Player Matchup

The Morrigan
The Morrigan
Silver I
Daveeey
The Morrigan
Silver I
Level 158
God Stats
2W - 1L
1,794 SR
Queue Stats
95W - 90L
1,121 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Ignorant 504
Ao Kuang
Silver II
Level 143
God Stats
5W - 6L
1,543 SR
Queue Stats
199W - 206L
1,127 MMR
Solo
Nike
Nike
Silver IV
LikelyThrone327
Nike
Silver IV
Level 149
God Stats
10W - 20L
1,552 SR
Queue Stats
19W - 31L
1,048 MMR
Solo
Achilles
Achilles
Silver II
Nookie iXi
Achilles
Silver II
Level 168
God Stats
4W - 1L
1,905 SR
Queue Stats
367W - 391L
1,008 MMR
Solo
Olorun
Olorun
Silver III
sheloveskaiser
Olorun
Silver III
Level 111
God Stats
2W - 2L
1,722 SR
Queue Stats
294W - 310L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,703 SR
1,074 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,578 SR
1,063 MMR
Artemis
Artemis
Silver V
AussieMrsK
Artemis
Silver V
Level 146
God Stats
24W - 11L
1,684 SR
Queue Stats
187W - 206L
904 MMR
Party 1
Nu Wa
Nu Wa
Silver I
AzulSpirit
Nu Wa
Silver I
Level 147
God Stats
4W - 4L
1,443 SR
Queue Stats
259W - 271L
1,160 MMR
Solo
Cerberus
Cerberus
Silver V
MrRubicsCube
Cerberus
Silver V
Level 163
God Stats
3W - 1L
1,745 SR
Queue Stats
195W - 213L
957 MMR
Party 1
Mercury
Mercury
Silver IV
YoulShedATyr
Mercury
Silver IV
Level 85
God Stats
2W - 1L
1,770 SR
Queue Stats
43W - 46L
1,158 MMR
Solo
Horus
Horus
Bronze I
sligmaballz
Horus
Bronze I
Level 126
God Stats
14W - 17L
1,247 SR
Queue Stats
318W - 325L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daveeey
The Morrigan
17
0 / 4 / 3
11,156
465
4,385
15,129
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ignorant 504
Ao Kuang
18
5 / 6 / 3
11,944
498
11,700
28,083
11,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 2 / 2
13,053
544
10,821
26,856
27,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Nookie iXi
Achilles
15
3 / 2 / 4
10,679
445
5,229
19,990
26,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 4 / 3
11,026
459
10,684
20,542
9,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VamanaBakasuraHercules

VS

Bans
Sun WukongJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AussieMrsK
Artemis
17
4 / 3 / 5
11,785
491
12,350
14,114
7,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
9 / 1 / 5
14,931
622
30,811
11,955
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MrRubicsCube
Cerberus
17
2 / 2 / 11
10,624
443
7,023
19,937
21,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Mercury
YoulShedATyr
Mercury
20
2 / 3 / 8
12,932
539
14,810
18,363
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 2 / 2
12,142
506
14,316
17,199
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
18
18
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AussieMrsK
Artemis
4
3
5
2.17
W
Nu Wa
9
1
5
11.5
L
The Morrigan
Daveeey
The Morrigan
0
4
3
0.38
L
Ao Kuang
Ignorant 504
Ao Kuang
5
6
3
1.08
L
2
2
2
1.5
W
Cerberus
MrRubicsCube
Cerberus
2
2
11
3.75
L
Achilles
Nookie iXi
Achilles
3
2
4
2.5
W
Mercury
YoulShedATyr
Mercury
2
3
8
2
L
1
4
3
0.63
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
79,310
110,600
Taken
81,568
81,568
Mitigated
60,219
31,527
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AussieMrsK
Artemis
12,350
5,371
0
7,443
14,114
7,377
2,496
7,609
6,505
0
114,626
W
Nu Wa
30,811
5,660
522
3,727
11,955
5,467
1,144
4,624
7,331
155,870
136
L
The Morrigan
Daveeey
The Morrigan
4,385
380
0
2,169
15,129
6,219
936
9,292
5,837
99,167
0
L
Ao Kuang
Ignorant 504
Ao Kuang
11,700
2,755
0
10,646
28,083
11,870
0
9,113
18,926
113,683
0
L
10,821
1,310
0
5,969
26,856
27,597
48
3,842
21,484
0
115,670
W
Cerberus
MrRubicsCube
Cerberus
7,023
205
233
5,668
19,937
21,003
660
8,086
11,851
42,447
0
L
Achilles
Nookie iXi
Achilles
5,229
1,123
0
4,500
19,990
26,599
0
7,861
12,014
0
21,955
W
Mercury
YoulShedATyr
Mercury
14,810
6,169
0
3,323
18,363
8,476
2,587
7,041
11,322
0
133,203
L
10,684
5,261
225
8,018
20,542
9,283
717
8,148
12,394
102,496
0
W
14,316
5,903
814
4,150
17,199
17,896
352
1,188
16,011
0
97,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,858
Gold Earned
62,414
694
Minions Killed
688
0
Camps Cleared
0
2,291,819
Distance Traveled
2,407,385
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,785
491
155
6
0
410,564
6
W
Nu Wa
14,931
622
193
8
0
475,541
2
L
The Morrigan
11,156
465
183
8
0
405,607
6
L
Ao Kuang
11,944
498
132
6
0
482,655
0
L
Nike
13,053
544
206
9
0
468,004
0
W
Cerberus
10,624
443
63
3
0
453,003
13
L
Achilles
10,679
445
23
1
0
502,583
5
W
Mercury
12,932
539
141
6
0
560,191
0
L
Olorun
11,026
459
150
6
0
432,970
2
W
Horus
12,142
506
136
6
0
508,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role