Player Matchup

Fenrir
Fenrir
ChaseDemToes
Fenrir
Level 67
God Stats
3W - 3L
1,756 SR
Queue Stats
240W - 246L
1,449 Elo+
Party 3
King Arthur
King Arthur
DixieWingsKY07
King Arthur
Level 128
God Stats
16W - 28L
1,500 SR
Queue Stats
64W - 85L
1,664 Elo+
Party 3
Martichoras
Martichoras
MidnightFPS
Martichoras
Level 88
God Stats
5W - 2L
1,686 SR
Queue Stats
127W - 124L
1,390 Elo+
Party 2
Ix Chel
Ix Chel
charmedone123
Ix Chel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,405 Elo+
Party 3
Bacchus
Bacchus
sharky1980
Bacchus
Level 32
God Stats
31W - 22L
1,509 SR
Queue Stats
62W - 55L
1,396 Elo+
Party 2
Team Averages
Level 75
1,590 SR
1,461 Elo+

VS

Team Averages
Level 79
1,550 SR
1,455 Elo+
Hachiman
Hachiman
KBAvance
Hachiman
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 19L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
Logan25X
Xbalanque
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,501 Elo+
Party 1
Vulcan
Vulcan
Nope rope4307
Vulcan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SurfyChef15
Morgan Le Fay
Level 157
God Stats
15W - 18L
1,513 SR
Queue Stats
853W - 842L
1,433 Elo+
Solo
Charybdis
Charybdis
joepapa71
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 2 / 3
11,705
557
10,310
22,489
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

King Arthur
DixieWingsKY07
King Arthur
17
1 / 1 / 5
10,659
508
7,580
21,245
17,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
MidnightFPS
Martichoras
16
5 / 4 / 6
10,431
497
12,465
15,982
7,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
17
1 / 8 / 3
10,875
518
8,073
16,801
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
sharky1980
Bacchus
16
7 / 2 / 9
10,468
498
11,106
16,162
25,846
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KBAvance
Hachiman
14
3 / 7 / 1
8,785
418
6,873
14,899
6,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Logan25X
Xbalanque
16
3 / 5 / 3
10,243
488
5,358
17,975
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 5
10,988
523
21,080
14,062
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SurfyChef15
Morgan Le Fay
17
6 / 3 / 1
10,895
519
18,396
14,535
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
joepapa71
Charybdis
14
1 / 6 / 1
8,632
411
9,118
16,173
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
22
Kills
17
17
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
3
4.75
W
King Arthur
DixieWingsKY07
King Arthur
1
1
5
3.5
L
Hachiman
KBAvance
Hachiman
3
7
1
0.5
L
Xbalanque
Logan25X
Xbalanque
3
5
3
0.9
W
Martichoras
MidnightFPS
Martichoras
5
4
6
2
L
4
4
5
1.63
L
Morgan Le Fay
SurfyChef15
Morgan Le Fay
6
3
1
2.17
W
Ix Chel
1
8
3
0.31
L
Charybdis
joepapa71
Charybdis
1
6
1
0.25
W
Bacchus
sharky1980
Bacchus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,534
Damage
60,825
92,679
Taken
77,644
67,067
Mitigated
36,419
24,377
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,310
2,363
0
8,193
22,489
10,252
3,333
8,291
14,058
0
87,793
W
King Arthur
DixieWingsKY07
King Arthur
7,580
117
174
373
21,245
17,364
906
13,120
7,710
0
70,748
L
Hachiman
KBAvance
Hachiman
6,873
4,663
0
3,463
14,899
6,229
336
4,023
10,876
0
42,812
L
Xbalanque
Logan25X
Xbalanque
5,358
2,726
0
6,437
17,975
7,808
2,274
1,221
16,754
0
91,199
W
Martichoras
MidnightFPS
Martichoras
12,465
5,292
137
3,912
15,982
7,926
557
1,769
14,213
0
75,972
L
21,080
6,387
14
849
14,062
7,487
485
5,061
9,001
106,268
0
L
Morgan Le Fay
SurfyChef15
Morgan Le Fay
18,396
2,047
0
3,547
14,535
7,626
370
3,527
11,008
88,556
0
W
Ix Chel
8,073
361
3,294
3,739
16,801
5,679
1,910
13,105
3,523
93,532
0
L
Charybdis
joepapa71
Charybdis
9,118
4,389
0
3,657
16,173
7,269
113
5,347
10,826
0
57,940
W
Bacchus
sharky1980
Bacchus
11,106
1,297
0
4,555
16,162
25,846
247
2,399
13,699
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
49,543
505
Minions Killed
547
0
Camps Cleared
0
2,005,021
Distance Traveled
1,799,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,705
557
123
6
0
447,333
1
W
King Arthur
10,659
508
89
4
0
423,609
0
L
Hachiman
8,785
418
63
3
0
328,783
0
L
Xbalanque
10,243
488
122
6
0
352,000
0
W
Martichoras
10,431
497
100
5
0
339,209
2
L
Vulcan
10,988
523
148
7
0
406,297
0
L
Morgan Le Fay
10,895
519
125
6
0
381,954
0
W
Ix Chel
10,875
518
166
8
0
342,368
0
L
Charybdis
8,632
411
89
4
0
329,978
4
W
Bacchus
10,468
498
27
1
0
452,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role