Player Matchup

Bacchus
Bacchus
AceGoodheart1
Bacchus
Level 124
God Stats
6W - 2L
1,524 SR
Queue Stats
398W - 392L
1,577 Elo+
Solo
Mulan
Mulan
Henex
Mulan
Level 153
God Stats
4W - 9L
1,216 SR
Queue Stats
671W - 624L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Mappan
Zhong Kui
Level 145
God Stats
3W - 2L
1,196 SR
Queue Stats
174W - 158L
1,525 Elo+
Solo
Surtr
Surtr
Tirrekhinho
Surtr
Level 155
God Stats
2W - 4L
1,323 SR
Queue Stats
339W - 321L
1,517 Elo+
Solo
Ymir
Ymir
YunoNa
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,502 Elo+
Solo
Team Averages
Level 136
1,352 SR
1,535 Elo+

VS

Team Averages
Level 91
1,510 SR
1,479 Elo+
Mercury
Mercury
GOFGOD
Mercury
Level 120
God Stats
5W - 8L
1,501 SR
Queue Stats
184W - 168L
1,578 Elo+
Solo
Fenrir
Fenrir
Joseph_Loseph
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
KoomKrusader
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,232 Elo+
Solo
Izanami
Izanami
Lowlifeswine
Izanami
Level 149
God Stats
0W - 1L
1,550 SR
Queue Stats
10W - 15L
1,420 Elo+
Solo
Xing Tian
Xing Tian
gemelixsmite
Xing Tian
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 202L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
8 / 3 / 25
10,875
837
11,684
18,867
28,917
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Henex
Mulan
17
8 / 3 / 23
11,724
902
17,657
17,282
13,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Mappan
Zhong Kui
20
12 / 0 / 25
12,500
962
22,956
14,037
12,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 1 / 26
11,679
898
17,046
18,470
26,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
YunoNa
Ymir
14
1 / 2 / 26
10,042
772
5,894
15,083
16,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GOFGOD
Mercury
15
2 / 10 / 4
8,829
679
8,568
15,571
8,214
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 9 / 1
8,957
689
7,059
20,276
25,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 3
7,899
608
5,652
16,289
13,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Lowlifeswine
Izanami
13
2 / 4 / 1
7,946
611
9,254
7,845
4,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
gemelixsmite
Xing Tian
15
1 / 8 / 4
8,742
672
14,123
23,065
29,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
21
40
Kills
8
9
Deaths
40
125
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
8
3
25
6.83
L
Mercury
GOFGOD
Mercury
2
10
4
0.4
W
Mulan
Henex
Mulan
8
3
23
6.5
L
2
9
1
0.28
L
1
9
3
0.28
L
Izanami
Lowlifeswine
Izanami
2
4
1
0.63
W
Zhong Kui
Mappan
Zhong Kui
12
0
25
24.5
W
11
1
26
24
W
Ymir
YunoNa
Ymir
1
2
26
7
L
Xing Tian
gemelixsmite
Xing Tian
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,237
Damage
44,656
83,739
Taken
83,046
97,476
Mitigated
80,633
32,900
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,684
636
0
2,192
18,867
28,917
1,249
1,727
17,140
15,408
1,575
L
Mercury
GOFGOD
Mercury
8,568
1,044
136
657
15,571
8,214
0
7,376
8,195
0
19,435
W
Mulan
Henex
Mulan
17,657
3,314
2,765
6,359
17,282
13,866
2,257
2,266
15,016
0
28,835
L
7,059
636
0
3,060
20,276
25,425
0
10,445
9,831
0
12,947
L
5,652
497
266
499
16,289
13,616
0
8,086
8,203
0
13,121
L
Izanami
Lowlifeswine
Izanami
9,254
6,266
231
1,200
7,845
4,108
0
4,135
3,710
0
24,538
W
Zhong Kui
Mappan
Zhong Kui
22,956
2,943
2,205
7,979
14,037
12,382
2,438
2,408
11,629
56,599
0
W
17,046
5,619
4,273
4,463
18,470
26,311
1,391
3,820
14,650
1,543
31,141
W
Ymir
YunoNa
Ymir
5,894
693
1,151
1,513
15,083
16,000
816
3,902
11,181
14,930
0
L
Xing Tian
gemelixsmite
Xing Tian
14,123
665
1,653
1,876
23,065
29,270
0
10,032
13,033
27,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
42,373
150
Minions Killed
103
0
Camps Cleared
0
1,249,117
Distance Traveled
938,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,875
837
6
0
0
246,039
0
L
Mercury
8,829
679
32
2
0
214,164
0
W
Mulan
11,724
902
26
2
0
236,086
0
L
Fenrir
8,957
689
10
1
0
206,015
0
L
Da Ji
7,899
608
6
0
0
190,345
0
L
Izanami
7,946
611
34
3
0
133,345
0
W
Zhong Kui
12,500
962
76
6
0
272,810
0
W
Surtr
11,679
898
33
3
0
271,554
0
W
Ymir
10,042
772
9
1
0
222,628
0
L
Xing Tian
8,742
672
21
2
0
194,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role