Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GattoBALISTICO
Serqet
Level 102
God Stats
20W - 13L
1,488 SR
Queue Stats
224W - 236L
1,483 Elo+
Solo
Hera
Hera
Lili7400
Hera
Level 108
God Stats
13W - 6L
1,676 SR
Queue Stats
467W - 448L
1,422 Elo+
Solo
Geb
Geb
RawLemmy
Geb
Level 116
God Stats
5W - 4L
1,637 SR
Queue Stats
150W - 156L
1,456 Elo+
Solo
King Arthur
King Arthur
krepin52
King Arthur
Level 116
God Stats
5W - 6L
1,691 SR
Queue Stats
1,118W - 1,119L
1,515 Elo+
Solo
Team Averages
Level 120
1,598 SR
1,475 Elo+

VS

Team Averages
Level 138
1,515 SR
1,489 Elo+
Xbalanque
Xbalanque
Lillwn
Xbalanque
Level 62
God Stats
2W - 6L
1,755 SR
Queue Stats
3W - 9L
1,725 Elo+
Solo
Nox
Nox
Mesenchym
Nox
Level 129
God Stats
6W - 10L
1,348 SR
Queue Stats
240W - 253L
1,401 Elo+
Solo
Da Ji
Da Ji
Rulasotnf
Da Ji
Level 163
God Stats
4W - 5L
1,767 SR
Queue Stats
528W - 534L
1,465 Elo+
Solo
King Arthur
King Arthur
SEA_DEEP_nd6
King Arthur
Level 162
God Stats
1W - 3L
1,571 SR
Queue Stats
40W - 43L
1,409 Elo+
Solo
Tiamat
Tiamat
jamesclynes234
Tiamat
Level 173
God Stats
0W - 1L
1,133 SR
Queue Stats
74W - 78L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 0 / 4
6,372
579
6,206
5,445
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
8 / 0 / 4
7,291
663
7,254
7,286
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
12
3 / 0 / 2
6,636
603
4,780
4,435
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 4
5,707
519
3,105
6,389
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
krepin52
King Arthur
12
2 / 1 / 2
6,696
609
4,878
8,599
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lillwn
Xbalanque
10
0 / 4 / 0
5,646
513
2,267
6,998
2,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,256
478
2,299
6,704
4,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Rulasotnf
Da Ji
9
0 / 2 / 0
5,221
475
1,334
8,774
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SEA_DEEP_nd6
King Arthur
10
1 / 4 / 0
5,877
534
5,235
12,446
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
5,392
490
2,825
8,295
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
W
8
0
4
10
W
Hera
3
0
2
4
L
Xbalanque
Lillwn
Xbalanque
0
4
0
0
L
0
3
0
0
W
0
0
4
2
L
Da Ji
Rulasotnf
Da Ji
0
2
0
0
L
King Arthur
SEA_DEEP_nd6
King Arthur
1
4
0
0.25
L
0
3
0
0
W
King Arthur
krepin52
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
13,960
32,154
Taken
43,217
18,122
Mitigated
22,898
6,829
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,206
2,574
0
1,896
5,445
1,751
735
638
4,807
0
47,110
W
7,254
1,566
0
550
7,286
3,195
0
848
6,438
0
41,163
W
Hera
4,780
990
0
1,125
4,435
1,991
45
1,663
2,772
52,669
0
L
Xbalanque
Lillwn
Xbalanque
2,267
573
0
1,804
6,998
2,299
899
765
6,233
0
37,848
L
2,299
393
96
1,398
6,704
4,544
0
2,325
4,121
20,679
0
W
3,105
242
0
2,508
6,389
4,368
0
1,975
4,414
14,175
0
L
Da Ji
Rulasotnf
Da Ji
1,334
322
0
1,000
8,774
3,089
0
1,193
7,481
0
40,526
L
King Arthur
SEA_DEEP_nd6
King Arthur
5,235
825
0
1,717
12,446
8,860
0
0
12,080
0
39,520
L
2,825
91
83
2,617
8,295
4,106
0
3,602
4,594
36,994
0
W
King Arthur
krepin52
King Arthur
4,878
978
0
750
8,599
6,817
0
0
8,599
0
40,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
27,392
320
Minions Killed
300
0
Camps Cleared
0
1,096,616
Distance Traveled
967,581
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,372
579
78
7
0
221,850
0
W
Serqet
7,291
663
69
6
0
262,037
0
W
Hera
6,636
603
97
9
0
210,123
3
L
Xbalanque
5,646
513
73
7
0
191,035
0
L
Nox
5,256
478
36
3
0
185,950
0
W
Geb
5,707
519
12
1
0
212,784
0
L
Da Ji
5,221
475
58
5
0
203,629
0
L
King Arthur
5,877
534
62
6
0
179,583
0
L
Tiamat
5,392
490
71
6
0
207,384
0
W
King Arthur
6,696
609
64
6
0
189,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role