Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Masters
HIIplayRanked
Hachiman
Masters
Level 83
God Stats
5W - 2L
1,777 SR
Queue Stats
63W - 50L
2,618 MMR
Party 3
Thor
Thor
Masters
onaroll
Thor
Masters
Level 83
God Stats
3W - 0L
1,849 SR
Queue Stats
20W - 6L
2,610 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Ĺeaf
Morgan Le Fay
Masters
Level 73
God Stats
5W - 3L
1,683 SR
Queue Stats
46W - 30L
2,764 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 97
1,662 SR
2,198 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,569 SR
2,623 MMR
Gilgamesh
Gilgamesh
Diamond I
Jenksos
Gilgamesh
Diamond I
Level 54
God Stats
0W - 3L
1,345 SR
Queue Stats
151W - 120L
2,472 MMR
Party 1
Pele
Pele
Masters
Kénzeiys
Pele
Masters
Level 145
God Stats
153W - 99L
1,748 SR
Queue Stats
774W - 770L
2,612 MMR
Party 1
Chernobog
Chernobog
Masters
LifeofPablo
Chernobog
Masters
Level 98
God Stats
4W - 4L
1,622 SR
Queue Stats
142W - 91L
2,762 MMR
Party 2
Guan Yu
Guan Yu
Masters
Musician
Guan Yu
Masters
Level 177
God Stats
8W - 7L
1,652 SR
Queue Stats
159W - 127L
2,536 MMR
Solo
Merlin
Merlin
Masters
RedBuffBandit
Merlin
Masters
Level 227
God Stats
2W - 4L
1,479 SR
Queue Stats
151W - 131L
2,734 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 0 / 4
9,279
619
7,819
15,533
9,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
12
2 / 0 / 12
8,714
581
3,290
11,437
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
HIIplayRanked
Hachiman
16
6 / 1 / 2
10,433
696
8,844
10,112
4,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
onaroll
Thor
16
9 / 2 / 4
10,044
670
10,661
11,243
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Ĺeaf
Morgan Le Fay
17
12 / 0 / 1
10,752
717
13,584
7,932
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SerqetMartichorasSusano

VS

Bans
He BoAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jenksos
Gilgamesh
7
0 / 12 / 0
6,149
410
2,533
17,298
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
2 / 8 / 1
8,262
551
8,747
16,673
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
LifeofPablo
Chernobog
12
1 / 5 / 0
7,789
519
5,127
11,457
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Musician
Guan Yu
13
0 / 4 / 0
7,752
517
11,434
15,232
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,754
517
1,477
7,674
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
32
Kills
3
3
Deaths
32
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
4
5
W
Ymir
 
Ymir
2
0
12
8
W
Hachiman
HIIplayRanked
Hachiman
6
1
2
7
L
Gilgamesh
Jenksos
Gilgamesh
0
12
0
0
L
Pele
2
8
1
0.31
L
Chernobog
LifeofPablo
Chernobog
1
5
0
0.2
L
Guan Yu
Musician
Guan Yu
0
4
0
0
L
0
3
2
0.33
W
Thor
onaroll
Thor
9
2
4
5.5
W
Morgan Le Fay
Ĺeaf
Morgan Le Fay
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
29,318
56,257
Taken
68,334
33,318
Mitigated
41,277
14,749
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,819
3,363
0
5,516
15,533
9,885
0
72
14,253
0
66,353
W
Ymir
 
Ymir
3,290
497
0
2,416
11,437
11,280
11
619
10,753
20,675
0
W
Hachiman
HIIplayRanked
Hachiman
8,844
4,755
0
4,887
10,112
4,183
33
424
9,624
0
99,669
L
Gilgamesh
Jenksos
Gilgamesh
2,533
895
0
428
17,298
12,405
0
5,323
11,975
0
15,219
L
Pele
8,747
2,464
0
1,243
16,673
4,947
0
7,088
9,585
0
54,264
L
Chernobog
LifeofPablo
Chernobog
5,127
3,174
0
1,957
11,457
3,946
0
982
10,475
0
45,915
L
Guan Yu
Musician
Guan Yu
11,434
3,001
20
4,969
15,232
17,156
0
914
14,318
0
63,919
L
1,477
0
0
880
7,674
2,823
0
2,567
5,107
57,658
0
W
Thor
onaroll
Thor
10,661
3,389
0
1,167
11,243
4,833
0
1,428
9,707
0
92,331
W
Morgan Le Fay
Ĺeaf
Morgan Le Fay
13,584
1,743
0
763
7,932
3,137
200
743
7,004
95,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
37,706
564
Minions Killed
436
0
Camps Cleared
0
1,601,658
Distance Traveled
1,385,769
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,279
619
107
7
0
321,583
0
W
Ymir
8,714
581
21
1
0
302,166
0
W
Hachiman
10,433
696
151
10
0
313,450
1
L
Gilgamesh
6,149
410
19
1
0
285,677
0
L
Pele
8,262
551
75
5
0
294,736
0
L
Chernobog
7,789
519
97
6
0
254,132
0
L
Guan Yu
7,752
517
105
7
0
290,175
0
L
Merlin
7,754
517
140
9
0
261,049
1
W
Thor
10,044
670
131
9
0
329,341
0
W
Morgan Le Fay
10,752
717
154
10
0
335,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role