Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Jaycetheace15
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,301 Elo+
Party 1
Thanatos
Thanatos
OgreGoneGreen
Thanatos
Level 54
God Stats
0W - 3L
1,656 SR
Queue Stats
114W - 127L
1,479 Elo+
Party 1
Agni
Agni
Pardax
Agni
Level 166
God Stats
11W - 18L
1,397 SR
Queue Stats
739W - 704L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Rasbabydaddy
Xbalanque
Level 29
God Stats
4W - 3L
1,731 SR
Queue Stats
122W - 131L
1,484 Elo+
Party 1
Team Averages
Level 55
1,557 SR
1,430 Elo+

VS

Team Averages
Level 69
1,465 SR
1,350 Elo+
Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ByStrauss
Erlang Shen
Level 147
God Stats
5W - 1L
1,679 SR
Queue Stats
188W - 176L
1,442 Elo+
Solo
Ymir
Ymir
God_of_Doom18
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Party 3
Sol
Sol
Paden1446
Sol
Level 83
God Stats
10W - 8L
1,500 SR
Queue Stats
284W - 246L
1,448 Elo+
Party 2
Apollo
Apollo
blankunderscore
Apollo
Level 43
God Stats
4W - 12L
1,149 SR
Queue Stats
5W - 13L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 1
5,599
431
4,441
8,268
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
11
0 / 2 / 0
6,085
468
2,875
8,570
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
OgreGoneGreen
Thanatos
10
2 / 4 / 1
6,392
492
4,988
12,531
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Pardax
Agni
11
2 / 4 / 1
6,964
536
7,489
8,272
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Rasbabydaddy
Xbalanque
11
1 / 3 / 1
6,301
485
7,346
8,957
3,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 1 / 4
8,147
627
6,239
8,472
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
ByStrauss
Erlang Shen
15
5 / 0 / 1
8,958
689
8,381
11,144
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 6
6,739
518
2,143
10,317
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 2
8,665
667
7,383
12,602
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 1
6,963
536
4,435
7,295
2,426
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Thanatos
 
Thanatos
4
1
4
6
W
Erlang Shen
ByStrauss
Erlang Shen
5
0
1
5.5
W
0
0
6
3
L
Guan Yu
0
2
0
0
L
Thanatos
OgreGoneGreen
Thanatos
2
4
1
0.63
W
4
3
2
1.67
L
Agni
Pardax
Agni
2
4
1
0.63
L
Xbalanque
Rasbabydaddy
Xbalanque
1
3
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
28,581
46,598
Taken
49,830
26,929
Mitigated
23,500
12,510
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,441
369
56
687
8,268
6,346
0
2,291
5,977
21,798
0
W
Thanatos
 
Thanatos
6,239
939
0
6,721
8,472
3,293
0
352
8,047
0
60,795
W
Erlang Shen
ByStrauss
Erlang Shen
8,381
4,851
0
6,073
11,144
4,948
438
0
10,607
0
65,025
W
2,143
216
146
4,000
10,317
8,407
0
1,177
8,882
18,788
0
L
Guan Yu
2,875
787
102
2,103
8,570
9,367
0
0
8,570
0
29,311
L
Thanatos
OgreGoneGreen
Thanatos
4,988
1,899
0
5,339
12,531
4,847
0
1,896
10,635
0
42,737
W
7,383
4,221
0
6,828
12,602
4,426
3,376
8,183
4,335
53,954
0
L
Agni
Pardax
Agni
7,489
86
0
1,000
8,272
3,004
0
3,787
4,485
46,563
0
L
Xbalanque
Rasbabydaddy
Xbalanque
7,346
4,621
0
3,223
8,957
3,365
0
1,552
7,405
0
45,668
W
4,435
2,592
127
2,785
7,295
2,426
946
1,577
5,492
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
39,472
320
Minions Killed
399
0
Camps Cleared
0
1,239,912
Distance Traveled
1,291,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,599
431
37
3
0
279,489
0
W
Thanatos
8,147
627
91
7
0
307,562
0
W
Erlang Shen
8,958
689
109
8
0
251,499
0
W
Ymir
6,739
518
27
2
0
261,260
0
L
Guan Yu
6,085
468
58
4
0
252,512
0
L
Thanatos
6,392
492
59
5
0
268,071
1
W
Sol
8,665
667
96
7
0
236,345
0
L
Agni
6,964
536
87
7
0
206,240
0
L
Xbalanque
6,301
485
79
6
0
233,600
1
W
Apollo
6,963
536
76
6
0
234,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role