Player Matchup

Horus
Horus
Diamond V
Shredderz
Horus
Diamond V
Level 149
God Stats
1W - 1L
1,499 SR
Queue Stats
55W - 44L
2,130 MMR
Solo
Hera
Hera
Diamond IV
davidthaone
Hera
Diamond IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 175L
2,173 MMR
Solo
Hachiman
Hachiman
Platinum I
vQuitebunny
Hachiman
Platinum I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
2,189 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,500 SR
2,164 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,544 SR
1,973 MMR
Hercules
Hercules
Gold V
Jaquavis_Quemis6
Hercules
Gold V
Level 68
God Stats
0W - 3L
1,422 SR
Queue Stats
30W - 36L
1,410 MMR
Solo
Chronos
Chronos
Diamond III
KoodlleTTV
Chronos
Diamond III
Level 156
God Stats
0W - 3L
1,249 SR
Queue Stats
203W - 199L
2,442 MMR
Party 1
Tyr
Tyr
Platinum II
MurigenTTV
Tyr
Platinum II
Level 154
God Stats
9W - 8L
1,959 SR
Queue Stats
231W - 253L
2,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Shredderz
Horus
15
1 / 0 / 8
11,482
718
10,738
13,406
14,408
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 2
12,616
789
20,438
9,178
3,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
vQuitebunny
Hachiman
14
2 / 1 / 5
11,637
727
15,495
11,115
4,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HelAchillesVamanaAo KuangHou Yi

VS

Bans
MartichorasBacchusGebNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,765
610
4,097
22,533
32,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
KoodlleTTV
Chronos
14
1 / 2 / 1
10,485
655
13,735
14,228
5,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 1
10,468
654
5,637
16,248
15,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Chronos
KoodlleTTV
Chronos
1
2
1
0.75
L
1
3
1
0.5
W
Horus
Shredderz
Horus
1
0
8
5
W
6
1
2
7
W
Hachiman
vQuitebunny
Hachiman
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
23,469
33,699
Taken
53,009
22,073
Mitigated
54,012
14,673
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,097
641
0
6,233
22,533
32,756
0
7,690
14,843
0
14,839
L
Chronos
KoodlleTTV
Chronos
13,735
1,794
0
2,793
14,228
5,788
0
7,863
6,365
69,374
0
L
5,637
152
0
1,426
16,248
15,468
0
6,152
10,096
0
21,323
W
Horus
Shredderz
Horus
10,738
3,172
2,006
6,417
13,406
14,408
80
5,781
7,625
1,875
23,222
W
20,438
4,780
60
2,887
9,178
3,409
630
3,235
5,943
66,349
0
W
Hachiman
vQuitebunny
Hachiman
15,495
11,074
0
3,303
11,115
4,256
2,461
4,980
6,135
0
74,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
30,718
186
Minions Killed
135
0
Camps Cleared
0
907,950
Distance Traveled
872,124
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,765
610
12
1
0
267,260
0
L
Chronos
10,485
655
94
6
0
284,437
0
L
Tyr
10,468
654
29
2
0
320,427
6
W
Horus
11,482
718
17
1
0
315,082
4
W
Hera
12,616
789
76
5
0
299,153
0
W
Hachiman
11,637
727
93
6
0
293,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role