Player Matchup

Izanami
Izanami
Assault_GIR
Izanami
Level 46
God Stats
2W - 2L
1,473 SR
Queue Stats
22W - 65L
1,062 Elo+
Party 2
Hun Batz
Hun Batz
Assault_Narwhal
Hun Batz
Level 27
God Stats
3W - 3L
1,757 SR
Queue Stats
22W - 64L
1,067 Elo+
Party 2
Ymir
Ymir
TacitaNix
Ymir
Level 22
God Stats
2W - 6L
1,620 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 2
Team Averages
Level 32
1,617 SR
1,095 Elo+

VS

Team Averages
Level 48
1,379 SR
1,156 Elo+
Anubis
Anubis
Darthgravy0226
Anubis
Level 48
God Stats
5W - 2L
1,817 SR
Queue Stats
174W - 194L
1,287 Elo+
Solo
Heimdallr
Heimdallr
O-Reckless-M
Heimdallr
Level 38
God Stats
0W - 3L
1,083 SR
Queue Stats
12W - 28L
1,083 Elo+
Party 1
Zeus
Zeus
RRCxSnoopy_
Zeus
Level 57
God Stats
2W - 1L
1,237 SR
Queue Stats
20W - 26L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Assault_GIR
Izanami
15
6 / 3 / 8
12,102
864
10,346
9,789
2,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
16
10 / 2 / 7
13,370
955
11,155
12,709
6,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 5 / 13
11,384
813
10,022
18,631
20,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
11,373
812
7,694
14,417
7,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
O-Reckless-M
Heimdallr
14
3 / 7 / 4
10,714
765
13,289
13,009
6,133
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 6 / 5
10,841
774
12,324
11,297
4,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
10
10
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Assault_GIR
Izanami
6
3
8
3.33
W
Hun Batz
10
2
7
6.75
L
4
7
4
0.86
L
Heimdallr
O-Reckless-M
Heimdallr
3
7
4
0.71
L
3
6
5
0.92
W
Ymir
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
33,307
41,129
Taken
38,723
29,746
Mitigated
17,781
6,249
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Assault_GIR
Izanami
10,346
7,263
0
2,555
9,789
2,727
1,750
6,946
2,843
0
62,337
W
Hun Batz
11,155
4,579
0
2,565
12,709
6,737
1,334
4,918
7,791
0
36,146
L
7,694
218
0
2,449
14,417
7,100
0
2,265
12,152
32,749
0
L
Heimdallr
O-Reckless-M
Heimdallr
13,289
8,708
0
890
13,009
6,133
342
3,049
9,960
0
40,933
L
12,324
2,655
0
997
11,297
4,548
664
5,250
6,047
37,211
0
W
Ymir
10,022
439
0
1,129
18,631
20,282
0
8,272
10,359
29,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
32,928
141
Minions Killed
141
0
Camps Cleared
0
739,072
Distance Traveled
610,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,102
864
85
6
0
238,587
0
W
Hun Batz
13,370
955
35
3
0
278,455
0
L
Anubis
11,373
812
63
5
0
202,704
0
L
Heimdallr
10,714
765
44
3
0
208,848
0
L
Zeus
10,841
774
34
2
0
198,880
0
W
Ymir
11,384
813
21
2
0
222,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role