Player Matchup

Cerberus
Cerberus
Azoriuz
Cerberus
Level 35
God Stats
11W - 5L
1,587 SR
Queue Stats
116W - 124L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
I Slay Gods4870
Sun Wukong
Level 68
God Stats
6W - 5L
1,810 SR
Queue Stats
31W - 29L
1,662 Elo+
Solo
Zhong Kui
Zhong Kui
NeRv3ouss
Zhong Kui
Level 50
God Stats
0W - 2L
1,230 SR
Queue Stats
86W - 103L
1,436 Elo+
Party 2
Serqet
Serqet
RL_1994
Serqet
Level 88
God Stats
1W - 1L
1,684 SR
Queue Stats
101W - 92L
1,485 Elo+
Party 1
Neith
Neith
joeman0394
Neith
Level 28
God Stats
0W - 7L
1,478 SR
Queue Stats
9W - 20L
1,353 Elo+
Party 1
Team Averages
Level 54
1,558 SR
1,480 Elo+

VS

Team Averages
Level 97
1,572 SR
1,441 Elo+
Izanami
Izanami
KoRn Capalot
Izanami
Level 61
God Stats
14W - 11L
1,563 SR
Queue Stats
298W - 292L
1,440 Elo+
Party 3
Geb
Geb
KoRn Trickzy
Geb
Level 73
God Stats
13W - 7L
1,633 SR
Queue Stats
355W - 345L
1,449 Elo+
Party 3
Thanatos
Thanatos
Loru19
Thanatos
Level 86
God Stats
5W - 5L
1,300 SR
Queue Stats
208W - 209L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 141
God Stats
86W - 76L
1,619 SR
Queue Stats
289W - 259L
1,513 Elo+
Solo
Odin
Odin
whitelight242
Odin
Level 125
God Stats
4W - 0L
1,744 SR
Queue Stats
56W - 68L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azoriuz
Cerberus
9
2 / 5 / 4
5,942
540
4,466
8,875
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
I Slay Gods4870
Sun Wukong
10
1 / 2 / 0
5,777
525
3,752
9,494
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
NeRv3ouss
Zhong Kui
9
0 / 5 / 0
5,066
461
4,077
8,406
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
RL_1994
Serqet
10
2 / 1 / 2
5,980
544
1,831
6,627
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
8
3 / 2 / 1
5,410
492
4,192
5,380
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KoRn Capalot
Izanami
9
0 / 3 / 7
5,799
527
4,825
6,359
1,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
5 / 2 / 3
6,736
612
3,980
7,483
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Loru19
Thanatos
11
6 / 1 / 2
6,656
605
6,092
6,805
2,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
XxEchoXOnexX
Baron Samedi
9
2 / 0 / 4
5,574
507
5,244
4,407
1,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 0
5,972
543
5,006
8,605
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
15
15
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Azoriuz
Cerberus
2
5
4
0.8
L
Sun Wukong
I Slay Gods4870
Sun Wukong
1
2
0
0.5
W
Izanami
KoRn Capalot
Izanami
0
3
7
1.17
W
5
2
3
3.25
W
Thanatos
Loru19
Thanatos
6
1
2
7
L
Zhong Kui
NeRv3ouss
Zhong Kui
0
5
0
0
L
Serqet
RL_1994
Serqet
2
1
2
3
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
2
0
4
4
L
Neith
3
2
1
1.75
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
25,147
38,782
Taken
33,659
19,725
Mitigated
20,481
4,861
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Azoriuz
Cerberus
4,466
789
0
1,252
8,875
5,116
0
2,215
6,660
21,693
0
L
Sun Wukong
I Slay Gods4870
Sun Wukong
3,752
638
0
1,362
9,494
5,387
0
581
8,109
0
31,842
W
Izanami
KoRn Capalot
Izanami
4,825
3,140
0
2,150
6,359
1,920
869
2,812
3,547
0
44,828
W
3,980
1,074
0
1,468
7,483
5,676
0
1,713
5,770
18,343
0
W
Thanatos
Loru19
Thanatos
6,092
1,317
0
5,450
6,805
2,402
246
1,675
5,130
0
36,388
L
Zhong Kui
NeRv3ouss
Zhong Kui
4,077
237
0
1,600
8,406
5,267
0
4,485
3,921
29,715
0
L
Serqet
RL_1994
Serqet
1,831
538
0
390
6,627
2,350
0
552
6,031
0
31,736
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
5,244
557
272
2,630
4,407
1,843
323
2,343
2,064
31,656
0
L
Neith
4,192
1,866
0
257
5,380
1,605
313
1,391
3,989
0
26,575
W
5,006
555
0
1,871
8,605
8,640
0
0
8,303
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
30,737
263
Minions Killed
255
0
Camps Cleared
0
1,093,527
Distance Traveled
1,046,634
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,942
540
60
5
0
210,034
0
L
Sun Wukong
5,777
525
60
5
0
222,907
1
W
Izanami
5,799
527
89
8
0
205,559
0
W
Geb
6,736
612
16
1
0
196,803
0
W
Thanatos
6,656
605
49
4
0
237,501
0
L
Zhong Kui
5,066
461
36
3
0
211,981
0
L
Serqet
5,980
544
63
6
0
256,938
0
W
Baron Samedi
5,574
507
43
4
0
201,405
4
L
Neith
5,410
492
44
4
0
191,667
0
W
Odin
5,972
543
58
5
0
205,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role