Player Matchup

Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IssacSnootin
Thanatos
Level 90
God Stats
1W - 1L
1,230 SR
Queue Stats
60W - 90L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Yo roXXs
Nu Wa
Level 140
God Stats
5W - 4L
1,146 SR
Queue Stats
218W - 219L
1,494 Elo+
Solo
Nemesis
Nemesis
YuriTehCat
Nemesis
Level 125
God Stats
1W - 1L
1,259 SR
Queue Stats
15W - 6L
1,514 Elo+
Solo
Maui
Maui
lokied88
Maui
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 107L
1,435 Elo+
Solo
Team Averages
Level 116
1,327 SR
1,475 Elo+

VS

Team Averages
Level 96
1,505 SR
1,258 Elo+
Ishtar
Ishtar
F0rkzz
Ishtar
Level 87
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 19L
1,213 Elo+
Party 1
Hera
Hera
MANGAKAIZER
Hera
Level 155
God Stats
5W - 2L
1,727 SR
Queue Stats
441W - 438L
1,421 Elo+
Solo
Surtr
Surtr
SeanFartinez
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,226 Elo+
Party 1
Zhong Kui
Zhong Kui
Woody447
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,203 Elo+
Party 1
Hel
Hel
shutupjacksn
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 2 / 12
10,221
852
13,375
11,178
6,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
IssacSnootin
Thanatos
17
6 / 2 / 14
10,074
840
13,945
11,815
5,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Yo roXXs
Nu Wa
15
0 / 1 / 19
9,014
751
14,485
8,721
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
YuriTehCat
Nemesis
18
8 / 0 / 14
10,635
886
14,894
21,904
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
15
3 / 2 / 16
9,504
792
5,387
11,643
10,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
F0rkzz
Ishtar
16
3 / 6 / 3
8,894
741
10,720
14,240
5,553
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
6,590
549
4,782
2,995
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 2
7,847
654
7,191
21,001
17,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Woody447
Zhong Kui
17
2 / 5 / 5
9,119
760
17,838
16,565
11,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 6
7,925
660
7,333
12,639
8,003
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
23
Kills
7
7
Deaths
23
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
12
6
L
Ishtar
F0rkzz
Ishtar
3
6
3
0.75
W
Thanatos
IssacSnootin
Thanatos
6
2
14
6.5
L
0
1
1
0.5
L
2
8
2
0.38
L
Zhong Kui
Woody447
Zhong Kui
2
5
5
0.9
W
Nu Wa
Yo roXXs
Nu Wa
0
1
19
9.5
W
Nemesis
YuriTehCat
Nemesis
8
0
14
15
W
Maui
3
2
16
5.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
47,864
65,261
Taken
67,440
41,344
Mitigated
43,992
44,397
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,375
1,519
11,716
5,604
11,178
6,440
790
5,980
5,198
31,457
0
L
Ishtar
F0rkzz
Ishtar
10,720
6,217
1,817
1,502
14,240
5,553
0
5,806
7,918
0
27,577
W
Thanatos
IssacSnootin
Thanatos
13,945
2,352
2,145
7,278
11,815
5,675
1,604
5,183
6,632
0
27,497
L
4,782
959
109
659
2,995
1,356
0
1,889
1,106
7,400
0
L
7,191
2,858
506
1,624
21,001
17,308
144
11,643
8,840
1,049
13,896
L
Zhong Kui
Woody447
Zhong Kui
17,838
642
426
3,301
16,565
11,772
0
8,782
7,334
35,117
0
W
Nu Wa
Yo roXXs
Nu Wa
14,485
3,170
3,511
2,103
8,721
3,730
2,858
4,232
4,489
38,644
0
W
Nemesis
YuriTehCat
Nemesis
14,894
1,894
931
8,449
21,904
15,150
1,033
9,476
12,428
0
23,498
W
Maui
5,387
521
1,377
1,283
11,643
10,349
924
5,344
6,299
12,988
0
L
7,333
662
7,215
5,437
12,639
8,003
40
5,127
7,151
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
40,375
152
Minions Killed
127
0
Camps Cleared
0
1,233,209
Distance Traveled
863,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,221
852
32
3
0
226,898
0
L
Ishtar
8,894
741
30
3
0
189,709
0
W
Thanatos
10,074
840
22
2
0
269,037
0
L
Hera
6,590
549
3
0
0
113,553
0
L
Surtr
7,847
654
22
2
0
157,950
0
L
Zhong Kui
9,119
760
49
4
0
191,944
0
W
Nu Wa
9,014
751
54
5
0
229,953
0
W
Nemesis
10,635
886
27
2
0
280,934
0
W
Maui
9,504
792
17
1
0
226,387
0
L
Hel
7,925
660
23
2
0
210,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role