Player Matchup

Horus
Horus
Hakkito
Horus
Level 65
God Stats
25W - 19L
1,640 SR
Queue Stats
73W - 94L
1,446 Elo+
Party 1
He Bo
He Bo
JPatter
He Bo
Level 142
God Stats
6W - 4L
1,484 SR
Queue Stats
113W - 130L
1,452 Elo+
Party 1
Bacchus
Bacchus
Landmaster21
Bacchus
Level 17
God Stats
1W - 3L
1,247 SR
Queue Stats
9W - 24L
1,277 Elo+
Party 1
Cernunnos
Cernunnos
omgimeli
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,398 Elo+
Party 1
Nemesis
Nemesis
spid3rf4te
Nemesis
Level 62
God Stats
6W - 5L
1,790 SR
Queue Stats
64W - 73L
1,496 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,414 Elo+

VS

Team Averages
Level 92
1,556 SR
1,514 Elo+
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AsianEatsRice
Ra
Level 89
God Stats
5W - 6L
1,489 SR
Queue Stats
67W - 60L
1,501 Elo+
Party 2
Cupid
Cupid
Rubio247
Cupid
Level 44
God Stats
4W - 7L
1,573 SR
Queue Stats
226W - 213L
1,480 Elo+
Solo
Mulan
Mulan
austinator39
Mulan
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
121W - 104L
1,489 Elo+
Party 2
Skadi
Skadi
bowsar555
Skadi
Level 134
God Stats
8W - 8L
1,494 SR
Queue Stats
130W - 89L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hakkito
Horus
14
7 / 0 / 1
8,478
707
11,533
9,023
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
JPatter
He Bo
12
3 / 3 / 2
7,694
641
7,785
6,460
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Landmaster21
Bacchus
10
0 / 2 / 1
6,130
511
1,903
10,111
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
omgimeli
Cernunnos
11
1 / 2 / 1
7,082
590
6,833
8,979
3,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
spid3rf4te
Nemesis
12
2 / 3 / 4
6,766
564
6,944
12,896
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 3
6,894
575
3,433
10,255
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 2 / 3
7,634
636
6,258
7,923
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Rubio247
Cupid
12
2 / 2 / 2
6,819
568
5,755
10,785
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,417
451
4,711
11,678
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
bowsar555
Skadi
13
4 / 2 / 0
7,654
638
8,671
8,557
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
10
10
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
4
2
3
2.75
W
Horus
Hakkito
Horus
7
0
1
7.5
W
He Bo
JPatter
He Bo
3
3
2
1.33
W
Bacchus
Landmaster21
Bacchus
0
2
1
0.25
L
Cupid
Rubio247
Cupid
2
2
2
1.5
L
0
5
0
0
L
Skadi
bowsar555
Skadi
4
2
0
2
W
Cernunnos
omgimeli
Cernunnos
1
2
1
0.75
W
Nemesis
spid3rf4te
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
28,828
47,469
Taken
49,198
26,730
Mitigated
25,281
9,895
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,433
724
0
2,351
10,255
8,916
0
3,850
6,356
20,146
0
L
6,258
648
496
2,868
7,923
2,924
0
4,198
3,725
68,790
0
W
Horus
Hakkito
Horus
11,533
4,631
80
2,800
9,023
6,313
72
47
8,601
0
59,512
W
He Bo
JPatter
He Bo
7,785
380
0
570
6,460
2,249
0
3,125
3,335
58,007
0
W
Bacchus
Landmaster21
Bacchus
1,903
670
0
1,689
10,111
9,687
0
4,300
5,746
16,186
0
L
Cupid
Rubio247
Cupid
5,755
2,704
28
4,139
10,785
3,427
0
1,614
9,043
0
46,231
L
4,711
925
0
2,735
11,678
6,459
0
0
10,993
0
30,906
L
Skadi
bowsar555
Skadi
8,671
3,571
0
998
8,557
3,555
1,163
26
8,482
0
64,613
W
Cernunnos
omgimeli
Cernunnos
6,833
3,619
0
3,446
8,979
3,790
0
126
8,853
0
53,469
W
Nemesis
spid3rf4te
Nemesis
6,944
2,977
0
1,310
12,896
4,691
302
2,028
10,802
0
48,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
34,418
398
Minions Killed
375
0
Camps Cleared
0
1,263,798
Distance Traveled
1,230,801
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,894
575
6
1
0
249,128
3
L
Ra
7,634
636
129
11
0
270,916
0
W
Horus
8,478
707
97
8
0
247,469
2
W
He Bo
7,694
641
111
9
0
248,026
0
W
Bacchus
6,130
511
24
2
0
248,591
0
L
Cupid
6,819
568
80
7
0
260,212
1
L
Mulan
5,417
451
43
4
0
222,109
0
L
Skadi
7,654
638
117
10
0
228,436
0
W
Cernunnos
7,082
590
94
8
0
235,112
0
W
Nemesis
6,766
564
72
6
0
284,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role