Player Matchup

Nemesis
Nemesis
GoldenxDarkness
Nemesis
Level 169
God Stats
12W - 6L
1,631 SR
Queue Stats
367W - 344L
1,498 Elo+
Solo
Fenrir
Fenrir
ItssMarcc
Fenrir
Level 95
God Stats
7W - 4L
1,403 SR
Queue Stats
43W - 40L
1,441 Elo+
Party 1
Zeus
Zeus
J4mxl_99
Zeus
Level 65
God Stats
4W - 3L
1,546 SR
Queue Stats
93W - 92L
1,393 Elo+
Party 3
Charybdis
Charybdis
L4nx-03
Charybdis
Level 61
God Stats
10W - 6L
1,822 SR
Queue Stats
112W - 107L
1,432 Elo+
Party 3
Merlin
Merlin
yungbudduh
Merlin
Level 27
God Stats
3W - 0L
1,667 SR
Queue Stats
4W - 3L
1,277 Elo+
Party 1
Team Averages
Level 83
1,614 SR
1,408 Elo+

VS

Team Averages
Level 89
1,518 SR
1,391 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ColbyColb
Martichoras
Level 154
God Stats
6W - 7L
1,591 SR
Queue Stats
356W - 360L
1,434 Elo+
Solo
Lancelot
Lancelot
Hooray4DNA
Lancelot
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 22L
1,375 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ZAYw08
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 2
Guan Yu
Guan Yu
zymistTM
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,438
715
2,587
5,484
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
ItssMarcc
Fenrir
8
2 / 1 / 2
5,254
584
3,134
6,272
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
10
0 / 2 / 0
5,437
604
2,814
4,570
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
L4nx-03
Charybdis
10
0 / 0 / 3
5,683
631
1,996
3,486
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
yungbudduh
Merlin
11
6 / 0 / 2
6,902
767
5,779
4,888
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 5 / 1
4,760
529
2,319
6,861
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ColbyColb
Martichoras
4
0 / 2 / 1
3,725
414
687
2,988
854
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Hooray4DNA
Lancelot
8
1 / 4 / 0
4,697
522
1,491
7,329
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ZAYw08
Kumbhakarna
7
0 / 2 / 1
4,203
467
573
4,256
3,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
zymistTM
Guan Yu
10
2 / 0 / 1
5,724
636
3,971
6,190
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
L
Martichoras
ColbyColb
Martichoras
0
2
1
0.25
W
5
2
2
3
L
Lancelot
Hooray4DNA
Lancelot
1
4
0
0.25
W
Fenrir
ItssMarcc
Fenrir
2
1
2
3
W
Zeus
0
2
0
0
W
Charybdis
L4nx-03
Charybdis
0
0
3
1.5
L
Kumbhakarna
ZAYw08
Kumbhakarna
0
2
1
0.25
W
Merlin
yungbudduh
Merlin
6
0
2
7
L
Guan Yu
zymistTM
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
9,041
24,700
Taken
27,624
8,820
Mitigated
15,057
4,904
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,319
86
0
1,662
6,861
2,254
0
3,433
3,428
29,516
0
L
Martichoras
ColbyColb
Martichoras
687
538
0
883
2,988
854
0
0
2,988
0
12,666
W
2,587
1,203
0
982
5,484
3,365
0
501
4,983
0
38,852
L
Lancelot
Hooray4DNA
Lancelot
1,491
287
0
498
7,329
2,498
0
2,697
4,632
0
20,234
W
Fenrir
ItssMarcc
Fenrir
3,134
867
0
1,513
6,272
1,845
0
480
5,662
0
24,160
W
Zeus
2,814
433
0
182
4,570
859
762
0
4,487
32,994
0
W
Charybdis
L4nx-03
Charybdis
1,996
913
0
1,977
3,486
1,094
477
297
3,189
0
37,305
L
Kumbhakarna
ZAYw08
Kumbhakarna
573
112
0
0
4,256
3,544
0
0
4,256
9,754
0
W
Merlin
yungbudduh
Merlin
5,779
632
0
250
4,888
1,657
1,254
1,614
3,274
49,696
0
L
Guan Yu
zymistTM
Guan Yu
3,971
427
34
1,119
6,190
5,907
0
2,463
3,727
0
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
23,109
315
Minions Killed
188
0
Camps Cleared
0
925,193
Distance Traveled
802,985
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,760
529
52
6
0
155,209
0
L
Martichoras
3,725
414
20
2
0
110,658
0
W
Nemesis
6,438
715
64
7
0
207,305
0
L
Lancelot
4,697
522
44
5
0
196,971
0
W
Fenrir
5,254
584
43
5
0
195,065
0
W
Zeus
5,437
604
68
8
0
174,833
0
W
Charybdis
5,683
631
57
6
0
168,037
0
L
Kumbhakarna
4,203
467
11
1
0
177,646
0
W
Merlin
6,902
767
83
9
0
179,953
0
L
Guan Yu
5,724
636
61
7
0
162,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role