalanque
2
0 / 0 / 0
2,589
518
715
1,404
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
bondairy
Lancelot
6
0 / 2 / 0
3,473
695
1,483
3,982
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
L
Ravana
 
Ravana
1
0
0
1
L
Ganesha
 
Ganesha
1
1
1
1.5
L
Janus
ChimiMerc
Janus
0
0
0
0
W
Hachiman
HIIplayRanked
Hachiman
1
1
0
1
W
Horus
Jayswervy
Horus
0
1
0
0
L
Xbalanque
Jenksos
Xbalanque
0
0
0
0
W
Scylla
LuiBambuii
Scylla
1
0
1
1.5
L
Lancelot
bondairy
Lancelot
0
2
0
0
W
Cliodhna
onaroll
Cliodhna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,164
Damage
5,564
14,753
Taken
12,815
5,648
Mitigated
5,183
4,834
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,097
669
0
932
4,014
2,238
0
488
3,526
10,351
0
L
Ravana
 
Ravana
2,310
886
0
1,218
2,743
1,560
0
0
2,609
0
15,211
L
Ganesha
 
Ganesha
1,056
460
0
1,452
4,008
1,878
0
736
3,272
4,204
0
L
Janus
ChimiMerc
Janus
0
0
0
222
678
142
0
174
504
3,799
0
W
Hachiman
HIIplayRanked
Hachiman
2,540
1,870
0
1,522
2,833
726
0
568
2,265
0
19,622
W
Horus
Jayswervy
Horus
1,496
959
0
1,073
3,340
1,607
0
0
3,340
0
12,995
L
Xbalanque
Jenksos
Xbalanque
715
277
0
767
1,404
368
0
361
1,043
0
5,505
W
Scylla
LuiBambuii
Scylla
1,312
599
0
500
1,336
240
0
0
1,336
17,594
0
L
Lancelot
bondairy
Lancelot
1,483
351
0
250
3,982
1,235
0
1,138
2,844
0
18,892
W
Cliodhna
onaroll
Cliodhna
1,719
597
0
807
3,230
837
0
0
3,230
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,768
Gold Earned
15,556
151
Minions Killed
87
0
Camps Cleared
0
479,772
Distance Traveled
363,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,563
713
18
4
0
81,652
0
L
Ravana
3,550
710
29
6
0
104,120
0
L
Ganesha
3,307
661
2
0
0
69,608
0
L
Janus
2,637
527
8
2
0
32,840
0
W
Hachiman
3,574
715
40
8
0
98,025
0
W
Horus
3,376
675
27
5
0
98,931
0
L
Xbalanque
2,589
518
15
3
0
36,611
0
W
Scylla
3,747
749
37
7
0
93,746
0
L
Lancelot
3,473
695
33
7
0
120,013
0
W
Cliodhna
3,508
702
29
6
0
107,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role